My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Tesla Witch Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tesla Dark Prince Witch Electro Giant Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dark Prince Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Dark Prince Night Witch
Giant Snowball
Bats Witch Night Witch
Zap
Bats Dark Prince Witch Night Witch
Barbarian Barrel
Tesla Dark Prince Witch Night Witch
The Log
Dark Prince Witch
Earthquake
Tesla Witch
Arrows
Bats Witch Night Witch
Royal Delivery
Bats Dark Prince Witch Night Witch
Fireball
Tesla Witch Night Witch
Poison
Bats Witch Night Witch
Lightning
Tesla Dark Prince Witch Night Witch
Rocket
Witch Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Witch Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Dark Prince Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Dark Prince Electro Giant Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Tesla Fireball Dark Prince Night Witch Witch Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bats Arrows Tesla Fireball

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Dark Prince
Arrows
Fireball Dark Prince Night Witch
Tesla
Fireball
Arrows Dark Prince
Dark Prince
Electro Giant Bats Arrows Fireball Witch
Witch
Dark Prince
Electro Giant
Dark Prince
Night Witch
Arrows

Defense Synergies 0 11

Bats
Tesla Dark Prince
Arrows
Tesla Fireball Dark Prince
Tesla
Bats Arrows Fireball Dark Prince Night Witch
Fireball
Arrows Tesla Dark Prince
Dark Prince
Bats Arrows Tesla Fireball Witch Night Witch
Witch
Dark Prince
Electro Giant
Night Witch
Tesla Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball
Bats Tesla Dark Prince Witch Night Witch
Tesla Witch Bats Dark Prince Night Witch
Tesla Witch Night Witch Bats Dark Prince
Arrows Fireball Dark Prince
Arrows Fireball Bats Tesla Dark Prince Night Witch
Bats Tesla Arrows Fireball Witch Night Witch
Arrows Tesla Fireball Electro Giant
Tesla Witch Night Witch
Tesla Dark Prince Night Witch
Bats Witch Arrows Tesla Fireball Dark Prince Electro Giant Night Witch
Arrows Tesla Bats Fireball Witch Night Witch
Tesla Night Witch Bats Fireball Dark Prince Witch
Fireball Bats Arrows Tesla Dark Prince Witch Night Witch
Tesla
Tesla Fireball Electro Giant
Tesla Bats Arrows Fireball Dark Prince Witch Night Witch
Arrows Tesla Fireball Bats Dark Prince Witch Night Witch
Arrows Witch Bats Tesla Fireball Dark Prince
Tesla
Dark Prince Bats Arrows Tesla Fireball Witch Electro Giant Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Fireball Dark Prince Witch Electro Giant
Fireball Arrows Tesla
Bats Dark Prince Witch
Dark Prince Bats Tesla Fireball Night Witch
Tesla Dark Prince Witch Night Witch
Arrows Fireball Electro Giant Bats Tesla Witch
Dark Prince Bats Tesla Fireball Witch Night Witch
Tesla Dark Prince
Bats Fireball Dark Prince Witch
Witch Tesla
Bats Tesla Dark Prince Witch
Arrows Fireball Dark Prince Electro Giant
Dark Prince Tesla Fireball Witch Night Witch
Tesla Fireball Witch Electro Giant
Tesla Witch Electro Giant Bats Fireball Dark Prince Night Witch
Bats Arrows Tesla Fireball Dark Prince Witch Electro Giant

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows
Arrows Fireball
Arrows Fireball
Arrows Fireball Dark Prince
Fireball Arrows Dark Prince
Arrows Fireball Electro Giant Bats Witch
Arrows Witch
Arrows Fireball
Arrows Fireball
Bats Fireball Night Witch
Arrows Fireball Dark Prince
Fireball Arrows
Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball Witch
Arrows Fireball
Arrows Fireball
Bats Night Witch
Arrows Fireball Dark Prince
Arrows Fireball Witch Electro Giant
Fireball Night Witch
Arrows Fireball
Arrows Fireball
Arrows Electro Giant Fireball Dark Prince Witch
Witch
Arrows Fireball Witch
Fireball Arrows Witch
Fireball Arrows
Bats Arrows Fireball Witch Electro Giant Night Witch
Bats Fireball Witch Electro Giant
Fireball Night Witch
Arrows Fireball Night Witch
Arrows Fireball
Arrows Fireball
Bats Fireball Dark Prince Witch Night Witch
Fireball Arrows Witch
Arrows Fireball
Fireball Dark Prince
Arrows Fireball
Arrows Fireball Electro Giant
Dark Prince
Electro Giant Bats Fireball Witch
Bats Fireball Witch
Fireball Dark Prince Witch Electro Giant

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