My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Rascals Ice Golem Wizard Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Ice Golem Wizard Three Musketeers

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Rascals Elite Barbarians Ice Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians Three Musketeers Miner
Giant Snowball
Minion Horde Three Musketeers Miner
Zap
Minion Horde Three Musketeers
Barbarian Barrel
Rascals Elite Barbarians Wizard Three Musketeers
The Log
Rascals Elite Barbarians Three Musketeers
Earthquake
Arrows
Minion Horde Rascals
Royal Delivery
Minion Horde Rascals Elite Barbarians Wizard Three Musketeers Miner
Fireball
Minion Horde Rascals Elite Barbarians Wizard Three Musketeers
Poison
Minion Horde Rascals Wizard Three Musketeers
Lightning
Elite Barbarians Ice Golem Wizard Three Musketeers
Rocket
Minion Horde Rascals Elite Barbarians Wizard Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Fireball Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Ice Golem Fireball Wizard Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Miner Fireball Minion Horde Rascals Wizard Elite Barbarians Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Ice Golem Miner Fireball Minion Horde

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Miner Rascals Ice Golem
Rascals
Minion Horde Miner
Elite Barbarians
Ice Golem Fireball Wizard Three Musketeers
Ice Golem
Three Musketeers Minion Horde Elite Barbarians Miner
Fireball
Elite Barbarians Miner
Wizard
Elite Barbarians Miner
Three Musketeers
Ice Golem Elite Barbarians Miner
Miner
Minion Horde Rascals Ice Golem Fireball Wizard Three Musketeers

Defense Synergies 0 7

Minion Horde
Ice Golem
Rascals
Elite Barbarians
Ice Golem Wizard
Ice Golem
Minion Horde Elite Barbarians Fireball Wizard Three Musketeers
Fireball
Ice Golem Miner
Wizard
Elite Barbarians Ice Golem
Three Musketeers
Ice Golem
Miner
Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Ice Golem Fireball Wizard
Minion Horde Elite Barbarians Rascals Three Musketeers
Minion Horde Three Musketeers Rascals Elite Barbarians
Minion Horde Elite Barbarians Three Musketeers Rascals
Elite Barbarians Fireball
Fireball Rascals
Minion Horde Three Musketeers Rascals Fireball Wizard
Rascals Ice Golem Fireball
Minion Horde Three Musketeers Rascals Elite Barbarians
Elite Barbarians Minion Horde Rascals Ice Golem Miner
Minion Horde Rascals Ice Golem Fireball Wizard
Minion Horde Three Musketeers Rascals Fireball Wizard
Minion Horde Rascals Elite Barbarians Fireball Wizard Three Musketeers
Fireball Wizard Three Musketeers Minion Horde Rascals
Elite Barbarians Minion Horde Rascals Three Musketeers
Minion Horde Rascals Elite Barbarians Fireball Three Musketeers
Minion Horde Wizard Three Musketeers Rascals Elite Barbarians Fireball
Fireball Minion Horde Rascals Elite Barbarians Wizard Three Musketeers
Wizard Rascals Ice Golem Fireball
Elite Barbarians Three Musketeers
Rascals Wizard Minion Horde Elite Barbarians Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Elite Barbarians Ice Golem Fireball
Fireball Elite Barbarians Ice Golem Wizard Miner
Minion Horde Rascals Elite Barbarians Ice Golem
Minion Horde Rascals Elite Barbarians Ice Golem Fireball
Minion Horde Rascals Elite Barbarians Three Musketeers
Fireball Wizard Minion Horde Rascals Ice Golem Three Musketeers
Rascals Minion Horde Elite Barbarians Ice Golem Fireball
Minion Horde Rascals Elite Barbarians
Minion Horde Elite Barbarians Ice Golem Fireball
Minion Horde Three Musketeers
Minion Horde Rascals Elite Barbarians
Elite Barbarians Fireball
Rascals Elite Barbarians Minion Horde Ice Golem Fireball Wizard Three Musketeers
Wizard Minion Horde Rascals Fireball Three Musketeers
Rascals Elite Barbarians Minion Horde Ice Golem Fireball Three Musketeers
Minion Horde Rascals Elite Barbarians Ice Golem Fireball Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde Rascals Ice Golem
Fireball Miner
Minion Horde Fireball Miner
Rascals Ice Golem Fireball
Fireball Wizard Minion Horde
Fireball Wizard Minion Horde Ice Golem
Minion Horde Wizard
Fireball Ice Golem Wizard
Fireball Miner Wizard
Minion Horde Elite Barbarians Fireball Three Musketeers
Miner Minion Horde Fireball Wizard
Fireball Wizard
Elite Barbarians Ice Golem Fireball Three Musketeers Miner
Minion Horde Fireball
Elite Barbarians Ice Golem Fireball
Minion Horde Fireball Wizard Three Musketeers
Minion Horde Fireball Wizard Three Musketeers
Fireball Three Musketeers
Minion Horde
Fireball Wizard Three Musketeers
Fireball Wizard Miner
Minion Horde Fireball
Fireball Wizard
Minion Horde Fireball
Ice Golem Fireball Wizard
Minion Horde
Fireball Miner Wizard
Fireball Wizard Miner
Fireball Miner
Elite Barbarians Minion Horde Ice Golem Fireball Wizard
Minion Horde Fireball Wizard
Minion Horde Elite Barbarians Fireball
Minion Horde Fireball Wizard Miner
Minion Horde Fireball
Minion Horde
Fireball Wizard
Minion Horde Fireball
Fireball Wizard Three Musketeers
Fireball
Fireball Miner Minion Horde Rascals Wizard Three Musketeers
Ice Golem Fireball Wizard
Fireball
Minion Horde Elite Barbarians Three Musketeers
Minion Horde Rascals Elite Barbarians Fireball
Fireball
Fireball Miner

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