My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Royal Ghost Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Drill Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Drill
Giant Snowball
Skeletons Cannon Goblin Drill Little Prince
Zap
Skeletons Cannon Firecracker Goblin Drill Little Prince
Barbarian Barrel
Skeletons Cannon Firecracker Goblin Drill Royal Ghost Little Prince
The Log
Skeletons Cannon Firecracker Goblin Drill Little Prince
Earthquake
Skeletons Cannon Firecracker Goblin Drill
Arrows
Skeletons Firecracker Goblin Drill Little Prince
Royal Delivery
Skeletons Firecracker Goblin Drill Royal Ghost Little Prince
Fireball
Cannon Firecracker Goblin Drill Little Prince
Poison
Cannon Firecracker Goblin Drill Little Prince
Lightning
Cannon Little Prince
Rocket
Little Prince

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Firecracker Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Goblin Drill Royal Ghost

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Giant Snowball Cannon Firecracker Void Royal Ghost Little Prince Goblin Drill

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Giant Snowball Cannon Firecracker

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Giant Snowball
Firecracker Goblin Drill Royal Ghost Little Prince
Cannon
Firecracker
Giant Snowball Goblin Drill
Void
Goblin Drill
Giant Snowball Firecracker Royal Ghost
Royal Ghost
Giant Snowball Goblin Drill Little Prince
Little Prince
Giant Snowball Royal Ghost

Defense Synergies 1 13

Skeletons
Cannon Giant Snowball Firecracker Royal Ghost Little Prince
Giant Snowball
Skeletons Cannon Firecracker Goblin Drill Royal Ghost Little Prince
Cannon
Skeletons Giant Snowball Firecracker Royal Ghost Little Prince
Firecracker
Skeletons Giant Snowball Cannon
Void
Goblin Drill
Giant Snowball
Royal Ghost
Skeletons Giant Snowball Cannon Little Prince
Little Prince
Skeletons Giant Snowball Cannon Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Firecracker Void
Skeletons Cannon Firecracker Goblin Drill
Cannon Skeletons Giant Snowball Void Goblin Drill
Cannon Skeletons Firecracker Goblin Drill
Firecracker
Skeletons Giant Snowball Cannon Firecracker Royal Ghost
Giant Snowball Cannon Firecracker Void Little Prince
Cannon Void
Cannon Skeletons Goblin Drill
Skeletons Giant Snowball Cannon Firecracker Royal Ghost Little Prince
Skeletons Giant Snowball Cannon Firecracker Goblin Drill Royal Ghost
Giant Snowball Firecracker
Cannon Goblin Drill Skeletons Giant Snowball
Giant Snowball Cannon Firecracker Goblin Drill Royal Ghost
Cannon Goblin Drill
Giant Snowball Cannon Goblin Drill
Skeletons Cannon Firecracker Goblin Drill
Cannon Giant Snowball Firecracker Goblin Drill Royal Ghost Little Prince
Giant Snowball Goblin Drill Cannon Firecracker Royal Ghost Little Prince
Cannon Goblin Drill
Royal Ghost Giant Snowball Cannon Firecracker Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Giant Snowball Void Royal Ghost
Void Giant Snowball Firecracker Royal Ghost
Skeletons
Skeletons Cannon Goblin Drill
Firecracker Skeletons Giant Snowball
Skeletons Void
Void Skeletons Giant Snowball Firecracker
Skeletons Cannon Goblin Drill
Giant Snowball Void
Skeletons Cannon
Cannon Firecracker
Skeletons Firecracker Goblin Drill Little Prince
Giant Snowball Cannon Firecracker Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Firecracker Goblin Drill Royal Ghost
Firecracker Void Giant Snowball Royal Ghost
Void Goblin Drill
Firecracker Void
Giant Snowball Firecracker
Firecracker Giant Snowball
Firecracker
Giant Snowball Firecracker
Void Giant Snowball Firecracker
Giant Snowball Void
Firecracker Void
Void Giant Snowball Firecracker
Giant Snowball Firecracker Void
Firecracker Void
Giant Snowball Firecracker
Giant Snowball Firecracker Goblin Drill
Firecracker
Giant Snowball
Void Giant Snowball Firecracker
Giant Snowball Firecracker Little Prince
Void
Giant Snowball Void
Void
Giant Snowball Void Goblin Drill
Giant Snowball Firecracker Little Prince
Firecracker Void Giant Snowball Royal Ghost
Void Giant Snowball
Void Firecracker
Giant Snowball Firecracker Little Prince
Giant Snowball Firecracker Void
Giant Snowball Void
Void Giant Snowball
Void Giant Snowball Firecracker
Giant Snowball Firecracker
Void
Giant Snowball Firecracker
Void Firecracker
Giant Snowball Firecracker
Void Giant Snowball
Firecracker
Giant Snowball Firecracker
Firecracker Giant Snowball Void
Void Giant Snowball Firecracker Royal Ghost Little Prince

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