My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Flying Machine Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Skeleton Barrel Flying Machine Electro Giant Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Skeleton Barrel Mini P.E.K.K.A Flying Machine Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Skeleton Barrel Night Witch
Giant Snowball
Minions Skeleton Barrel Flying Machine Night Witch
Zap
Minions Skeleton Barrel Flying Machine Night Witch
Barbarian Barrel
Knight Skeleton Barrel Night Witch
The Log
Skeleton Barrel Mini P.E.K.K.A
Earthquake
Arrows
Minions Skeleton Barrel Flying Machine Night Witch
Royal Delivery
Knight Minions Skeleton Barrel Mini P.E.K.K.A Flying Machine Night Witch
Fireball
Minions Skeleton Barrel Flying Machine Night Witch
Poison
Minions Skeleton Barrel Flying Machine Night Witch
Lightning
Knight Mini P.E.K.K.A Night Witch
Rocket
Night Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Barrel Mini P.E.K.K.A Electro Giant Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Minions Skeleton Barrel Fireball Mini P.E.K.K.A Flying Machine Night Witch Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Knight Minions Skeleton Barrel Fireball

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Minions Skeleton Barrel Fireball Flying Machine Night Witch
Minions
Knight Skeleton Barrel Mini P.E.K.K.A
Skeleton Barrel
Knight Fireball Minions Mini P.E.K.K.A Flying Machine
Fireball
Skeleton Barrel Knight
Mini P.E.K.K.A
Minions Skeleton Barrel Electro Giant
Flying Machine
Knight Skeleton Barrel
Electro Giant
Mini P.E.K.K.A
Night Witch
Knight

Defense Synergies 1 8

Knight
Minions Fireball Mini P.E.K.K.A Flying Machine Night Witch
Minions
Knight Flying Machine
Skeleton Barrel
Fireball
Fireball
Knight Skeleton Barrel Mini P.E.K.K.A
Mini P.E.K.K.A
Knight Fireball Electro Giant
Flying Machine
Knight Minions
Electro Giant
Mini P.E.K.K.A
Night Witch
Knight

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minions Skeleton Barrel Fireball Flying Machine
Mini P.E.K.K.A Knight Minions Flying Machine Night Witch
Mini P.E.K.K.A Knight Minions Night Witch
Mini P.E.K.K.A Night Witch Knight Minions
Fireball Mini P.E.K.K.A
Fireball Minions Flying Machine Night Witch
Minions Fireball Flying Machine Night Witch
Skeleton Barrel Fireball Flying Machine Electro Giant
Mini P.E.K.K.A Minions Night Witch
Knight Mini P.E.K.K.A Night Witch
Minions Knight Fireball Flying Machine Electro Giant Night Witch
Minions Fireball Flying Machine Night Witch
Mini P.E.K.K.A Night Witch Knight Minions Fireball Flying Machine
Fireball Minions Mini P.E.K.K.A Night Witch
Mini P.E.K.K.A Knight
Fireball Mini P.E.K.K.A Electro Giant
Knight Minions Fireball Mini P.E.K.K.A Night Witch
Fireball Knight Minions Flying Machine Night Witch
Knight Minions Fireball Flying Machine
Mini P.E.K.K.A
Knight Minions Fireball Mini P.E.K.K.A Flying Machine Electro Giant Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Fireball Electro Giant
Fireball Knight Skeleton Barrel Mini P.E.K.K.A Flying Machine
Knight Minions Mini P.E.K.K.A
Mini P.E.K.K.A Knight Fireball Night Witch
Knight Mini P.E.K.K.A Night Witch
Fireball Electro Giant Minions Skeleton Barrel Flying Machine
Mini P.E.K.K.A Knight Minions Fireball Flying Machine Night Witch
Mini P.E.K.K.A Knight
Knight Minions Fireball Mini P.E.K.K.A Flying Machine
Knight Minions Mini P.E.K.K.A Flying Machine
Fireball Electro Giant
Mini P.E.K.K.A Knight Fireball Night Witch
Fireball Flying Machine Electro Giant
Electro Giant Knight Minions Fireball Mini P.E.K.K.A Flying Machine Night Witch
Minions Fireball Mini P.E.K.K.A Flying Machine Electro Giant

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Fireball Knight Flying Machine
Fireball Skeleton Barrel Flying Machine
Skeleton Barrel Fireball Flying Machine
Knight Skeleton Barrel Fireball Flying Machine
Fireball
Fireball Electro Giant Minions Skeleton Barrel Flying Machine
Flying Machine
Fireball Skeleton Barrel Flying Machine
Fireball Skeleton Barrel Flying Machine
Minions Fireball Mini P.E.K.K.A Night Witch
Knight Skeleton Barrel Fireball Flying Machine
Fireball Flying Machine
Flying Machine Knight Skeleton Barrel Fireball
Minions Skeleton Barrel Fireball Flying Machine
Skeleton Barrel Fireball Flying Machine
Skeleton Barrel Fireball Flying Machine
Skeleton Barrel Fireball Flying Machine
Fireball
Minions Mini P.E.K.K.A Night Witch
Skeleton Barrel Fireball Mini P.E.K.K.A Flying Machine
Skeleton Barrel Fireball Flying Machine Electro Giant
Minions Fireball Night Witch
Fireball
Skeleton Barrel Fireball Flying Machine
Electro Giant Fireball
Fireball Skeleton Barrel Flying Machine
Fireball Skeleton Barrel Flying Machine
Fireball Skeleton Barrel
Fireball Flying Machine Electro Giant Night Witch
Minions Skeleton Barrel Fireball Flying Machine Electro Giant
Fireball Mini P.E.K.K.A Night Witch
Fireball Night Witch
Fireball
Fireball
Skeleton Barrel Minions Fireball Flying Machine Night Witch
Fireball Flying Machine
Fireball
Fireball Knight Mini P.E.K.K.A Flying Machine
Skeleton Barrel Fireball Flying Machine
Fireball Electro Giant
Flying Machine
Electro Giant Minions Fireball Flying Machine
Fireball Flying Machine
Skeleton Barrel Fireball Flying Machine Electro Giant

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