My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Dark Prince Electro Giant Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Baby Dragon Dark Prince Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Dark Prince Inferno Dragon
Giant Snowball
Cannon Baby Dragon Inferno Dragon
Zap
Cannon Dark Prince Inferno Dragon
Barbarian Barrel
Cannon Elite Barbarians Dark Prince
The Log
Cannon Elite Barbarians Dark Prince
Earthquake
Cannon
Arrows
Royal Delivery
Elite Barbarians Baby Dragon Dark Prince Inferno Dragon
Fireball
Cannon Elite Barbarians Baby Dragon Inferno Dragon
Poison
Cannon
Lightning
Cannon Elite Barbarians Baby Dragon Dark Prince Inferno Dragon
Rocket
Elite Barbarians Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Tornado Baby Dragon Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Baby Dragon Dark Prince Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Baby Dragon Dark Prince Electro Giant Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Cannon Tornado Baby Dragon Dark Prince Inferno Dragon Elite Barbarians Lightning Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Cannon Tornado Baby Dragon Dark Prince

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Elite Barbarians
Tornado
Baby Dragon Electro Giant Dark Prince
Baby Dragon
Tornado Dark Prince Lightning Electro Giant Inferno Dragon
Dark Prince
Electro Giant Tornado Baby Dragon Lightning
Lightning
Electro Giant Baby Dragon Dark Prince
Electro Giant
Tornado Dark Prince Lightning Baby Dragon Inferno Dragon
Inferno Dragon
Baby Dragon Electro Giant

Defense Synergies 1 11

Cannon
Baby Dragon Dark Prince Electro Giant Inferno Dragon
Elite Barbarians
Dark Prince
Tornado
Baby Dragon Dark Prince Electro Giant Inferno Dragon
Baby Dragon
Cannon Tornado Dark Prince Inferno Dragon
Dark Prince
Elite Barbarians Cannon Tornado Baby Dragon
Lightning
Electro Giant
Cannon Tornado Inferno Dragon
Inferno Dragon
Cannon Tornado Baby Dragon Electro Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Cannon Baby Dragon
Elite Barbarians Inferno Dragon Cannon Dark Prince
Cannon Tornado Elite Barbarians Dark Prince Lightning Inferno Dragon
Cannon Elite Barbarians Inferno Dragon Dark Prince
Lightning Elite Barbarians Tornado Dark Prince
Tornado Cannon Baby Dragon Dark Prince
Tornado Lightning Inferno Dragon Cannon Baby Dragon
Lightning Cannon Baby Dragon Electro Giant
Cannon Inferno Dragon Elite Barbarians Tornado
Elite Barbarians Tornado Cannon Dark Prince
Cannon Tornado Baby Dragon Dark Prince Electro Giant
Inferno Dragon Tornado Baby Dragon
Cannon Elite Barbarians Dark Prince Lightning
Cannon Tornado Baby Dragon Dark Prince
Elite Barbarians Inferno Dragon Cannon
Tornado Cannon Elite Barbarians Lightning Electro Giant Inferno Dragon
Cannon Elite Barbarians Tornado Dark Prince
Cannon Elite Barbarians Tornado Baby Dragon Dark Prince
Tornado Baby Dragon Cannon Dark Prince Inferno Dragon
Cannon Elite Barbarians Tornado Inferno Dragon
Dark Prince Cannon Elite Barbarians Baby Dragon Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Dark Prince Electro Giant
Elite Barbarians Baby Dragon Lightning Inferno Dragon
Elite Barbarians Dark Prince Lightning
Dark Prince Lightning Elite Barbarians Tornado
Cannon Elite Barbarians Dark Prince Inferno Dragon
Electro Giant Tornado Baby Dragon
Dark Prince Elite Barbarians Lightning
Elite Barbarians Dark Prince Inferno Dragon
Lightning Elite Barbarians Tornado Baby Dragon Dark Prince Inferno Dragon
Cannon Inferno Dragon
Inferno Dragon Elite Barbarians Dark Prince
Lightning Elite Barbarians Tornado Dark Prince Electro Giant
Elite Barbarians Dark Prince Lightning Cannon
Cannon Baby Dragon Electro Giant
Elite Barbarians Electro Giant Tornado Baby Dragon Dark Prince Lightning Inferno Dragon
Cannon Elite Barbarians Baby Dragon Dark Prince Electro Giant Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Baby Dragon
Tornado Baby Dragon
Lightning Baby Dragon
Lightning Dark Prince
Baby Dragon Dark Prince
Electro Giant Tornado Baby Dragon
Tornado Baby Dragon
Tornado Baby Dragon Lightning
Tornado Lightning
Lightning Elite Barbarians Tornado
Lightning Tornado Dark Prince
Lightning Tornado Baby Dragon
Lightning Elite Barbarians Baby Dragon
Lightning Baby Dragon
Lightning Elite Barbarians Baby Dragon
Lightning Baby Dragon
Lightning Baby Dragon
Lightning Tornado
Lightning
Lightning Baby Dragon Dark Prince
Lightning Tornado Baby Dragon Electro Giant
Lightning Baby Dragon
Lightning Tornado
Tornado Lightning
Lightning Baby Dragon
Tornado Electro Giant Baby Dragon Dark Prince
Inferno Dragon
Tornado Baby Dragon Lightning
Lightning Tornado Baby Dragon
Lightning Tornado Baby Dragon
Elite Barbarians Lightning Tornado Baby Dragon Electro Giant
Lightning Electro Giant
Lightning Elite Barbarians
Lightning
Lightning
Lightning
Lightning Dark Prince
Lightning Tornado Baby Dragon
Lightning Baby Dragon Dark Prince
Baby Dragon Lightning
Lightning Tornado Electro Giant
Elite Barbarians Dark Prince
Electro Giant Elite Barbarians Tornado Baby Dragon Lightning
Tornado Lightning
Lightning Tornado Baby Dragon Dark Prince Electro Giant

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