My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Baby Dragon Balloon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Baby Dragon Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Balloon
Giant Snowball
Bats Goblin Gang Baby Dragon Balloon Lumberjack
Zap
Bats Goblin Gang Balloon
Barbarian Barrel
Goblin Gang Valkyrie Lumberjack
The Log
Goblin Gang Lumberjack
Earthquake
Goblin Gang
Arrows
Bats Goblin Gang
Royal Delivery
Bats Goblin Gang Valkyrie Baby Dragon Balloon Lumberjack
Fireball
Goblin Gang Baby Dragon Balloon Lumberjack
Poison
Bats Goblin Gang Balloon
Lightning
Valkyrie Baby Dragon Balloon Lumberjack
Rocket
Valkyrie Balloon

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Baby Dragon Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Valkyrie Baby Dragon Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Goblin Gang Valkyrie Baby Dragon Freeze Lumberjack Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Arrows Goblin Gang Valkyrie

Attack Synergies 7 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Balloon Baby Dragon Lumberjack
Arrows
Balloon Freeze Lumberjack
Goblin Gang
Valkyrie Baby Dragon Balloon
Valkyrie
Bats Balloon Lumberjack Goblin Gang Baby Dragon
Baby Dragon
Bats Goblin Gang Valkyrie Balloon Lumberjack
Freeze
Balloon Arrows
Balloon
Bats Arrows Valkyrie Freeze Lumberjack Goblin Gang Baby Dragon
Lumberjack
Valkyrie Balloon Bats Arrows Baby Dragon

Defense Synergies 0 13

Bats
Valkyrie Baby Dragon Freeze Lumberjack
Arrows
Valkyrie Lumberjack
Goblin Gang
Valkyrie Lumberjack
Valkyrie
Bats Arrows Goblin Gang Baby Dragon Freeze Lumberjack
Baby Dragon
Bats Valkyrie Lumberjack
Freeze
Bats Valkyrie Lumberjack
Balloon
Lumberjack
Bats Arrows Goblin Gang Valkyrie Baby Dragon Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Baby Dragon
Lumberjack Bats Goblin Gang Valkyrie
Goblin Gang Lumberjack Bats Valkyrie Freeze
Lumberjack Bats Goblin Gang Valkyrie
Arrows Valkyrie Lumberjack
Arrows Goblin Gang Freeze Bats Valkyrie Baby Dragon Lumberjack
Bats Arrows Goblin Gang Baby Dragon Freeze
Arrows Valkyrie Baby Dragon
Goblin Gang Lumberjack
Goblin Gang Valkyrie Lumberjack
Bats Goblin Gang Valkyrie Arrows Baby Dragon Freeze Lumberjack
Arrows Bats Goblin Gang Baby Dragon
Lumberjack Bats Goblin Gang Valkyrie Freeze
Valkyrie Bats Arrows Goblin Gang Baby Dragon Freeze Lumberjack
Goblin Gang Lumberjack
Goblin Gang Freeze Lumberjack
Bats Arrows Goblin Gang Valkyrie Lumberjack
Arrows Bats Goblin Gang Valkyrie Baby Dragon Lumberjack
Arrows Valkyrie Baby Dragon Freeze Bats Lumberjack
Lumberjack
Goblin Gang Valkyrie Bats Arrows Baby Dragon Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Lumberjack
Arrows Goblin Gang Valkyrie Baby Dragon Lumberjack
Goblin Gang Lumberjack Bats Valkyrie
Goblin Gang Valkyrie Lumberjack Bats
Goblin Gang Valkyrie Lumberjack
Arrows Bats Goblin Gang Baby Dragon Freeze
Goblin Gang Bats Valkyrie Lumberjack
Valkyrie Lumberjack
Freeze Bats Valkyrie Baby Dragon
Goblin Gang
Bats Valkyrie Lumberjack
Arrows Valkyrie
Goblin Gang Valkyrie Lumberjack
Valkyrie Baby Dragon
Goblin Gang Bats Valkyrie Baby Dragon Freeze Lumberjack
Bats Arrows Valkyrie Baby Dragon Freeze
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Baby Dragon Freeze
Arrows Baby Dragon
Arrows Baby Dragon
Arrows Valkyrie Freeze
Arrows Valkyrie Baby Dragon
Arrows Bats Baby Dragon Freeze
Arrows Baby Dragon
Arrows Baby Dragon Freeze
Arrows
Bats Goblin Gang Lumberjack
Arrows Valkyrie
Arrows Baby Dragon
Baby Dragon
Arrows Baby Dragon Freeze
Arrows Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon
Arrows Freeze
Bats
Arrows Baby Dragon
Arrows Valkyrie Baby Dragon
Baby Dragon
Arrows
Arrows Baby Dragon
Arrows Freeze Valkyrie Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon
Bats Arrows Baby Dragon
Bats Freeze
Arrows
Arrows Freeze
Arrows
Bats Goblin Gang Freeze
Arrows Baby Dragon
Freeze
Arrows
Goblin Gang Valkyrie Baby Dragon Lumberjack
Arrows Baby Dragon
Arrows
Bats Goblin Gang Baby Dragon Freeze
Bats
Baby Dragon Freeze

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