My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Tower Inferno Dragon Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Firecracker Valkyrie Inferno Dragon Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Skeleton Army Inferno Dragon
Giant Snowball
Bomber Skeleton Army Inferno Dragon Little Prince
Zap
Bomber Firecracker Inferno Tower Skeleton Army Inferno Dragon Little Prince
Barbarian Barrel
Bomber Firecracker Valkyrie Inferno Tower Skeleton Army Little Prince
The Log
Bomber Firecracker Skeleton Army Little Prince
Earthquake
Bomber Firecracker Inferno Tower Skeleton Army
Arrows
Bomber Firecracker Skeleton Army Little Prince
Royal Delivery
Bomber Firecracker Valkyrie Skeleton Army Inferno Dragon Little Prince
Fireball
Bomber Firecracker Inferno Tower Skeleton Army Inferno Dragon Little Prince
Poison
Bomber Firecracker Inferno Tower Skeleton Army Little Prince
Lightning
Valkyrie Inferno Tower Inferno Dragon Little Prince
Rocket
Valkyrie Inferno Tower Inferno Dragon Little Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Firecracker Valkyrie The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Inferno Tower Skeleton Army Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber The Log Firecracker Skeleton Army Little Prince Valkyrie Inferno Dragon Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber The Log Firecracker Skeleton Army

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Valkyrie
Firecracker
Valkyrie Inferno Dragon
Valkyrie
Bomber Firecracker Little Prince
Inferno Tower
Skeleton Army
The Log
Little Prince
Inferno Dragon
Firecracker
Little Prince
Valkyrie The Log

Defense Synergies 4 11

Bomber
Valkyrie The Log
Firecracker
Valkyrie The Log Inferno Tower Skeleton Army
Valkyrie
Firecracker Bomber Inferno Tower The Log Little Prince
Inferno Tower
Skeleton Army The Log Firecracker Valkyrie
Skeleton Army
Inferno Tower Firecracker The Log Inferno Dragon
The Log
Firecracker Inferno Tower Bomber Valkyrie Skeleton Army Inferno Dragon Little Prince
Inferno Dragon
Skeleton Army The Log
Little Prince
Valkyrie The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Firecracker Valkyrie Inferno Tower The Log
Inferno Tower Skeleton Army Inferno Dragon Bomber Firecracker Valkyrie The Log
Inferno Tower Skeleton Army Bomber Valkyrie Inferno Dragon
Inferno Tower Skeleton Army Inferno Dragon Bomber Firecracker Valkyrie
Bomber Firecracker Valkyrie Skeleton Army The Log
Skeleton Army The Log Bomber Firecracker Valkyrie
Inferno Tower Inferno Dragon Firecracker Little Prince
Valkyrie Inferno Tower The Log
Inferno Tower Inferno Dragon Skeleton Army
Skeleton Army Bomber Firecracker Valkyrie Inferno Tower Little Prince
Valkyrie Skeleton Army Bomber Firecracker The Log
Inferno Tower Inferno Dragon Firecracker
Inferno Tower Skeleton Army Bomber Valkyrie The Log
Bomber Valkyrie Skeleton Army Firecracker The Log
Inferno Tower Skeleton Army Inferno Dragon
Inferno Tower Skeleton Army The Log Inferno Dragon
Bomber Firecracker Valkyrie Inferno Tower Skeleton Army
Bomber Firecracker Valkyrie Skeleton Army The Log Little Prince
Valkyrie The Log Bomber Firecracker Inferno Dragon Little Prince
Inferno Tower Inferno Dragon
Bomber Valkyrie Skeleton Army Firecracker The Log Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Inferno Tower
Bomber Firecracker Valkyrie The Log Inferno Dragon
Skeleton Army Valkyrie Inferno Tower The Log
Valkyrie Skeleton Army Inferno Tower The Log
Inferno Tower Valkyrie Skeleton Army Inferno Dragon
Firecracker
Skeleton Army Valkyrie Inferno Tower
Inferno Tower Valkyrie Skeleton Army Inferno Dragon
Firecracker Valkyrie Inferno Tower Skeleton Army The Log Inferno Dragon
Inferno Tower Skeleton Army Inferno Dragon
Inferno Dragon Valkyrie Inferno Tower
Skeleton Army Valkyrie The Log
Skeleton Army Valkyrie Inferno Tower
Bomber Firecracker Valkyrie Skeleton Army
Inferno Tower Skeleton Army Bomber Firecracker Valkyrie The Log Inferno Dragon Little Prince
Valkyrie Bomber Firecracker Inferno Tower The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie The Log
Firecracker The Log
The Log
Firecracker Valkyrie The Log
Bomber Firecracker Valkyrie The Log
Firecracker
Bomber Firecracker The Log
The Log Firecracker
The Log Firecracker
Firecracker Valkyrie The Log
Firecracker
Firecracker The Log
Firecracker
Firecracker The Log
Bomber Firecracker The Log
Firecracker The Log
Bomber
Bomber Firecracker The Log
Bomber Firecracker Valkyrie The Log Little Prince
The Log
The Log
The Log
Firecracker The Log Bomber Valkyrie Little Prince
Inferno Dragon
Firecracker The Log
The Log
Firecracker The Log
Firecracker Little Prince
Firecracker
Bomber The Log
Firecracker
Firecracker The Log
Skeleton Army
Firecracker
The Log
Firecracker Valkyrie
The Log Bomber Firecracker
Firecracker
Firecracker The Log
Firecracker
Firecracker The Log Little Prince

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: