My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Electro Dragon Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Elixir Collector Electro Dragon Mother Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats
Giant Snowball
Skeletons Bats Electro Dragon
Zap
Skeletons Bats
Barbarian Barrel
Skeletons
The Log
Skeletons Mini P.E.K.K.A
Earthquake
Skeletons Elixir Collector
Arrows
Skeletons Bats
Royal Delivery
Skeletons Bats Mini P.E.K.K.A Electro Dragon Mother Witch
Fireball
Elixir Collector Electro Dragon Mother Witch
Poison
Bats Elixir Collector Electro Dragon Mother Witch
Lightning
Mini P.E.K.K.A Elixir Collector Electro Dragon Mother Witch
Rocket
Elixir Collector Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Tornado Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Electro Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Elixir Collector Tornado Mother Witch Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats Tornado Mini P.E.K.K.A Mother Witch Electro Dragon Elixir Collector Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Bats Tornado Mini P.E.K.K.A

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Mega Knight Mini P.E.K.K.A
Mini P.E.K.K.A
Bats Tornado Mega Knight
Elixir Collector
Tornado
Mini P.E.K.K.A Electro Dragon Mega Knight
Electro Dragon
Tornado Mother Witch Mega Knight
Mother Witch
Electro Dragon Mega Knight
Mega Knight
Bats Mini P.E.K.K.A Tornado Electro Dragon Mother Witch

Defense Synergies 0 13

Skeletons
Bats Mini P.E.K.K.A Tornado Electro Dragon
Bats
Skeletons Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A
Skeletons Bats Tornado Electro Dragon Mother Witch
Elixir Collector
Tornado
Skeletons Mini P.E.K.K.A Electro Dragon Mother Witch Mega Knight
Electro Dragon
Skeletons Mini P.E.K.K.A Tornado
Mother Witch
Mini P.E.K.K.A Tornado Mega Knight
Mega Knight
Bats Tornado Mother Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Electro Dragon
Mini P.E.K.K.A Skeletons Bats Electro Dragon Mega Knight
Mini P.E.K.K.A Tornado Mega Knight Skeletons Bats Electro Dragon
Mini P.E.K.K.A Skeletons Bats Electro Dragon Mega Knight
Mini P.E.K.K.A Tornado Mega Knight
Tornado Skeletons Bats Electro Dragon Mother Witch Mega Knight
Bats Tornado Electro Dragon
Electro Dragon Mega Knight
Mini P.E.K.K.A Skeletons Tornado
Tornado Skeletons Mini P.E.K.K.A Mega Knight
Bats Mother Witch Skeletons Tornado Electro Dragon Mega Knight
Bats Tornado Electro Dragon
Mini P.E.K.K.A Mega Knight Skeletons Bats Electro Dragon
Mega Knight Bats Mini P.E.K.K.A Tornado Electro Dragon
Mini P.E.K.K.A Mega Knight
Tornado Mini P.E.K.K.A Mega Knight
Mega Knight Skeletons Bats Mini P.E.K.K.A Tornado Electro Dragon
Mega Knight Bats Tornado Electro Dragon
Tornado Bats Electro Dragon Mother Witch Mega Knight
Mini P.E.K.K.A Tornado
Mega Knight Bats Mini P.E.K.K.A Electro Dragon Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Skeletons
Mini P.E.K.K.A Electro Dragon Mega Knight
Mega Knight Skeletons Bats Mini P.E.K.K.A Electro Dragon
Mini P.E.K.K.A Mega Knight Bats Tornado
Skeletons Mini P.E.K.K.A Mega Knight
Mother Witch Skeletons Bats Tornado Electro Dragon
Mini P.E.K.K.A Skeletons Bats
Mini P.E.K.K.A Mega Knight
Electro Dragon Mega Knight Skeletons Bats Mini P.E.K.K.A Tornado
Skeletons
Mega Knight Bats Mini P.E.K.K.A Electro Dragon
Mega Knight Tornado
Mini P.E.K.K.A Mega Knight Skeletons
Electro Dragon Mega Knight
Electro Dragon Skeletons Bats Mini P.E.K.K.A Tornado
Bats Mega Knight Mini P.E.K.K.A Electro Dragon Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Electro Dragon
Tornado Electro Dragon
Electro Dragon
Mega Knight
Mother Witch Bats Tornado Electro Dragon
Tornado
Tornado Electro Dragon
Tornado Electro Dragon
Bats Mini P.E.K.K.A Tornado Electro Dragon
Tornado Electro Dragon
Tornado Electro Dragon
Electro Dragon
Electro Dragon
Electro Dragon Mega Knight
Tornado
Bats Mini P.E.K.K.A
Mini P.E.K.K.A Electro Dragon Mega Knight
Tornado Electro Dragon Mother Witch Mega Knight
Mega Knight
Tornado
Tornado
Electro Dragon
Tornado Mother Witch Electro Dragon Mega Knight
Tornado Electro Dragon
Tornado Electro Dragon Mega Knight
Tornado
Bats Tornado Electro Dragon Mother Witch
Electro Dragon Bats
Mini P.E.K.K.A
Electro Dragon Mega Knight
Electro Dragon
Mega Knight
Bats Electro Dragon
Tornado Electro Dragon
Mini P.E.K.K.A Electro Dragon Mega Knight
Electro Dragon
Tornado
Electro Dragon Mega Knight
Electro Dragon Bats Tornado
Bats Tornado Electro Dragon
Electro Dragon Tornado Mega Knight

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