My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Dragon Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Cage Dark Prince Electro Giant Inferno Dragon Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Wall Breakers Dark Prince Electro Giant Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Dark Prince Inferno Dragon
Giant Snowball
Wall Breakers Inferno Dragon
Zap
Wall Breakers Dark Prince Inferno Dragon
Barbarian Barrel
Goblin Cage Wall Breakers Dark Prince
The Log
Goblin Cage Wall Breakers Dark Prince
Earthquake
Goblin Cage
Arrows
Wall Breakers
Royal Delivery
Goblin Cage Wall Breakers Dark Prince Inferno Dragon
Fireball
Goblin Cage Wall Breakers Inferno Dragon
Poison
Goblin Cage
Lightning
Goblin Cage Dark Prince Inferno Dragon Archer Queen
Rocket
Inferno Dragon Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Tornado Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Dark Prince Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Dark Prince Electro Giant Inferno Dragon

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Tornado Goblin Cage Dark Prince Inferno Dragon Archer Queen Lightning Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Wall Breakers Tornado Goblin Cage Dark Prince

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Cage
Wall Breakers Dark Prince
Wall Breakers
Goblin Cage
Tornado
Electro Giant Dark Prince
Dark Prince
Electro Giant Goblin Cage Tornado Lightning
Lightning
Electro Giant Dark Prince
Electro Giant
Tornado Dark Prince Lightning Inferno Dragon Archer Queen
Inferno Dragon
Electro Giant
Archer Queen
Electro Giant

Defense Synergies 0 9

Goblin Cage
Tornado Electro Giant Inferno Dragon Archer Queen
Wall Breakers
Tornado
Goblin Cage Dark Prince Electro Giant Inferno Dragon
Dark Prince
Tornado Archer Queen
Lightning
Electro Giant
Goblin Cage Tornado Inferno Dragon
Inferno Dragon
Goblin Cage Tornado Electro Giant
Archer Queen
Goblin Cage Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Goblin Cage
Inferno Dragon Goblin Cage Dark Prince
Goblin Cage Tornado Dark Prince Lightning Inferno Dragon
Goblin Cage Inferno Dragon Dark Prince
Lightning Goblin Cage Tornado Dark Prince
Tornado Dark Prince
Tornado Lightning Inferno Dragon Goblin Cage
Lightning Goblin Cage Electro Giant
Inferno Dragon Goblin Cage Tornado Archer Queen
Tornado Dark Prince
Tornado Dark Prince Electro Giant
Inferno Dragon Tornado
Goblin Cage Dark Prince Lightning
Goblin Cage Tornado Dark Prince
Inferno Dragon Goblin Cage
Tornado Goblin Cage Lightning Electro Giant Inferno Dragon
Goblin Cage Tornado Dark Prince
Goblin Cage Tornado Dark Prince
Goblin Cage Tornado Dark Prince Inferno Dragon
Goblin Cage Tornado Inferno Dragon
Dark Prince Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Cage Dark Prince Electro Giant
Lightning Inferno Dragon
Goblin Cage Dark Prince Lightning
Dark Prince Lightning Goblin Cage Tornado
Goblin Cage Dark Prince Inferno Dragon
Electro Giant Tornado
Dark Prince Goblin Cage Lightning
Goblin Cage Dark Prince Inferno Dragon
Goblin Cage Lightning Tornado Dark Prince Inferno Dragon
Goblin Cage Inferno Dragon
Inferno Dragon Goblin Cage Dark Prince
Lightning Goblin Cage Tornado Dark Prince Electro Giant Archer Queen
Dark Prince Lightning Goblin Cage
Goblin Cage Electro Giant
Electro Giant Goblin Cage Tornado Dark Prince Lightning Inferno Dragon Archer Queen
Goblin Cage Dark Prince Electro Giant Inferno Dragon Archer Queen

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning
Tornado
Lightning
Lightning Dark Prince
Dark Prince
Electro Giant Tornado
Tornado
Tornado Lightning
Tornado Lightning
Lightning Tornado
Lightning Tornado Dark Prince
Lightning Tornado Archer Queen
Lightning
Lightning
Lightning
Lightning
Lightning
Lightning Tornado
Lightning
Lightning Dark Prince
Lightning Tornado Electro Giant
Lightning
Lightning Tornado
Tornado Lightning
Lightning
Tornado Electro Giant Dark Prince
Inferno Dragon
Tornado Lightning
Lightning Tornado
Lightning Tornado
Lightning Tornado Electro Giant
Lightning Electro Giant
Lightning
Lightning
Lightning
Lightning
Lightning Dark Prince
Lightning Tornado Archer Queen
Lightning Dark Prince
Lightning
Lightning Tornado Electro Giant Archer Queen
Dark Prince Archer Queen
Electro Giant Tornado Lightning Archer Queen
Tornado Lightning Archer Queen
Lightning Tornado Dark Prince Electro Giant Archer Queen

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