My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Firecracker Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Knight Firecracker P.E.K.K.A Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Dart Goblin Hog Rider P.E.K.K.A Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Hog Rider
Giant Snowball
Spear Goblins Dart Goblin Hog Rider
Zap
Spear Goblins Firecracker Dart Goblin
Barbarian Barrel
Spear Goblins Knight Firecracker Dart Goblin Royal Ghost
The Log
Spear Goblins Firecracker Dart Goblin Hog Rider
Earthquake
Spear Goblins Firecracker Hog Rider
Arrows
Spear Goblins Firecracker Dart Goblin
Royal Delivery
Spear Goblins Knight Firecracker Dart Goblin Hog Rider P.E.K.K.A Royal Ghost
Fireball
Firecracker Dart Goblin Hog Rider
Poison
Spear Goblins Firecracker Dart Goblin
Lightning
Knight
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Earthquake Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Knight P.E.K.K.A Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Knight Firecracker Dart Goblin Earthquake Royal Ghost Hog Rider P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Knight Firecracker Dart Goblin

Attack Synergies 7 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Hog Rider Firecracker Dart Goblin Earthquake Royal Ghost
Knight
Spear Goblins Firecracker Dart Goblin Hog Rider Earthquake
Firecracker
Knight Hog Rider Spear Goblins Dart Goblin Earthquake P.E.K.K.A
Dart Goblin
Knight Spear Goblins Firecracker Hog Rider P.E.K.K.A
Earthquake
Hog Rider Spear Goblins Knight Firecracker P.E.K.K.A
Hog Rider
Spear Goblins Knight Firecracker Earthquake Dart Goblin
P.E.K.K.A
Firecracker Dart Goblin Earthquake
Royal Ghost
Spear Goblins

Defense Synergies 3 10

Spear Goblins
Knight Firecracker Dart Goblin Earthquake P.E.K.K.A Royal Ghost
Knight
Spear Goblins Firecracker Dart Goblin Earthquake
Firecracker
Knight Spear Goblins Dart Goblin Earthquake P.E.K.K.A
Dart Goblin
Knight Spear Goblins Firecracker P.E.K.K.A
Earthquake
Spear Goblins Knight Firecracker
Hog Rider
P.E.K.K.A
Spear Goblins Firecracker Dart Goblin
Royal Ghost
Spear Goblins

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Spear Goblins Knight Firecracker Dart Goblin
P.E.K.K.A Knight Firecracker Dart Goblin
P.E.K.K.A Knight Dart Goblin
P.E.K.K.A Knight Firecracker Dart Goblin
Firecracker Earthquake P.E.K.K.A
Spear Goblins Firecracker Dart Goblin Earthquake Royal Ghost
Dart Goblin Spear Goblins Firecracker
Earthquake Dart Goblin P.E.K.K.A
P.E.K.K.A
Knight Spear Goblins Firecracker Dart Goblin Royal Ghost
Dart Goblin Spear Goblins Knight Firecracker Earthquake Royal Ghost
Spear Goblins Firecracker Dart Goblin
P.E.K.K.A Knight Earthquake
Firecracker Dart Goblin Earthquake P.E.K.K.A Royal Ghost
P.E.K.K.A Knight
P.E.K.K.A
Knight Firecracker P.E.K.K.A
Spear Goblins Knight Firecracker Dart Goblin Royal Ghost
Earthquake Spear Goblins Knight Firecracker Dart Goblin Royal Ghost
P.E.K.K.A Dart Goblin
Royal Ghost Spear Goblins Knight Firecracker Dart Goblin Earthquake P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Spear Goblins P.E.K.K.A Royal Ghost
Knight Firecracker Royal Ghost
P.E.K.K.A Spear Goblins Knight
P.E.K.K.A Knight
P.E.K.K.A Knight
Firecracker Dart Goblin
P.E.K.K.A Spear Goblins Knight Dart Goblin
P.E.K.K.A Knight
P.E.K.K.A Spear Goblins Knight Firecracker
P.E.K.K.A Dart Goblin
P.E.K.K.A Knight Dart Goblin
P.E.K.K.A
P.E.K.K.A Knight
Firecracker Dart Goblin
Spear Goblins Knight Firecracker Dart Goblin P.E.K.K.A
Firecracker Dart Goblin Earthquake P.E.K.K.A Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Knight Firecracker Dart Goblin Royal Ghost
Firecracker Dart Goblin Royal Ghost
Earthquake Dart Goblin
Earthquake Knight Firecracker Dart Goblin
Firecracker Earthquake
Firecracker Spear Goblins Dart Goblin
Firecracker Dart Goblin Earthquake
Earthquake Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Knight Dart Goblin Earthquake
Firecracker Dart Goblin
Earthquake Knight Firecracker Dart Goblin
Earthquake Firecracker Dart Goblin
Earthquake Firecracker Dart Goblin
Earthquake Spear Goblins Firecracker Dart Goblin
Earthquake Firecracker Dart Goblin
Earthquake
Firecracker Dart Goblin Earthquake
Firecracker Dart Goblin Earthquake
Earthquake
Earthquake
Firecracker Earthquake
Firecracker Dart Goblin Earthquake Royal Ghost
Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin
Dart Goblin Earthquake
Firecracker
P.E.K.K.A
Firecracker Earthquake
Earthquake Spear Goblins Dart Goblin
Firecracker Dart Goblin
Knight Firecracker Dart Goblin
Firecracker Dart Goblin Earthquake
Firecracker Dart Goblin P.E.K.K.A
Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin Royal Ghost

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