My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bomber Firecracker Tesla Mega Minion Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bomber Hog Rider
Giant Snowball
Skeletons Bomber Mega Minion Hog Rider
Zap
Skeletons Bomber Firecracker
Barbarian Barrel
Skeletons Bomber Firecracker Tesla
The Log
Skeletons Bomber Firecracker Hog Rider
Earthquake
Skeletons Bomber Firecracker Tesla Hog Rider
Arrows
Skeletons Bomber Firecracker
Royal Delivery
Skeletons Bomber Firecracker Mega Minion Hog Rider
Fireball
Bomber Firecracker Tesla Mega Minion Hog Rider
Poison
Bomber Firecracker Mega Minion
Lightning
Tesla Mega Minion
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Firecracker The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bomber The Log Firecracker Mega Minion Tesla Hog Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Bomber The Log Firecracker

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bomber
Hog Rider Mega Knight
Firecracker
Hog Rider Mega Minion Mega Knight
Tesla
Mega Minion
Firecracker Mega Knight
Hog Rider
Firecracker The Log Bomber Mega Knight
The Log
Hog Rider Mega Knight
Mega Knight
Bomber Firecracker Mega Minion Hog Rider The Log

Defense Synergies 3 13

Skeletons
Tesla Bomber Firecracker Mega Minion The Log
Bomber
Skeletons Tesla The Log
Firecracker
The Log Skeletons Tesla Mega Minion Mega Knight
Tesla
Skeletons The Log Bomber Firecracker Mega Minion
Mega Minion
Skeletons Firecracker Tesla The Log Mega Knight
Hog Rider
The Log
Firecracker Tesla Skeletons Bomber Mega Minion Mega Knight
Mega Knight
Firecracker Mega Minion The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Firecracker Tesla Mega Minion The Log
Skeletons Bomber Firecracker Tesla Mega Minion The Log Mega Knight
Tesla Mega Knight Skeletons Bomber Mega Minion
Tesla Skeletons Bomber Firecracker Mega Minion Mega Knight
Bomber Firecracker The Log Mega Knight
The Log Skeletons Bomber Firecracker Tesla Mega Minion Mega Knight
Tesla Mega Minion Firecracker
Tesla The Log Mega Knight
Tesla Skeletons
Skeletons Bomber Firecracker Tesla Mega Knight
Skeletons Bomber Firecracker Tesla Mega Minion The Log Mega Knight
Tesla Mega Minion Firecracker
Tesla Mega Knight Skeletons Bomber The Log
Bomber Mega Knight Firecracker Tesla Mega Minion The Log
Tesla Mega Knight
Tesla The Log Mega Knight
Tesla Mega Knight Skeletons Bomber Firecracker
Tesla Mega Knight Bomber Firecracker Mega Minion The Log
The Log Bomber Firecracker Tesla Mega Minion Mega Knight
Tesla
Bomber Mega Knight Firecracker Tesla The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Skeletons Tesla
Bomber Firecracker Tesla Mega Minion The Log Mega Knight
Mega Knight Skeletons The Log
Mega Knight Tesla The Log
Skeletons Tesla Mega Knight
Firecracker Skeletons Tesla
Skeletons Tesla Mega Minion
Mega Knight Tesla
Mega Knight Skeletons Firecracker Mega Minion The Log
Skeletons Tesla Mega Minion
Mega Knight Tesla Mega Minion
Mega Knight The Log
Mega Knight Skeletons Tesla
Bomber Firecracker Tesla Mega Knight
Tesla Skeletons Bomber Firecracker Mega Minion The Log
Mega Knight Bomber Firecracker Tesla Mega Minion The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log
Firecracker The Log
The Log
Firecracker The Log
Bomber Firecracker The Log Mega Knight
Firecracker Mega Minion
Bomber Firecracker The Log
The Log Firecracker
The Log Firecracker
Firecracker The Log
Firecracker
Firecracker The Log
Firecracker
Firecracker The Log
Bomber Firecracker The Log
Firecracker The Log Mega Knight
Bomber
Bomber Firecracker Mega Minion The Log Mega Knight
Bomber Firecracker The Log Mega Knight
The Log Mega Knight
The Log
The Log
Firecracker The Log Bomber Mega Knight
Mega Minion
Firecracker The Log
The Log Mega Knight
Firecracker The Log
Firecracker
Firecracker Mega Minion
Mega Minion
Bomber The Log Mega Knight
Firecracker
Mega Knight
Firecracker The Log
Firecracker Mega Minion
The Log
Firecracker Mega Minion Mega Knight
The Log Bomber Firecracker
Firecracker Mega Minion Mega Knight
Firecracker The Log
Firecracker
Firecracker The Log Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: