My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Hog Rider Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Hog Rider Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang Hog Rider Bandit
Giant Snowball
Archers Cannon Goblin Gang Hog Rider
Zap
Archers Cannon Goblin Gang Bandit
Barbarian Barrel
Archers Cannon Goblin Gang Bandit
The Log
Archers Cannon Goblin Gang Mini P.E.K.K.A Hog Rider Bandit
Earthquake
Archers Cannon Goblin Gang Hog Rider
Arrows
Archers Goblin Gang
Royal Delivery
Archers Goblin Gang Mini P.E.K.K.A Hog Rider Bandit
Fireball
Archers Cannon Goblin Gang Hog Rider Bandit
Poison
Archers Cannon Goblin Gang
Lightning
Cannon Mini P.E.K.K.A Bandit
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Archers Cannon Goblin Gang Bandit Mini P.E.K.K.A Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Archers Cannon

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Archers Mini P.E.K.K.A The Log Bandit
Archers
Zap Mini P.E.K.K.A Hog Rider Bandit
Cannon
Goblin Gang
Hog Rider Mini P.E.K.K.A Bandit
Mini P.E.K.K.A
Zap Archers Goblin Gang Hog Rider The Log
Hog Rider
Zap Goblin Gang The Log Archers Mini P.E.K.K.A Bandit
The Log
Hog Rider Zap Mini P.E.K.K.A Bandit
Bandit
Zap Archers Goblin Gang Hog Rider The Log

Defense Synergies 4 16

Zap
Cannon Mini P.E.K.K.A Archers Goblin Gang The Log Bandit
Archers
Zap Cannon Goblin Gang Mini P.E.K.K.A The Log Bandit
Cannon
Zap The Log Archers Goblin Gang Mini P.E.K.K.A Bandit
Goblin Gang
Zap Archers Cannon Mini P.E.K.K.A The Log Bandit
Mini P.E.K.K.A
Zap The Log Archers Cannon Goblin Gang
Hog Rider
The Log
Cannon Mini P.E.K.K.A Zap Archers Goblin Gang Bandit
Bandit
Zap Archers Cannon Goblin Gang The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Cannon The Log
Mini P.E.K.K.A Zap Cannon Goblin Gang The Log Bandit
Cannon Goblin Gang Mini P.E.K.K.A Archers Bandit
Cannon Mini P.E.K.K.A Goblin Gang Bandit
Mini P.E.K.K.A The Log
Goblin Gang The Log Zap Archers Cannon Bandit
Zap Archers Cannon Goblin Gang
Zap Cannon The Log Bandit
Cannon Mini P.E.K.K.A Goblin Gang
Goblin Gang Archers Cannon Mini P.E.K.K.A Bandit
Archers Goblin Gang Zap Cannon The Log Bandit
Zap Archers Goblin Gang
Cannon Mini P.E.K.K.A Zap Goblin Gang The Log Bandit
Zap Cannon Goblin Gang Mini P.E.K.K.A The Log
Mini P.E.K.K.A Cannon Goblin Gang Bandit
Zap Cannon Goblin Gang Mini P.E.K.K.A The Log Bandit
Cannon Goblin Gang Mini P.E.K.K.A
Cannon Zap Archers Goblin Gang The Log Bandit
Zap The Log Archers Cannon Bandit
Mini P.E.K.K.A Cannon
Goblin Gang Archers Cannon Mini P.E.K.K.A The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Zap Archers Bandit
Bandit Zap Archers Goblin Gang Mini P.E.K.K.A The Log
Goblin Gang Bandit Zap Mini P.E.K.K.A The Log
Goblin Gang Mini P.E.K.K.A Zap The Log Bandit
Cannon Goblin Gang Mini P.E.K.K.A Bandit
Zap Archers Goblin Gang
Goblin Gang Mini P.E.K.K.A Archers Bandit
Mini P.E.K.K.A
Zap Mini P.E.K.K.A The Log Bandit
Cannon Goblin Gang
Mini P.E.K.K.A
Zap The Log
Mini P.E.K.K.A Cannon Goblin Gang Bandit
Archers Cannon
Goblin Gang Zap Archers Mini P.E.K.K.A The Log
Zap Archers Cannon Mini P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log Bandit
Zap The Log Bandit
The Log Bandit
The Log
Zap The Log
Zap
Archers The Log
The Log Zap
The Log Zap Bandit
Goblin Gang Mini P.E.K.K.A
Zap The Log Bandit
Zap Archers
The Log Bandit
Bandit
Zap The Log
Zap The Log Bandit
The Log Bandit
Mini P.E.K.K.A
Zap Archers Mini P.E.K.K.A The Log Bandit
Zap The Log
The Log
The Log
Zap The Log
Zap The Log
The Log Zap Bandit
Zap The Log Bandit
Zap The Log Bandit
Zap Archers
Zap
Mini P.E.K.K.A
Zap The Log Bandit
Zap
The Log
Zap Archers Goblin Gang Bandit
Zap Archers
The Log
Goblin Gang Mini P.E.K.K.A
The Log Zap
Zap
Zap Goblin Gang The Log
Zap
Zap The Log Bandit

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