My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Elixir Golem Giant Skeleton P.E.K.K.A Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Elixir Golem Giant Skeleton P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Giant Skeleton
Giant Snowball
Goblins Princess
Zap
Goblins Princess
Barbarian Barrel
Goblins Tesla Elixir Golem Giant Skeleton Princess
The Log
Goblins Elixir Golem Giant Skeleton Princess
Earthquake
Tesla Elixir Golem
Arrows
Goblins Princess
Royal Delivery
Goblins Elixir Golem Giant Skeleton P.E.K.K.A Princess
Fireball
Tesla Elixir Golem Princess
Poison
Elixir Golem Princess
Lightning
Tesla
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fireball Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Giant Skeleton P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Elixir Golem Void Princess Tesla Fireball Giant Skeleton P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Elixir Golem Void Princess

Attack Synergies 0 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Tesla
Elixir Golem
Fireball
Fireball
Elixir Golem Princess
Void
Giant Skeleton
Princess
P.E.K.K.A
Princess
Princess
Fireball Giant Skeleton P.E.K.K.A

Defense Synergies 0 8

Goblins
Tesla Giant Skeleton Princess
Tesla
Goblins Fireball Princess
Elixir Golem
Fireball
Tesla Princess
Void
Giant Skeleton
Goblins Princess
P.E.K.K.A
Princess
Princess
Goblins Tesla Fireball Giant Skeleton P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball Void
P.E.K.K.A Goblins Tesla
Tesla P.E.K.K.A Goblins Void Giant Skeleton
Tesla P.E.K.K.A Goblins
Fireball Giant Skeleton P.E.K.K.A Princess
Fireball Goblins Tesla
Tesla Fireball Void Princess
Tesla Fireball Void Giant Skeleton P.E.K.K.A
Tesla P.E.K.K.A Goblins Princess
Goblins Tesla Giant Skeleton
Goblins Tesla Fireball Giant Skeleton Princess
Tesla Fireball Princess
Tesla P.E.K.K.A Fireball Giant Skeleton
Fireball Goblins Tesla P.E.K.K.A Princess
P.E.K.K.A Tesla
Tesla Fireball P.E.K.K.A
Tesla Goblins Fireball P.E.K.K.A
Tesla Fireball Goblins
Tesla Fireball Giant Skeleton Princess
P.E.K.K.A Tesla
Goblins Tesla Fireball Giant Skeleton P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Tesla Fireball Void Giant Skeleton P.E.K.K.A
Fireball Void Tesla
Giant Skeleton P.E.K.K.A Goblins
Giant Skeleton P.E.K.K.A Tesla Fireball
Giant Skeleton P.E.K.K.A Tesla
Fireball Tesla Princess
P.E.K.K.A Goblins Tesla Fireball Void Giant Skeleton
Giant Skeleton P.E.K.K.A Tesla
Void Giant Skeleton P.E.K.K.A Goblins Fireball
P.E.K.K.A Tesla
P.E.K.K.A Tesla Giant Skeleton
P.E.K.K.A Fireball Void Giant Skeleton
Giant Skeleton P.E.K.K.A Tesla Fireball
Tesla Fireball Princess
Tesla Goblins Fireball Giant Skeleton P.E.K.K.A
Tesla Fireball Giant Skeleton P.E.K.K.A Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Void Princess Giant Skeleton
Fireball Void Princess
Fireball Void Giant Skeleton
Fireball Void Giant Skeleton
Fireball
Fireball Princess
Princess
Fireball Princess
Fireball Void
Goblins Fireball Void
Void Fireball Princess
Fireball Void Princess
Fireball Void Princess
Fireball Void Princess
Princess Fireball
Fireball Princess
Fireball Princess
Fireball
Void Fireball Princess
Fireball Princess
Fireball Void Giant Skeleton
Fireball Void Princess
Void
Fireball Void
Fireball Princess
Fireball Void Princess
Fireball Void Princess
Fireball Void
Fireball Princess
Fireball Void
Fireball Void
Void Fireball
Void Fireball Princess
P.E.K.K.A Giant Skeleton
Fireball Princess
Fireball Void Princess
Fireball Princess
Fireball
Fireball Void Princess
Fireball Princess
Void Fireball Giant Skeleton
P.E.K.K.A
Fireball Giant Skeleton Princess
Fireball Void Princess
Void Fireball Giant Skeleton Princess

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: