My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Wizard Goblin Giant Magic Archer Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Dark Prince Prince Goblin Giant Magic Archer Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Prince Goblin Giant Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Barbarian Barrel Dark Prince Prince Goblin Giant Magic Archer Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Magic Archer Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Prince Ram Rider
Giant Snowball
Fire Spirit Ram Rider
Zap
Fire Spirit Dark Prince Prince Goblin Giant Ram Rider
Barbarian Barrel
Fire Spirit Wizard Dark Prince Magic Archer
The Log
Fire Spirit Dark Prince Prince Ram Rider
Earthquake
Arrows
Fire Spirit
Royal Delivery
Fire Spirit Wizard Dark Prince Prince Magic Archer Ram Rider
Fireball
Wizard Magic Archer Ram Rider
Poison
Wizard Magic Archer
Lightning
Wizard Dark Prince Prince Magic Archer Ram Rider
Rocket
Wizard Prince Magic Archer Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Wizard Barbarian Barrel Dark Prince Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Dark Prince Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Barbarian Barrel Dark Prince Magic Archer Wizard Prince Ram Rider Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Fire Spirit Barbarian Barrel Dark Prince Magic Archer

Attack Synergies 2 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Dark Prince Prince Goblin Giant Ram Rider
Wizard
Dark Prince Prince Goblin Giant Ram Rider
Barbarian Barrel
Dark Prince Prince Goblin Giant Ram Rider
Dark Prince
Prince Fire Spirit Wizard Barbarian Barrel Goblin Giant Magic Archer Ram Rider
Prince
Dark Prince Fire Spirit Wizard Barbarian Barrel Magic Archer Ram Rider
Goblin Giant
Fire Spirit Wizard Barbarian Barrel Dark Prince Magic Archer
Magic Archer
Ram Rider Dark Prince Prince Goblin Giant
Ram Rider
Magic Archer Fire Spirit Wizard Barbarian Barrel Dark Prince Prince

Defense Synergies 0 11

Fire Spirit
Wizard
Barbarian Barrel Dark Prince Prince
Barbarian Barrel
Wizard Dark Prince Prince Magic Archer
Dark Prince
Wizard Barbarian Barrel Prince Magic Archer
Prince
Wizard Barbarian Barrel Dark Prince Magic Archer
Goblin Giant
Magic Archer
Magic Archer
Barbarian Barrel Dark Prince Prince Goblin Giant Ram Rider
Ram Rider
Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Barbarian Barrel Goblin Giant Magic Archer Ram Rider
Dark Prince Prince Ram Rider
Prince Ram Rider Fire Spirit Dark Prince
Prince Dark Prince Ram Rider
Barbarian Barrel Dark Prince Prince
Barbarian Barrel Fire Spirit Dark Prince Magic Archer
Ram Rider Fire Spirit Wizard Magic Archer
Barbarian Barrel Goblin Giant Magic Archer Ram Rider
Prince
Fire Spirit Barbarian Barrel Dark Prince Prince
Wizard Barbarian Barrel Dark Prince Goblin Giant Magic Archer Ram Rider
Wizard Magic Archer Ram Rider
Prince Fire Spirit Wizard Dark Prince Ram Rider
Fire Spirit Wizard Barbarian Barrel Dark Prince Prince Magic Archer
Prince Ram Rider
Prince Ram Rider
Wizard Dark Prince Prince
Fire Spirit Wizard Barbarian Barrel Dark Prince Prince Magic Archer Ram Rider
Wizard Barbarian Barrel Fire Spirit Dark Prince Magic Archer Ram Rider
Prince Ram Rider
Wizard Dark Prince Fire Spirit Barbarian Barrel Prince Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Barrel Dark Prince Prince
Wizard Barbarian Barrel Prince Magic Archer
Dark Prince Prince Goblin Giant Ram Rider
Dark Prince Prince Barbarian Barrel Goblin Giant Ram Rider
Dark Prince Prince Goblin Giant Ram Rider
Fire Spirit Wizard Goblin Giant Magic Archer Ram Rider
Dark Prince Prince Goblin Giant Ram Rider
Dark Prince Prince Goblin Giant
Barbarian Barrel Dark Prince Prince Magic Archer
Goblin Giant
Dark Prince Prince
Dark Prince Prince Goblin Giant
Dark Prince Prince Wizard Goblin Giant Ram Rider
Wizard Magic Archer
Barbarian Barrel Dark Prince Prince Goblin Giant Magic Archer
Wizard Barbarian Barrel Dark Prince Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Barbarian Barrel
Barbarian Barrel Magic Archer Ram Rider
Barbarian Barrel Goblin Giant Magic Archer
Barbarian Barrel Dark Prince Prince
Wizard Fire Spirit Barbarian Barrel Dark Prince Magic Archer
Wizard Fire Spirit Goblin Giant Magic Archer Ram Rider
Fire Spirit Wizard Magic Archer
Fire Spirit Wizard Barbarian Barrel Magic Archer Ram Rider
Wizard Ram Rider
Fire Spirit Prince
Wizard Barbarian Barrel Dark Prince Prince Magic Archer Ram Rider
Fire Spirit Wizard Magic Archer
Fire Spirit Barbarian Barrel Magic Archer
Barbarian Barrel Magic Archer
Barbarian Barrel Prince Magic Archer
Wizard Barbarian Barrel Magic Archer
Magic Archer Wizard Barbarian Barrel
Barbarian Barrel
Fire Spirit Wizard Barbarian Barrel Dark Prince Prince Magic Archer
Fire Spirit Wizard Barbarian Barrel Magic Archer
Prince Magic Archer
Wizard
Prince
Barbarian Barrel
Fire Spirit Wizard Barbarian Barrel Dark Prince Magic Archer
Wizard Barbarian Barrel Magic Archer Ram Rider
Wizard Prince Magic Archer Ram Rider
Barbarian Barrel Magic Archer
Fire Spirit Wizard Magic Archer
Wizard
Wizard Magic Archer
Magic Archer
Prince
Wizard Magic Archer
Fire Spirit Barbarian Barrel Dark Prince Prince Magic Archer
Fire Spirit Wizard Magic Archer Ram Rider
Barbarian Barrel
Wizard Dark Prince Prince Magic Archer
Wizard Magic Archer
Dark Prince Prince
Magic Archer
Magic Archer
Barbarian Barrel Dark Prince Prince Goblin Giant Magic Archer

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