My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Tombstone Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Barbarian Barrel Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider
Giant Snowball
Bats Tombstone Hog Rider
Zap
Bats Firecracker Tombstone
Barbarian Barrel
Firecracker Tombstone Wizard
The Log
Firecracker Tombstone Hog Rider
Earthquake
Firecracker Tombstone Hog Rider
Arrows
Bats Firecracker Tombstone
Royal Delivery
Bats Firecracker Hog Rider Wizard
Fireball
Firecracker Tombstone Hog Rider Wizard
Poison
Bats Firecracker Tombstone Wizard
Lightning
Tombstone Wizard
Rocket
Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Wizard Barbarian Barrel Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Tombstone Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Barbarian Barrel Firecracker Tombstone Hog Rider Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Zap Barbarian Barrel Firecracker

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Mega Knight Zap Firecracker Barbarian Barrel
Zap
Firecracker Hog Rider Bats Barbarian Barrel Mega Knight
Firecracker
Zap Hog Rider Bats Barbarian Barrel Mega Knight
Tombstone
Hog Rider
Bats Zap Firecracker Wizard Barbarian Barrel Mega Knight
Wizard
Hog Rider Mega Knight
Barbarian Barrel
Bats Zap Firecracker Hog Rider Mega Knight
Mega Knight
Bats Zap Firecracker Hog Rider Wizard Barbarian Barrel

Defense Synergies 1 15

Bats
Zap Firecracker Barbarian Barrel Mega Knight
Zap
Mega Knight Bats Firecracker Tombstone Barbarian Barrel
Firecracker
Bats Zap Tombstone Barbarian Barrel Mega Knight
Tombstone
Zap Firecracker Wizard Barbarian Barrel
Hog Rider
Wizard
Tombstone Barbarian Barrel Mega Knight
Barbarian Barrel
Bats Zap Firecracker Tombstone Wizard Mega Knight
Mega Knight
Zap Bats Firecracker Wizard Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Tombstone Wizard Barbarian Barrel
Bats Zap Firecracker Tombstone Mega Knight
Mega Knight Bats Tombstone
Bats Firecracker Tombstone Mega Knight
Firecracker Tombstone Barbarian Barrel Mega Knight
Barbarian Barrel Bats Zap Firecracker Mega Knight
Bats Zap Firecracker Tombstone Wizard
Zap Barbarian Barrel Mega Knight
Tombstone
Firecracker Barbarian Barrel Mega Knight
Bats Zap Firecracker Tombstone Wizard Barbarian Barrel Mega Knight
Bats Zap Firecracker Wizard
Tombstone Mega Knight Bats Zap Wizard
Wizard Mega Knight Bats Zap Firecracker Tombstone Barbarian Barrel
Tombstone Mega Knight
Zap Mega Knight
Wizard Mega Knight Bats Firecracker Tombstone
Tombstone Mega Knight Bats Zap Firecracker Wizard Barbarian Barrel
Zap Wizard Barbarian Barrel Bats Firecracker Tombstone Mega Knight
Wizard Mega Knight Bats Firecracker Barbarian Barrel

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap Tombstone Barbarian Barrel
Zap Firecracker Wizard Barbarian Barrel Mega Knight
Tombstone Mega Knight Bats Zap
Mega Knight Bats Zap Barbarian Barrel
Tombstone Mega Knight
Firecracker Wizard Bats Zap
Bats Tombstone
Mega Knight
Zap Mega Knight Bats Firecracker Tombstone Barbarian Barrel
Tombstone
Mega Knight Bats Tombstone
Mega Knight Zap
Mega Knight Tombstone Wizard
Wizard Firecracker Mega Knight
Tombstone Bats Zap Firecracker Barbarian Barrel
Bats Mega Knight Zap Firecracker Wizard Barbarian Barrel

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Barbarian Barrel
Firecracker Zap Barbarian Barrel
Barbarian Barrel
Firecracker Barbarian Barrel
Wizard Zap Firecracker Barbarian Barrel Mega Knight
Firecracker Wizard Bats Zap
Firecracker Wizard
Zap Firecracker Wizard Barbarian Barrel
Zap Firecracker Wizard
Bats
Firecracker Zap Wizard Barbarian Barrel
Zap Firecracker Wizard
Firecracker Barbarian Barrel
Firecracker Barbarian Barrel
Zap Firecracker Barbarian Barrel
Zap Firecracker Wizard Barbarian Barrel
Firecracker Wizard Barbarian Barrel Mega Knight
Barbarian Barrel
Bats
Zap Firecracker Wizard Barbarian Barrel Mega Knight
Zap Firecracker Wizard Barbarian Barrel Mega Knight
Mega Knight
Wizard
Zap Barbarian Barrel
Zap Firecracker Wizard Barbarian Barrel Mega Knight
Firecracker Zap Wizard Barbarian Barrel
Zap Wizard Mega Knight
Zap Firecracker Barbarian Barrel
Bats Zap Firecracker Wizard
Zap Bats Firecracker Wizard
Zap Wizard Mega Knight
Zap Firecracker
Mega Knight
Firecracker Wizard
Zap Bats Tombstone Barbarian Barrel
Zap Firecracker Wizard
Barbarian Barrel
Firecracker Wizard Mega Knight
Zap Firecracker Wizard
Zap
Firecracker Mega Knight
Zap Bats Firecracker
Firecracker Bats Zap
Zap Firecracker Barbarian Barrel Mega Knight

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