My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Elixir Golem Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Mini P.E.K.K.A Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Mini P.E.K.K.A Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elixir Golem
Giant Snowball
Bats Lumberjack
Zap
Bats Firecracker
Barbarian Barrel
Firecracker Elixir Golem Lumberjack
The Log
Firecracker Elixir Golem Mini P.E.K.K.A Lumberjack
Earthquake
Firecracker Elixir Golem
Arrows
Bats Firecracker
Royal Delivery
Bats Firecracker Elixir Golem Mini P.E.K.K.A Lumberjack
Fireball
Firecracker Elixir Golem Lumberjack
Poison
Bats Firecracker Elixir Golem
Lightning
Mini P.E.K.K.A Lumberjack
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Elixir Golem Mini P.E.K.K.A Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Firecracker Elixir Golem Mini P.E.K.K.A Lumberjack Lightning Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Firecracker Elixir Golem

Attack Synergies 4 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Zap Firecracker Elixir Golem Mini P.E.K.K.A Lumberjack
Zap
Firecracker Bats Elixir Golem Mini P.E.K.K.A Lumberjack Mega Knight
Firecracker
Zap Elixir Golem Bats Mini P.E.K.K.A Lumberjack Mega Knight
Elixir Golem
Firecracker Lightning Bats Zap Mini P.E.K.K.A Lumberjack
Mini P.E.K.K.A
Bats Zap Firecracker Elixir Golem Lightning Lumberjack Mega Knight
Lightning
Elixir Golem Mini P.E.K.K.A
Lumberjack
Bats Zap Firecracker Elixir Golem Mini P.E.K.K.A Mega Knight
Mega Knight
Bats Zap Firecracker Mini P.E.K.K.A Lumberjack

Defense Synergies 2 10

Bats
Zap Firecracker Mini P.E.K.K.A Lumberjack Mega Knight
Zap
Mini P.E.K.K.A Mega Knight Bats Firecracker Lumberjack
Firecracker
Bats Zap Mini P.E.K.K.A Lumberjack Mega Knight
Elixir Golem
Mini P.E.K.K.A
Zap Bats Firecracker
Lightning
Lumberjack
Bats Zap Firecracker
Mega Knight
Zap Bats Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Firecracker
Mini P.E.K.K.A Lumberjack Bats Zap Firecracker Mega Knight
Mini P.E.K.K.A Lumberjack Mega Knight Bats Lightning
Mini P.E.K.K.A Lumberjack Bats Firecracker Mega Knight
Lightning Firecracker Mini P.E.K.K.A Lumberjack Mega Knight
Bats Zap Firecracker Lumberjack Mega Knight
Bats Lightning Zap Firecracker
Lightning Zap Mega Knight
Mini P.E.K.K.A Lumberjack
Firecracker Mini P.E.K.K.A Lumberjack Mega Knight
Bats Zap Firecracker Lumberjack Mega Knight
Bats Zap Firecracker
Mini P.E.K.K.A Lumberjack Mega Knight Bats Zap Lightning
Mega Knight Bats Zap Firecracker Mini P.E.K.K.A Lumberjack
Mini P.E.K.K.A Lumberjack Mega Knight
Zap Mini P.E.K.K.A Lightning Lumberjack Mega Knight
Mega Knight Bats Firecracker Mini P.E.K.K.A Lumberjack
Mega Knight Bats Zap Firecracker Lumberjack
Zap Bats Firecracker Lumberjack Mega Knight
Mini P.E.K.K.A Lumberjack
Mega Knight Bats Firecracker Mini P.E.K.K.A Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Lumberjack Mega Knight Zap
Zap Firecracker Mini P.E.K.K.A Lightning Lumberjack Mega Knight
Lumberjack Mega Knight Bats Zap Mini P.E.K.K.A Lightning
Mini P.E.K.K.A Lightning Lumberjack Mega Knight Bats Zap
Mini P.E.K.K.A Lumberjack Mega Knight
Firecracker Bats Zap
Mini P.E.K.K.A Bats Lightning Lumberjack
Mini P.E.K.K.A Mega Knight Lumberjack
Zap Lightning Mega Knight Bats Firecracker Mini P.E.K.K.A
Mega Knight Bats Mini P.E.K.K.A Lumberjack
Lightning Mega Knight Zap
Mini P.E.K.K.A Lightning Mega Knight Lumberjack
Firecracker Mega Knight
Bats Zap Firecracker Mini P.E.K.K.A Lightning Lumberjack
Bats Mega Knight Zap Firecracker Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Firecracker
Firecracker Zap
Lightning
Lightning Firecracker
Zap Firecracker Mega Knight
Firecracker Bats Zap
Firecracker
Zap Firecracker Lightning
Zap Firecracker Lightning
Lightning Bats Mini P.E.K.K.A Lumberjack
Firecracker Lightning Zap
Lightning Zap Firecracker
Lightning Firecracker
Lightning Firecracker
Lightning Zap Firecracker
Lightning Zap Firecracker
Lightning Firecracker Mega Knight
Lightning
Bats Mini P.E.K.K.A Lightning
Lightning Zap Firecracker Mini P.E.K.K.A Mega Knight
Lightning Zap Firecracker Mega Knight
Lightning Mega Knight
Lightning
Lightning
Lightning Zap
Zap Firecracker Mega Knight
Firecracker Zap Lightning
Lightning Zap Mega Knight
Lightning Zap Firecracker
Lightning Bats Zap Firecracker
Zap Lightning Bats Firecracker
Lightning Mini P.E.K.K.A
Lightning Zap Mega Knight
Zap Lightning Firecracker
Mega Knight
Firecracker Lightning
Zap Lightning Bats
Lightning Zap Firecracker
Lightning Firecracker Mini P.E.K.K.A Lumberjack Mega Knight
Zap Firecracker Lightning
Lightning Zap
Firecracker Mega Knight
Zap Bats Firecracker Lightning
Firecracker Bats Zap Lightning
Lightning Zap Firecracker Mega Knight

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