My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

3 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Dart Goblin Inferno Tower Princess Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Giant Skeleton Princess Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dart Goblin Giant Skeleton Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Giant Skeleton Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Giant Skeleton
Giant Snowball
Goblin Gang Dart Goblin Princess
Zap
Goblin Gang Firecracker Dart Goblin Inferno Tower Princess
Barbarian Barrel
Goblin Gang Firecracker Dart Goblin Inferno Tower Giant Skeleton Princess Electro Wizard
The Log
Goblin Gang Firecracker Dart Goblin Giant Skeleton Princess
Earthquake
Goblin Gang Firecracker Inferno Tower
Arrows
Goblin Gang Firecracker Dart Goblin Princess
Royal Delivery
Goblin Gang Firecracker Dart Goblin Giant Skeleton Princess Electro Wizard
Fireball
Goblin Gang Firecracker Dart Goblin Inferno Tower Princess Electro Wizard
Poison
Goblin Gang Firecracker Dart Goblin Inferno Tower Princess Electro Wizard
Lightning
Inferno Tower Electro Wizard
Rocket
Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Firecracker Princess

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Giant Skeleton Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Firecracker Dart Goblin Princess Electro Wizard Inferno Tower Giant Skeleton Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblin Gang Firecracker Dart Goblin Princess

Attack Synergies 0 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Firecracker Dart Goblin Giant Skeleton Princess
Firecracker
Goblin Gang Dart Goblin Giant Skeleton Princess Mega Knight
Dart Goblin
Goblin Gang Firecracker Giant Skeleton Princess Mega Knight
Inferno Tower
Giant Skeleton
Goblin Gang Firecracker Dart Goblin Princess Electro Wizard
Princess
Goblin Gang Firecracker Dart Goblin Giant Skeleton Mega Knight
Electro Wizard
Giant Skeleton Mega Knight
Mega Knight
Firecracker Dart Goblin Princess Electro Wizard

Defense Synergies 2 22

Goblin Gang
Inferno Tower Firecracker Dart Goblin Giant Skeleton Princess Electro Wizard
Firecracker
Goblin Gang Dart Goblin Inferno Tower Giant Skeleton Princess Electro Wizard Mega Knight
Dart Goblin
Goblin Gang Firecracker Inferno Tower Giant Skeleton Princess Electro Wizard Mega Knight
Inferno Tower
Goblin Gang Electro Wizard Firecracker Dart Goblin Princess Mega Knight
Giant Skeleton
Goblin Gang Firecracker Dart Goblin Princess Electro Wizard
Princess
Goblin Gang Firecracker Dart Goblin Inferno Tower Giant Skeleton Mega Knight
Electro Wizard
Inferno Tower Goblin Gang Firecracker Dart Goblin Giant Skeleton Mega Knight
Mega Knight
Firecracker Dart Goblin Inferno Tower Princess Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Dart Goblin Inferno Tower Electro Wizard
Inferno Tower Goblin Gang Firecracker Dart Goblin Electro Wizard Mega Knight
Goblin Gang Inferno Tower Mega Knight Dart Goblin Giant Skeleton Electro Wizard
Inferno Tower Goblin Gang Firecracker Dart Goblin Electro Wizard Mega Knight
Firecracker Giant Skeleton Princess Mega Knight
Goblin Gang Firecracker Dart Goblin Electro Wizard Mega Knight
Dart Goblin Inferno Tower Electro Wizard Goblin Gang Firecracker Princess
Dart Goblin Inferno Tower Giant Skeleton Electro Wizard Mega Knight
Inferno Tower Goblin Gang Princess
Goblin Gang Firecracker Dart Goblin Inferno Tower Giant Skeleton Electro Wizard Mega Knight
Goblin Gang Dart Goblin Electro Wizard Firecracker Giant Skeleton Princess Mega Knight
Inferno Tower Goblin Gang Firecracker Dart Goblin Princess Electro Wizard
Inferno Tower Mega Knight Goblin Gang Giant Skeleton Electro Wizard
Mega Knight Goblin Gang Firecracker Dart Goblin Princess Electro Wizard
Inferno Tower Goblin Gang Electro Wizard Mega Knight
Inferno Tower Goblin Gang Electro Wizard Mega Knight
Mega Knight Goblin Gang Firecracker Inferno Tower Electro Wizard
Mega Knight Goblin Gang Firecracker Dart Goblin Electro Wizard
Firecracker Dart Goblin Giant Skeleton Princess Electro Wizard Mega Knight
Dart Goblin Inferno Tower Electro Wizard
Goblin Gang Mega Knight Firecracker Dart Goblin Giant Skeleton Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Inferno Tower Giant Skeleton Electro Wizard
Electro Wizard Goblin Gang Firecracker Mega Knight
Goblin Gang Giant Skeleton Mega Knight Inferno Tower Electro Wizard
Goblin Gang Giant Skeleton Mega Knight Inferno Tower Electro Wizard
Inferno Tower Giant Skeleton Goblin Gang Mega Knight
Firecracker Goblin Gang Dart Goblin Princess Electro Wizard
Goblin Gang Dart Goblin Inferno Tower Giant Skeleton Electro Wizard
Inferno Tower Giant Skeleton Mega Knight
Giant Skeleton Electro Wizard Mega Knight Firecracker Inferno Tower
Inferno Tower Goblin Gang Dart Goblin
Mega Knight Dart Goblin Inferno Tower Giant Skeleton
Mega Knight Giant Skeleton Electro Wizard
Giant Skeleton Mega Knight Goblin Gang Inferno Tower
Firecracker Dart Goblin Princess Mega Knight
Goblin Gang Inferno Tower Electro Wizard Firecracker Dart Goblin Giant Skeleton
Mega Knight Firecracker Dart Goblin Inferno Tower Giant Skeleton Princess Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Firecracker Dart Goblin Giant Skeleton
Firecracker Dart Goblin Princess Electro Wizard
Dart Goblin Giant Skeleton
Firecracker Dart Goblin Giant Skeleton
Firecracker Mega Knight
Firecracker Dart Goblin Princess
Firecracker Dart Goblin Princess
Firecracker Dart Goblin Princess
Firecracker Dart Goblin
Goblin Gang Electro Wizard
Firecracker Dart Goblin Princess Electro Wizard
Firecracker Dart Goblin Princess
Firecracker Dart Goblin Princess
Firecracker Dart Goblin Princess
Princess Firecracker Dart Goblin
Firecracker Dart Goblin Princess
Firecracker Dart Goblin Princess Mega Knight
Firecracker Dart Goblin Princess Electro Wizard Mega Knight
Firecracker Dart Goblin Princess Mega Knight
Giant Skeleton Mega Knight
Princess
Firecracker Princess Mega Knight
Firecracker Dart Goblin Princess Electro Wizard
Princess Mega Knight
Firecracker Dart Goblin
Firecracker Dart Goblin Princess Electro Wizard
Electro Wizard Firecracker Dart Goblin
Dart Goblin Mega Knight
Firecracker Princess Electro Wizard
Giant Skeleton Mega Knight
Firecracker Princess
Electro Wizard Goblin Gang Dart Goblin Princess
Firecracker Dart Goblin Princess Electro Wizard
Goblin Gang Firecracker Dart Goblin Princess Electro Wizard Mega Knight
Firecracker Dart Goblin Princess
Giant Skeleton
Firecracker Dart Goblin Mega Knight
Goblin Gang Firecracker Dart Goblin Giant Skeleton Princess Electro Wizard
Firecracker Dart Goblin Princess Electro Wizard
Firecracker Dart Goblin Giant Skeleton Princess Electro Wizard Mega Knight

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