My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bats Firecracker P.E.K.K.A Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats
Giant Snowball
Bats Little Prince
Zap
Bats Firecracker Little Prince
Barbarian Barrel
Ice Spirit Firecracker Little Prince
The Log
Ice Spirit Firecracker Little Prince
Earthquake
Firecracker
Arrows
Ice Spirit Bats Firecracker Little Prince
Royal Delivery
Ice Spirit Bats Firecracker P.E.K.K.A Little Prince
Fireball
Firecracker Little Prince
Poison
Bats Firecracker Little Prince
Lightning
Little Prince
Rocket
Little Prince

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Firecracker The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats Arrows P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bats The Log Arrows Firecracker Little Prince P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Bats The Log Arrows

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
P.E.K.K.A Bats Firecracker Mega Knight
Bats
Mega Knight Ice Spirit Firecracker P.E.K.K.A
Arrows
P.E.K.K.A Mega Knight
Firecracker
Ice Spirit Bats P.E.K.K.A Mega Knight
P.E.K.K.A
Ice Spirit Arrows Bats Firecracker The Log
The Log
P.E.K.K.A Mega Knight Little Prince
Mega Knight
Bats Ice Spirit Arrows Firecracker The Log
Little Prince
The Log

Defense Synergies 3 16

Ice Spirit
Bats Firecracker P.E.K.K.A The Log Mega Knight Little Prince
Bats
Ice Spirit Firecracker P.E.K.K.A The Log Mega Knight
Arrows
Mega Knight P.E.K.K.A Little Prince
Firecracker
The Log Ice Spirit Bats P.E.K.K.A Mega Knight
P.E.K.K.A
The Log Ice Spirit Bats Arrows Firecracker
The Log
Firecracker P.E.K.K.A Ice Spirit Bats Mega Knight Little Prince
Mega Knight
Arrows Ice Spirit Bats Firecracker The Log
Little Prince
Ice Spirit Arrows The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker The Log
P.E.K.K.A Ice Spirit Bats Firecracker The Log Mega Knight
P.E.K.K.A Mega Knight Bats
P.E.K.K.A Bats Firecracker Mega Knight
Arrows Firecracker P.E.K.K.A The Log Mega Knight
Arrows The Log Bats Firecracker Mega Knight
Bats Ice Spirit Arrows Firecracker Little Prince
Arrows P.E.K.K.A The Log Mega Knight
P.E.K.K.A
Ice Spirit Firecracker Mega Knight Little Prince
Bats Arrows Firecracker The Log Mega Knight
Arrows Bats Firecracker
P.E.K.K.A Mega Knight Ice Spirit Bats The Log
Mega Knight Ice Spirit Bats Arrows Firecracker P.E.K.K.A The Log
P.E.K.K.A Mega Knight
Ice Spirit P.E.K.K.A The Log Mega Knight
Mega Knight Bats Arrows Firecracker P.E.K.K.A
Ice Spirit Arrows Mega Knight Bats Firecracker The Log Little Prince
Arrows The Log Ice Spirit Bats Firecracker Mega Knight Little Prince
P.E.K.K.A
Mega Knight Bats Arrows Firecracker P.E.K.K.A The Log Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight P.E.K.K.A
Arrows Firecracker The Log Mega Knight
P.E.K.K.A Mega Knight Ice Spirit Bats The Log
P.E.K.K.A Mega Knight Bats The Log
P.E.K.K.A Mega Knight
Arrows Firecracker Ice Spirit Bats
P.E.K.K.A Bats
P.E.K.K.A Mega Knight
P.E.K.K.A Mega Knight Ice Spirit Bats Firecracker The Log
P.E.K.K.A
P.E.K.K.A Mega Knight Bats
P.E.K.K.A Mega Knight Arrows The Log
P.E.K.K.A Mega Knight
Firecracker Mega Knight
Ice Spirit Bats Firecracker P.E.K.K.A The Log Little Prince
Bats Arrows Mega Knight Firecracker P.E.K.K.A The Log
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker The Log
Arrows Firecracker The Log
Arrows The Log
Arrows Firecracker The Log
Arrows Firecracker The Log Mega Knight
Arrows Firecracker Ice Spirit Bats
Arrows Firecracker The Log
Arrows The Log Ice Spirit Firecracker
Arrows The Log Firecracker
Bats
Firecracker Arrows The Log
Arrows Firecracker
Firecracker The Log
Arrows Firecracker
Arrows Firecracker The Log
Arrows Firecracker The Log
Arrows Firecracker The Log Mega Knight
Arrows
Bats
Arrows Firecracker The Log Mega Knight
Arrows Firecracker The Log Mega Knight Little Prince
The Log Mega Knight
Arrows
The Log
Arrows The Log
Arrows Firecracker The Log Ice Spirit Mega Knight Little Prince
Arrows Firecracker The Log
Arrows The Log Mega Knight
Arrows Firecracker The Log
Bats Arrows Firecracker Little Prince
Ice Spirit Bats Firecracker
Arrows The Log Mega Knight
Ice Spirit Arrows Firecracker
P.E.K.K.A Mega Knight
Arrows Firecracker The Log
Ice Spirit Bats
Arrows Firecracker
Arrows The Log
Firecracker Mega Knight
Arrows The Log Firecracker
Arrows
Firecracker P.E.K.K.A Mega Knight
Ice Spirit Bats Firecracker The Log
Firecracker Bats
Firecracker The Log Mega Knight Little Prince

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