My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Missing cards in your collection

Void Phoenix

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Witch Mega Knight Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Mega Knight Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Wall Breakers Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Guards
Giant Snowball
Wall Breakers Guards Witch
Zap
Firecracker Wall Breakers Guards Witch
Barbarian Barrel
Firecracker Tesla Wall Breakers Guards Witch
The Log
Firecracker Wall Breakers Guards Witch
Earthquake
Firecracker Tesla Guards Witch
Arrows
Firecracker Wall Breakers Guards Witch
Royal Delivery
Firecracker Wall Breakers Guards Witch
Fireball
Firecracker Tesla Wall Breakers Witch
Poison
Firecracker Guards Witch
Lightning
Tesla Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Wall Breakers Firecracker Guards Tesla Golden Knight Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Wall Breakers Firecracker Guards

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Wall Breakers Guards Witch Mega Knight
Firecracker
Zap Wall Breakers Mega Knight
Tesla
Wall Breakers
Zap Firecracker Mega Knight
Guards
Zap
Witch
Zap Mega Knight
Mega Knight
Zap Firecracker Wall Breakers Witch
Golden Knight

Defense Synergies 1 12

Zap
Mega Knight Firecracker Tesla Guards Witch Golden Knight
Firecracker
Zap Tesla Guards Mega Knight Golden Knight
Tesla
Zap Firecracker Guards
Wall Breakers
Guards
Zap Firecracker Tesla Witch
Witch
Zap Guards Mega Knight
Mega Knight
Zap Firecracker Witch
Golden Knight
Zap Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Tesla Golden Knight
Zap Firecracker Tesla Witch Mega Knight
Tesla Witch Mega Knight
Tesla Witch Firecracker Guards Mega Knight
Firecracker Mega Knight
Zap Firecracker Tesla Guards Mega Knight
Tesla Zap Firecracker Witch
Zap Tesla Mega Knight Golden Knight
Tesla Witch
Guards Firecracker Tesla Mega Knight
Guards Witch Zap Firecracker Tesla Mega Knight
Tesla Zap Firecracker Witch
Tesla Mega Knight Zap Guards Witch
Mega Knight Zap Firecracker Tesla Guards Witch Golden Knight
Tesla Mega Knight
Zap Tesla Mega Knight
Tesla Mega Knight Firecracker Witch
Tesla Mega Knight Zap Firecracker Guards Witch Golden Knight
Zap Witch Firecracker Tesla Guards Mega Knight
Tesla
Mega Knight Firecracker Tesla Guards Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Mega Knight Zap Tesla Witch
Zap Firecracker Tesla Mega Knight
Guards Mega Knight Zap Witch Golden Knight
Guards Mega Knight Zap Tesla
Tesla Guards Witch Mega Knight
Firecracker Zap Tesla Witch
Guards Tesla Witch
Mega Knight Tesla
Zap Mega Knight Firecracker Witch
Witch Tesla Guards
Mega Knight Tesla Guards Witch Golden Knight
Mega Knight Zap Guards
Mega Knight Tesla Guards Witch Golden Knight
Firecracker Tesla Witch Mega Knight
Tesla Guards Witch Zap Firecracker Golden Knight
Mega Knight Zap Firecracker Tesla Witch Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Guards Golden Knight
Firecracker Zap Golden Knight
Firecracker Guards
Zap Firecracker Mega Knight
Firecracker Zap Witch
Firecracker Witch
Zap Firecracker
Zap Firecracker Golden Knight
Guards
Firecracker Zap Golden Knight
Zap Firecracker
Firecracker Golden Knight
Firecracker
Zap Firecracker
Zap Firecracker Witch Golden Knight
Firecracker Mega Knight
Zap Firecracker Mega Knight
Zap Firecracker Witch Mega Knight Golden Knight
Mega Knight
Zap
Zap Firecracker Witch Mega Knight
Witch
Firecracker Zap Witch Golden Knight
Zap Witch Mega Knight Golden Knight
Zap Firecracker Golden Knight
Zap Firecracker Witch
Zap Firecracker Guards Witch
Zap Mega Knight
Zap Firecracker
Mega Knight
Firecracker
Zap Guards Witch
Zap Firecracker Witch
Firecracker Mega Knight
Zap Firecracker
Zap
Firecracker Mega Knight
Zap Firecracker Guards Witch Golden Knight
Firecracker Zap Witch
Zap Firecracker Witch Mega Knight Golden Knight

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