My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Minion Horde Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Giant Witch Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Giant
Giant Snowball
Minion Horde Witch
Zap
Firecracker Minion Horde Witch
Barbarian Barrel
Firecracker Witch
The Log
Firecracker Witch
Earthquake
Firecracker Witch
Arrows
Firecracker Minion Horde Witch
Royal Delivery
Firecracker Minion Horde Witch
Fireball
Firecracker Minion Horde Witch
Poison
Firecracker Minion Horde Witch
Lightning
Witch
Rocket
Minion Horde Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Poison The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Fireball Poison Golden Knight Minion Horde Giant Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Firecracker Fireball Poison

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Giant
Minion Horde
Giant
Fireball
Giant The Log Golden Knight
Giant
Poison Firecracker Minion Horde Fireball Witch The Log
Poison
Giant The Log
Witch
Giant
The Log
Fireball Giant Poison
Golden Knight
Fireball

Defense Synergies 2 6

Firecracker
The Log Golden Knight
Minion Horde
The Log
Fireball
The Log Golden Knight
Giant
Poison
The Log
Witch
The Log
The Log
Firecracker Fireball Minion Horde Poison Witch Golden Knight
Golden Knight
Firecracker Fireball The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Minion Horde Fireball The Log Golden Knight
Minion Horde Firecracker Witch The Log
Minion Horde Witch
Minion Horde Witch Firecracker
Firecracker Fireball Poison The Log
Fireball The Log Firecracker
Minion Horde Firecracker Fireball Poison Witch
Fireball Poison The Log Golden Knight
Minion Horde Witch
Firecracker Minion Horde
Minion Horde Poison Witch Firecracker Fireball The Log
Minion Horde Firecracker Fireball Poison Witch
Minion Horde Fireball Witch The Log
Fireball Firecracker Minion Horde Poison Witch The Log Golden Knight
Minion Horde
Minion Horde Fireball The Log
Minion Horde Firecracker Fireball Poison Witch
Fireball Firecracker Minion Horde Witch The Log Golden Knight
Poison Witch The Log Firecracker Fireball
Firecracker Minion Horde Fireball Poison Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Witch
Fireball Poison Firecracker The Log
Minion Horde Witch The Log Golden Knight
Minion Horde Fireball The Log
Minion Horde Witch
Firecracker Fireball Poison Minion Horde Witch
Minion Horde Fireball Witch
Minion Horde
Minion Horde Firecracker Fireball Poison Witch The Log
Witch Minion Horde
Minion Horde Witch Golden Knight
Fireball Poison The Log
Minion Horde Fireball Witch Golden Knight
Firecracker Minion Horde Fireball Witch
Witch Firecracker Minion Horde Fireball Poison The Log Golden Knight
Poison Firecracker Minion Horde Fireball Witch The Log Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Poison Firecracker Minion Horde The Log Golden Knight
Firecracker Fireball Poison The Log Golden Knight
Minion Horde Fireball Poison The Log
Firecracker Fireball Poison The Log
Fireball Poison Firecracker Minion Horde The Log
Firecracker Fireball Poison Minion Horde Witch
Firecracker Minion Horde Poison Witch The Log
Fireball Poison The Log Firecracker
Fireball Poison The Log Firecracker Golden Knight
Minion Horde Fireball Poison
Firecracker Poison Minion Horde Fireball The Log Golden Knight
Fireball Poison Firecracker
Poison Firecracker Fireball The Log Golden Knight
Firecracker Minion Horde Fireball Poison
Firecracker Fireball Poison The Log
Firecracker Minion Horde Fireball Poison Witch The Log Golden Knight
Firecracker Minion Horde Fireball Poison The Log
Fireball Poison
Minion Horde
Firecracker Fireball Poison The Log
Firecracker Fireball Poison Witch The Log Golden Knight
Minion Horde Fireball Poison The Log
Fireball Poison
The Log
Minion Horde Fireball Poison The Log
Firecracker Poison The Log Fireball Witch
Minion Horde Witch
Firecracker Fireball Poison The Log Witch Golden Knight
Fireball Poison Witch The Log Golden Knight
Fireball Poison Firecracker The Log Golden Knight
Poison Firecracker Minion Horde Fireball Witch
Firecracker Minion Horde Fireball Poison Witch
Minion Horde Fireball
Poison Minion Horde Fireball The Log
Firecracker Minion Horde Fireball Poison
Minion Horde
Firecracker Fireball Poison The Log
Minion Horde Fireball Witch
Fireball Poison Firecracker Witch
The Log Fireball
Fireball Poison Firecracker Minion Horde
The Log Firecracker Fireball Poison
Fireball Poison
Firecracker Minion Horde
Firecracker Minion Horde Fireball Poison Witch The Log Golden Knight
Firecracker Fireball Poison Witch
Poison Firecracker Fireball Witch The Log Golden Knight

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