My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Battle Ram Prince Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Battle Ram Goblin Barrel Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Battle Ram Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Battle Ram Goblin Barrel Prince
Giant Snowball
Bats Goblin Gang Battle Ram Goblin Barrel
Zap
Bats Goblin Gang Firecracker Battle Ram Goblin Barrel Prince
Barbarian Barrel
Goblin Gang Firecracker Battle Ram Goblin Barrel Electro Wizard
The Log
Goblin Gang Firecracker Battle Ram Goblin Barrel Prince
Earthquake
Goblin Gang Firecracker Goblin Barrel
Arrows
Bats Goblin Gang Firecracker Goblin Barrel
Royal Delivery
Bats Goblin Gang Firecracker Battle Ram Goblin Barrel Prince Electro Wizard
Fireball
Goblin Gang Firecracker Battle Ram Goblin Barrel Electro Wizard
Poison
Bats Goblin Gang Firecracker Electro Wizard
Lightning
Battle Ram Prince Electro Wizard
Rocket
Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Battle Ram Prince Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Goblin Gang Firecracker Goblin Barrel Battle Ram Electro Wizard Prince Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Goblin Gang Firecracker Goblin Barrel

Attack Synergies 4 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Firecracker Battle Ram Goblin Barrel Prince
Goblin Gang
Goblin Barrel Firecracker Battle Ram Prince
Firecracker
Bats Goblin Gang Battle Ram Goblin Barrel Prince Mega Knight
Battle Ram
Bats Goblin Gang Firecracker Goblin Barrel Electro Wizard
Goblin Barrel
Goblin Gang Prince Bats Firecracker Battle Ram Mega Knight
Prince
Goblin Barrel Mega Knight Bats Goblin Gang Firecracker Electro Wizard
Electro Wizard
Battle Ram Prince Mega Knight
Mega Knight
Bats Prince Firecracker Goblin Barrel Electro Wizard

Defense Synergies 0 12

Bats
Firecracker Prince Electro Wizard Mega Knight
Goblin Gang
Firecracker Prince Electro Wizard
Firecracker
Bats Goblin Gang Prince Electro Wizard Mega Knight
Battle Ram
Goblin Barrel
Prince
Bats Goblin Gang Firecracker Electro Wizard
Electro Wizard
Bats Goblin Gang Firecracker Prince Mega Knight
Mega Knight
Bats Firecracker Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Electro Wizard
Bats Goblin Gang Firecracker Prince Electro Wizard Mega Knight
Goblin Gang Prince Mega Knight Bats Electro Wizard
Prince Bats Goblin Gang Firecracker Electro Wizard Mega Knight
Firecracker Prince Mega Knight
Goblin Gang Bats Firecracker Electro Wizard Mega Knight
Bats Electro Wizard Goblin Gang Firecracker
Electro Wizard Mega Knight
Goblin Gang Prince
Goblin Gang Firecracker Prince Electro Wizard Mega Knight
Bats Goblin Gang Electro Wizard Firecracker Mega Knight
Bats Goblin Gang Firecracker Electro Wizard
Prince Mega Knight Bats Goblin Gang Electro Wizard
Mega Knight Bats Goblin Gang Firecracker Prince Electro Wizard
Goblin Gang Prince Electro Wizard Mega Knight
Goblin Gang Prince Electro Wizard Mega Knight
Mega Knight Bats Goblin Gang Firecracker Prince Electro Wizard
Mega Knight Bats Goblin Gang Firecracker Prince Electro Wizard
Bats Firecracker Electro Wizard Mega Knight
Prince Electro Wizard
Goblin Gang Mega Knight Bats Firecracker Prince Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Prince Electro Wizard
Electro Wizard Goblin Gang Firecracker Prince Mega Knight
Goblin Gang Mega Knight Bats Prince Electro Wizard
Goblin Gang Prince Mega Knight Bats Electro Wizard
Goblin Gang Prince Mega Knight
Firecracker Bats Goblin Gang Electro Wizard
Goblin Gang Prince Bats Electro Wizard
Mega Knight Prince
Electro Wizard Mega Knight Bats Firecracker Prince
Goblin Gang
Mega Knight Bats Prince
Mega Knight Prince Electro Wizard
Prince Mega Knight Goblin Gang
Firecracker Mega Knight
Goblin Gang Electro Wizard Bats Firecracker Prince
Bats Mega Knight Firecracker Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker
Firecracker Electro Wizard
Firecracker Prince
Firecracker Mega Knight
Firecracker Bats
Firecracker
Firecracker
Firecracker
Bats Goblin Gang Prince Electro Wizard
Firecracker Prince Electro Wizard
Firecracker
Firecracker
Firecracker
Firecracker Prince
Firecracker
Firecracker Mega Knight
Bats
Firecracker Prince Electro Wizard Mega Knight
Firecracker Mega Knight
Prince Mega Knight
Prince
Firecracker Mega Knight
Firecracker Electro Wizard
Prince Mega Knight
Firecracker
Bats Firecracker Electro Wizard
Electro Wizard Bats Firecracker
Mega Knight
Firecracker Electro Wizard
Prince Mega Knight
Firecracker
Electro Wizard Bats Goblin Gang Prince
Firecracker Electro Wizard
Goblin Gang Firecracker Prince Electro Wizard Mega Knight
Firecracker
Firecracker Prince Mega Knight
Bats Goblin Gang Firecracker Electro Wizard
Firecracker Bats Electro Wizard
Firecracker Prince Electro Wizard Mega Knight

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