My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Musketeer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider Skeleton Army
Giant Snowball
Minions Musketeer Hog Rider Skeleton Army
Zap
Minions Firecracker Skeleton Army
Barbarian Barrel
Firecracker Musketeer Skeleton Army
The Log
Firecracker Musketeer Hog Rider Skeleton Army
Earthquake
Firecracker Hog Rider Skeleton Army
Arrows
Minions Firecracker Skeleton Army
Royal Delivery
Minions Firecracker Musketeer Hog Rider Skeleton Army
Fireball
Minions Firecracker Musketeer Hog Rider Skeleton Army
Poison
Minions Firecracker Musketeer Skeleton Army
Lightning
Musketeer
Rocket
Musketeer Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Firecracker Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Minions Firecracker Skeleton Army Musketeer Hog Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Minions Firecracker

Attack Synergies 8 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Firecracker Hog Rider Minions Musketeer Mega Knight
Arrows
Zap Hog Rider Mega Knight
Minions
Hog Rider Mega Knight Zap Firecracker
Firecracker
Zap Hog Rider Minions Mega Knight
Musketeer
Hog Rider Zap Mega Knight
Hog Rider
Zap Arrows Minions Firecracker Musketeer Mega Knight
Skeleton Army
Mega Knight
Minions Zap Arrows Firecracker Musketeer Hog Rider

Defense Synergies 2 13

Zap
Mega Knight Arrows Minions Firecracker Musketeer Skeleton Army
Arrows
Mega Knight Zap
Minions
Zap Firecracker Musketeer Mega Knight
Firecracker
Zap Minions Musketeer Skeleton Army Mega Knight
Musketeer
Zap Minions Firecracker Skeleton Army Mega Knight
Hog Rider
Skeleton Army
Zap Firecracker Musketeer
Mega Knight
Zap Arrows Minions Firecracker Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Firecracker Musketeer
Skeleton Army Zap Minions Firecracker Musketeer Mega Knight
Skeleton Army Mega Knight Minions Musketeer
Skeleton Army Minions Firecracker Musketeer Mega Knight
Arrows Firecracker Skeleton Army Mega Knight
Arrows Skeleton Army Zap Minions Firecracker Musketeer Mega Knight
Minions Musketeer Zap Arrows Firecracker
Zap Arrows Musketeer Mega Knight
Minions Musketeer Skeleton Army
Skeleton Army Firecracker Musketeer Mega Knight
Minions Skeleton Army Zap Arrows Firecracker Musketeer Mega Knight
Arrows Minions Musketeer Zap Firecracker
Skeleton Army Mega Knight Zap Minions Musketeer
Skeleton Army Mega Knight Zap Arrows Minions Firecracker
Skeleton Army Mega Knight
Skeleton Army Zap Mega Knight
Mega Knight Arrows Minions Firecracker Musketeer Skeleton Army
Arrows Mega Knight Zap Minions Firecracker Musketeer Skeleton Army
Zap Arrows Minions Firecracker Musketeer Mega Knight
Musketeer
Skeleton Army Mega Knight Arrows Minions Firecracker Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Zap
Zap Arrows Firecracker Musketeer Mega Knight
Skeleton Army Mega Knight Zap Minions Musketeer
Skeleton Army Mega Knight Zap Musketeer
Musketeer Skeleton Army Mega Knight
Arrows Firecracker Zap Minions Musketeer
Skeleton Army Minions Musketeer
Mega Knight Skeleton Army
Zap Mega Knight Minions Firecracker Skeleton Army
Musketeer Skeleton Army
Mega Knight Minions Musketeer
Skeleton Army Mega Knight Zap Arrows
Skeleton Army Mega Knight
Firecracker Musketeer Skeleton Army Mega Knight
Skeleton Army Zap Minions Firecracker Musketeer
Arrows Minions Mega Knight Zap Firecracker Musketeer
Zap Arrows
Mega Knight
Skeleton Army

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Musketeer
Arrows Firecracker Zap Musketeer
Arrows
Arrows Firecracker Musketeer
Zap Arrows Firecracker Mega Knight
Arrows Firecracker Zap Minions Musketeer
Arrows Firecracker Musketeer
Arrows Zap Firecracker
Arrows Zap Firecracker
Minions Musketeer
Firecracker Zap Arrows Musketeer
Zap Arrows Firecracker Musketeer
Firecracker Musketeer
Arrows Minions Firecracker Musketeer
Zap Arrows Firecracker Musketeer
Zap Arrows Firecracker Musketeer
Arrows Firecracker Musketeer Mega Knight
Arrows
Minions
Zap Arrows Firecracker Musketeer Mega Knight
Zap Arrows Firecracker Mega Knight
Minions Musketeer Mega Knight
Arrows
Musketeer
Zap Arrows Musketeer
Zap Arrows Firecracker Mega Knight
Arrows Firecracker Zap Musketeer
Zap Arrows Musketeer Mega Knight
Zap Arrows Firecracker Musketeer
Zap Arrows Firecracker Musketeer
Zap Minions Firecracker Musketeer
Zap Arrows Musketeer Mega Knight
Zap Arrows Firecracker
Mega Knight
Arrows Firecracker
Zap Minions Musketeer Skeleton Army
Zap Arrows Firecracker Musketeer
Arrows
Firecracker Musketeer Mega Knight
Arrows Zap Firecracker Musketeer
Zap Arrows
Firecracker Musketeer Mega Knight
Zap Minions Firecracker Musketeer
Firecracker Zap Musketeer
Zap Firecracker Musketeer Mega Knight
Firecracker Mega Knight

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