My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bowler Royal Ghost Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Drill
Giant Snowball
Skeletons Fire Spirit Goblin Drill Little Prince
Zap
Skeletons Fire Spirit Goblin Drill Little Prince
Barbarian Barrel
Skeletons Fire Spirit Bomb Tower Goblin Drill Royal Ghost Little Prince
The Log
Skeletons Fire Spirit Goblin Drill Little Prince
Earthquake
Skeletons Bomb Tower Goblin Drill
Arrows
Skeletons Fire Spirit Goblin Drill Little Prince
Royal Delivery
Skeletons Fire Spirit Goblin Drill Bowler Royal Ghost Little Prince
Fireball
Bomb Tower Goblin Drill Bowler Little Prince
Poison
Bomb Tower Goblin Drill Little Prince
Lightning
Bomb Tower Bowler Little Prince
Rocket
Bomb Tower Bowler Little Prince

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Royal Delivery

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Royal Delivery Bomb Tower Bowler Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Royal Delivery Goblin Drill Bowler Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Fire Spirit Royal Delivery Royal Ghost Little Prince Bomb Tower Goblin Drill Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Fire Spirit Royal Delivery Royal Ghost

Attack Synergies 1 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Fire Spirit
Goblin Drill Bowler
Royal Delivery
Bomb Tower
Goblin Drill
Fire Spirit Royal Ghost
Bowler
Fire Spirit Little Prince
Royal Ghost
Goblin Drill Little Prince
Little Prince
Bowler Royal Ghost

Defense Synergies 1 12

Skeletons
Fire Spirit Royal Delivery Bomb Tower Bowler Royal Ghost Little Prince
Fire Spirit
Skeletons Goblin Drill
Royal Delivery
Bomb Tower Skeletons Bowler Royal Ghost Little Prince
Bomb Tower
Royal Delivery Skeletons
Goblin Drill
Fire Spirit
Bowler
Skeletons Royal Delivery Little Prince
Royal Ghost
Skeletons Royal Delivery Little Prince
Little Prince
Skeletons Royal Delivery Bowler Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler
Bomb Tower Skeletons Royal Delivery Goblin Drill
Bomb Tower Bowler Skeletons Fire Spirit Royal Delivery Goblin Drill
Bomb Tower Skeletons Goblin Drill Bowler
Royal Delivery Bomb Tower Bowler
Royal Delivery Bowler Skeletons Fire Spirit Bomb Tower Royal Ghost
Fire Spirit Royal Delivery Bomb Tower Little Prince
Bowler Bomb Tower
Skeletons Bomb Tower Goblin Drill
Skeletons Fire Spirit Royal Delivery Bowler Royal Ghost Little Prince
Skeletons Royal Delivery Bomb Tower Goblin Drill Bowler Royal Ghost
Royal Delivery
Bomb Tower Goblin Drill Bowler Skeletons Fire Spirit Royal Delivery
Fire Spirit Bomb Tower Bowler Royal Delivery Goblin Drill Royal Ghost
Bomb Tower Goblin Drill
Bomb Tower Royal Delivery Goblin Drill Bowler
Bomb Tower Skeletons Royal Delivery Goblin Drill Bowler
Fire Spirit Royal Delivery Bomb Tower Goblin Drill Bowler Royal Ghost Little Prince
Royal Delivery Bomb Tower Goblin Drill Fire Spirit Bowler Royal Ghost Little Prince
Bomb Tower Goblin Drill
Bowler Royal Ghost Fire Spirit Royal Delivery Bomb Tower Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Royal Delivery Bowler Royal Ghost
Royal Delivery Bomb Tower Bowler Royal Ghost
Royal Delivery Skeletons Bomb Tower Bowler
Bowler Royal Delivery
Skeletons Royal Delivery Goblin Drill Bowler
Fire Spirit Royal Delivery Skeletons Bomb Tower
Royal Delivery Skeletons Bomb Tower Bowler
Royal Delivery Bomb Tower
Royal Delivery Skeletons Bomb Tower
Skeletons Royal Delivery Goblin Drill
Bomb Tower Bowler
Royal Delivery Bowler
Royal Delivery Bowler Skeletons Bomb Tower
Bomb Tower Bowler
Skeletons Royal Delivery Bomb Tower Goblin Drill Bowler Little Prince
Bowler Royal Delivery Bomb Tower Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Goblin Drill Royal Ghost
Bowler Royal Ghost
Goblin Drill
Fire Spirit Bowler
Fire Spirit
Fire Spirit Bowler
Fire Spirit Bowler
Fire Spirit Bowler
Bowler
Fire Spirit
Fire Spirit Bowler
Goblin Drill Bowler
Bowler
Fire Spirit Bowler
Fire Spirit Bowler Little Prince
Bowler
Bowler
Goblin Drill
Fire Spirit Bowler Little Prince
Bowler Royal Ghost
Bowler
Fire Spirit Little Prince
Bowler
Bowler
Fire Spirit
Fire Spirit
Bowler
Bowler
Bowler
Bowler Royal Ghost Little Prince

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