My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Godly!

3 warnings Why?

Missing cards in your collection

Mighty Miner

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Firecracker Tesla

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblins Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Drill
Giant Snowball
Fire Spirit Goblins Bomber Goblin Drill
Zap
Fire Spirit Goblins Bomber Firecracker Goblin Drill
Barbarian Barrel
Fire Spirit Goblins Bomber Knight Firecracker Tesla Goblin Drill
The Log
Fire Spirit Goblins Bomber Firecracker Goblin Drill
Earthquake
Bomber Firecracker Tesla Goblin Drill
Arrows
Fire Spirit Goblins Bomber Firecracker Goblin Drill
Royal Delivery
Fire Spirit Goblins Bomber Knight Firecracker Goblin Drill
Fireball
Bomber Firecracker Tesla Goblin Drill
Poison
Bomber Firecracker Goblin Drill
Lightning
Knight Tesla
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Firecracker Poison

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Bomber Firecracker Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Knight Poison Goblin Drill

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Goblins Bomber Knight Firecracker Tesla Poison Goblin Drill

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Goblins Bomber Knight

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Goblin Drill Knight
Goblins
Goblin Drill
Bomber
Knight Goblin Drill
Knight
Firecracker Fire Spirit Bomber Poison Goblin Drill
Firecracker
Knight Goblin Drill
Tesla
Poison
Knight Goblin Drill
Goblin Drill
Fire Spirit Goblins Bomber Knight Firecracker Poison

Defense Synergies 4 13

Fire Spirit
Knight Firecracker Goblin Drill
Goblins
Bomber Knight Firecracker Tesla Poison
Bomber
Knight Goblins Tesla Goblin Drill
Knight
Fire Spirit Bomber Firecracker Tesla Goblins Poison
Firecracker
Knight Fire Spirit Goblins Tesla
Tesla
Knight Goblins Bomber Firecracker Poison Goblin Drill
Poison
Goblins Knight Tesla
Goblin Drill
Fire Spirit Bomber Tesla

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight Firecracker Tesla
Goblins Bomber Knight Firecracker Tesla Goblin Drill
Tesla Fire Spirit Goblins Bomber Knight Goblin Drill
Tesla Goblins Bomber Knight Firecracker Goblin Drill
Bomber Firecracker Poison
Fire Spirit Goblins Bomber Firecracker Tesla
Tesla Fire Spirit Firecracker Poison
Tesla Poison
Tesla Goblins Goblin Drill
Knight Fire Spirit Goblins Bomber Firecracker Tesla
Goblins Poison Bomber Knight Firecracker Tesla Goblin Drill
Tesla Firecracker Poison
Tesla Goblin Drill Fire Spirit Bomber Knight
Fire Spirit Bomber Goblins Firecracker Tesla Poison Goblin Drill
Knight Tesla Goblin Drill
Tesla Goblin Drill
Tesla Goblins Bomber Knight Firecracker Poison Goblin Drill
Fire Spirit Tesla Goblins Bomber Knight Firecracker Goblin Drill
Poison Goblin Drill Fire Spirit Bomber Knight Firecracker Tesla
Tesla Goblin Drill
Bomber Fire Spirit Goblins Knight Firecracker Tesla Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblins Tesla
Poison Bomber Knight Firecracker Tesla
Goblins Knight
Knight Tesla
Knight Tesla Goblin Drill
Fire Spirit Firecracker Poison Tesla
Goblins Knight Tesla
Knight Tesla
Goblins Knight Firecracker Poison
Tesla Goblin Drill
Knight Tesla
Poison
Knight Tesla
Bomber Firecracker Tesla
Tesla Goblins Bomber Knight Firecracker Poison Goblin Drill
Poison Bomber Firecracker Tesla

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Firecracker Goblin Drill
Firecracker Poison
Poison Goblin Drill
Knight Firecracker Poison
Bomber Poison Fire Spirit Firecracker
Firecracker Poison Fire Spirit
Fire Spirit Bomber Firecracker Poison
Poison Fire Spirit Firecracker
Poison Firecracker
Fire Spirit Goblins Poison
Firecracker Poison Knight
Poison Fire Spirit Firecracker
Poison Fire Spirit Knight Firecracker
Firecracker Poison
Firecracker Poison
Bomber Firecracker Poison Goblin Drill
Firecracker Poison
Poison
Bomber
Fire Spirit Bomber Firecracker Poison
Fire Spirit Bomber Firecracker Poison
Poison
Poison
Poison Goblin Drill
Firecracker Poison Fire Spirit Bomber
Firecracker Poison
Poison
Poison Firecracker
Poison Fire Spirit Firecracker
Firecracker Poison
Poison Bomber
Firecracker Poison
Firecracker Poison
Fire Spirit
Poison Fire Spirit Firecracker
Poison Knight Firecracker
Bomber Firecracker Poison
Poison
Firecracker
Firecracker Poison
Firecracker Poison
Poison Firecracker

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