My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Giant Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Giant
Giant Snowball
Witch
Zap
Firecracker Witch
Barbarian Barrel
Firecracker Tesla Elite Barbarians Witch
The Log
Firecracker Elite Barbarians Witch
Earthquake
Firecracker Tesla Witch
Arrows
Firecracker Witch
Royal Delivery
Firecracker Elite Barbarians Witch
Fireball
Firecracker Tesla Elite Barbarians Witch
Poison
Firecracker Witch
Lightning
Tesla Elite Barbarians Witch
Rocket
Elite Barbarians Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Firecracker Tesla Fireball Giant Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Arrows Firecracker Tesla

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Fireball Giant
Firecracker
Elite Barbarians Giant
Tesla
Elite Barbarians
Arrows Firecracker Fireball The Log
Fireball
Arrows Elite Barbarians Giant The Log
Giant
Arrows Firecracker Fireball Witch The Log
Witch
Giant
The Log
Elite Barbarians Fireball Giant

Defense Synergies 3 6

Arrows
Tesla Fireball
Firecracker
The Log Tesla
Tesla
The Log Arrows Firecracker Fireball
Elite Barbarians
The Log
Fireball
The Log Arrows Tesla
Giant
Witch
The Log
The Log
Firecracker Tesla Fireball Elite Barbarians Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Fireball The Log
Elite Barbarians Firecracker Tesla Witch The Log
Tesla Witch Elite Barbarians
Tesla Elite Barbarians Witch Firecracker
Arrows Firecracker Elite Barbarians Fireball The Log
Arrows Fireball The Log Firecracker Tesla
Tesla Arrows Firecracker Fireball Witch
Arrows Tesla Fireball The Log
Tesla Witch Elite Barbarians
Elite Barbarians Firecracker Tesla
Witch Arrows Firecracker Tesla Fireball The Log
Arrows Tesla Firecracker Fireball Witch
Tesla Elite Barbarians Fireball Witch The Log
Fireball Arrows Firecracker Tesla Witch The Log
Elite Barbarians Tesla
Tesla Elite Barbarians Fireball The Log
Tesla Arrows Firecracker Elite Barbarians Fireball Witch
Arrows Tesla Fireball Firecracker Elite Barbarians Witch The Log
Arrows Witch The Log Firecracker Tesla Fireball
Tesla Elite Barbarians
Arrows Firecracker Tesla Elite Barbarians Fireball Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Elite Barbarians Fireball Witch
Fireball Arrows Firecracker Tesla Elite Barbarians The Log
Elite Barbarians Witch The Log
Tesla Elite Barbarians Fireball The Log
Tesla Elite Barbarians Witch
Arrows Firecracker Fireball Tesla Witch
Tesla Elite Barbarians Fireball Witch
Tesla Elite Barbarians
Firecracker Elite Barbarians Fireball Witch The Log
Witch Tesla
Tesla Elite Barbarians Witch
Arrows Elite Barbarians Fireball The Log
Elite Barbarians Tesla Fireball Witch
Firecracker Tesla Fireball Witch
Tesla Elite Barbarians Witch Firecracker Fireball The Log
Arrows Firecracker Tesla Elite Barbarians Fireball Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Firecracker The Log
Arrows Firecracker Fireball The Log
Arrows Fireball The Log
Arrows Firecracker Fireball The Log
Fireball Arrows Firecracker The Log
Arrows Firecracker Fireball Witch
Arrows Firecracker Witch The Log
Arrows Fireball The Log Firecracker
Arrows Fireball The Log Firecracker
Elite Barbarians Fireball
Firecracker Arrows Fireball The Log
Fireball Arrows Firecracker
Firecracker Elite Barbarians Fireball The Log
Arrows Firecracker Fireball
Arrows Firecracker Elite Barbarians Fireball The Log
Arrows Firecracker Fireball Witch The Log
Arrows Firecracker Fireball The Log
Arrows Fireball
Arrows Firecracker Fireball The Log
Arrows Firecracker Fireball Witch The Log
Fireball The Log
Arrows Fireball
The Log
Arrows Fireball The Log
Arrows Firecracker The Log Fireball Witch
Witch
Arrows Firecracker Fireball The Log Witch
Fireball Arrows Witch The Log
Fireball Arrows Firecracker The Log
Elite Barbarians Arrows Firecracker Fireball Witch
Firecracker Fireball Witch
Elite Barbarians Fireball
Arrows Fireball The Log
Arrows Firecracker Fireball
Arrows Firecracker Fireball The Log
Fireball Witch
Fireball Arrows Firecracker Witch
Arrows The Log Fireball
Fireball Firecracker
Arrows The Log Firecracker Fireball
Arrows Fireball
Firecracker Elite Barbarians
Firecracker Elite Barbarians Fireball Witch The Log
Firecracker Fireball Witch
Firecracker Fireball Witch The Log

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