My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Tornado Poison

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Drill
Giant Snowball
Goblins Goblin Drill
Zap
Goblins Firecracker Inferno Tower Goblin Drill
Barbarian Barrel
Goblins Knight Firecracker Inferno Tower Goblin Drill
The Log
Goblins Firecracker Goblin Drill
Earthquake
Firecracker Inferno Tower Goblin Drill
Arrows
Goblins Firecracker Goblin Drill
Royal Delivery
Goblins Knight Firecracker Goblin Drill
Fireball
Firecracker Inferno Tower Goblin Drill
Poison
Firecracker Inferno Tower Goblin Drill
Lightning
Knight Inferno Tower
Rocket
Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Firecracker Royal Delivery Tornado Poison

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Royal Delivery Tornado Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Royal Delivery Inferno Tower Tornado Poison Goblin Drill

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Knight Firecracker Royal Delivery Tornado Poison Goblin Drill Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Knight Firecracker Royal Delivery

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Goblin Drill
Knight
Firecracker Poison Goblin Drill
Firecracker
Knight Tornado Goblin Drill
Royal Delivery
Inferno Tower
Tornado
Firecracker Poison
Poison
Knight Tornado Goblin Drill
Goblin Drill
Goblins Knight Firecracker Poison

Defense Synergies 5 14

Goblins
Knight Firecracker Inferno Tower Poison
Knight
Firecracker Royal Delivery Inferno Tower Goblins Tornado Poison
Firecracker
Knight Goblins Royal Delivery Inferno Tower Tornado
Royal Delivery
Knight Inferno Tower Tornado Firecracker
Inferno Tower
Knight Royal Delivery Goblins Firecracker Tornado Poison Goblin Drill
Tornado
Royal Delivery Knight Firecracker Inferno Tower Poison Goblin Drill
Poison
Goblins Knight Inferno Tower Tornado
Goblin Drill
Inferno Tower Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Inferno Tower
Inferno Tower Goblins Knight Firecracker Royal Delivery Goblin Drill
Inferno Tower Tornado Goblins Knight Royal Delivery Goblin Drill
Inferno Tower Goblins Knight Firecracker Goblin Drill
Firecracker Royal Delivery Tornado Poison
Royal Delivery Tornado Goblins Firecracker
Inferno Tower Tornado Firecracker Royal Delivery Poison
Inferno Tower Poison
Inferno Tower Goblins Tornado Goblin Drill
Knight Tornado Goblins Firecracker Royal Delivery Inferno Tower
Goblins Poison Knight Firecracker Royal Delivery Tornado Goblin Drill
Inferno Tower Firecracker Royal Delivery Tornado Poison
Inferno Tower Goblin Drill Knight Royal Delivery
Goblins Firecracker Royal Delivery Tornado Poison Goblin Drill
Inferno Tower Knight Goblin Drill
Inferno Tower Tornado Royal Delivery Goblin Drill
Goblins Knight Firecracker Royal Delivery Inferno Tower Tornado Poison Goblin Drill
Royal Delivery Goblins Knight Firecracker Tornado Goblin Drill
Royal Delivery Tornado Poison Goblin Drill Knight Firecracker
Inferno Tower Tornado Goblin Drill
Goblins Knight Firecracker Royal Delivery Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblins Royal Delivery Inferno Tower
Royal Delivery Poison Knight Firecracker
Royal Delivery Goblins Knight Inferno Tower
Knight Royal Delivery Inferno Tower Tornado
Inferno Tower Knight Royal Delivery Goblin Drill
Firecracker Royal Delivery Poison Tornado
Royal Delivery Goblins Knight Inferno Tower
Inferno Tower Knight Royal Delivery
Royal Delivery Goblins Knight Firecracker Inferno Tower Tornado Poison
Inferno Tower Royal Delivery Goblin Drill
Knight Inferno Tower
Royal Delivery Tornado Poison
Royal Delivery Knight Inferno Tower
Firecracker
Inferno Tower Goblins Knight Firecracker Royal Delivery Tornado Poison Goblin Drill
Poison Firecracker Royal Delivery Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Firecracker Goblin Drill
Firecracker Poison Tornado
Poison Goblin Drill
Knight Firecracker Poison
Poison Firecracker
Firecracker Poison Tornado
Firecracker Tornado Poison
Poison Firecracker Tornado
Poison Firecracker Tornado
Goblins Tornado Poison
Firecracker Poison Knight Tornado
Poison Firecracker Tornado
Poison Knight Firecracker
Firecracker Poison
Firecracker Poison
Firecracker Poison Goblin Drill
Firecracker Poison
Tornado Poison
Firecracker Poison
Firecracker Tornado Poison
Poison
Tornado Poison
Tornado
Poison Goblin Drill
Firecracker Tornado Poison
Firecracker Poison Tornado
Tornado Poison
Poison Firecracker Tornado
Poison Firecracker Tornado
Firecracker Poison
Poison
Firecracker Poison
Firecracker Poison
Poison Firecracker Tornado
Poison Knight Firecracker
Firecracker Poison
Tornado Poison
Firecracker
Firecracker Tornado Poison
Firecracker Tornado Poison
Poison Firecracker Tornado

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