My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Giant Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Goblin Giant Mother Witch Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elite Barbarians Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elite Barbarians Sparky
Giant Snowball
Bats
Zap
Bats Goblin Giant Sparky
Barbarian Barrel
Knight Elite Barbarians Sparky
The Log
Elite Barbarians Sparky
Earthquake
Arrows
Bats
Royal Delivery
Bats Knight Elite Barbarians Mother Witch Sparky
Fireball
Elite Barbarians Mother Witch Sparky
Poison
Bats Mother Witch Sparky
Lightning
Knight Elite Barbarians Mother Witch Sparky
Rocket
Elite Barbarians Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Rage Mother Witch Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Rage Knight Mother Witch Elite Barbarians Goblin Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Zap Rage Knight

Attack Synergies 7 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Zap Elite Barbarians Rage Goblin Giant Sparky
Zap
Elite Barbarians Goblin Giant Sparky Bats Knight Mother Witch
Knight
Bats Zap Elite Barbarians Mother Witch Sparky
Elite Barbarians
Zap Rage Bats Knight Goblin Giant Sparky
Rage
Elite Barbarians Sparky Bats Goblin Giant Mother Witch
Goblin Giant
Zap Sparky Bats Elite Barbarians Rage Mother Witch
Mother Witch
Zap Knight Rage Goblin Giant
Sparky
Zap Rage Goblin Giant Bats Knight Elite Barbarians

Defense Synergies 3 10

Bats
Knight Zap Goblin Giant Sparky
Zap
Goblin Giant Bats Knight Elite Barbarians Mother Witch Sparky
Knight
Bats Zap Mother Witch Sparky
Elite Barbarians
Mother Witch Zap
Rage
Goblin Giant
Zap Bats Sparky
Mother Witch
Elite Barbarians Zap Knight
Sparky
Bats Zap Knight Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Goblin Giant Sparky
Elite Barbarians Sparky Bats Zap Knight
Sparky Bats Knight Elite Barbarians
Elite Barbarians Sparky Bats Knight
Elite Barbarians Sparky
Bats Zap Mother Witch
Bats Zap
Zap Goblin Giant Sparky
Sparky Elite Barbarians
Knight Elite Barbarians Sparky
Bats Mother Witch Zap Knight Goblin Giant
Bats Zap
Sparky Bats Zap Knight Elite Barbarians
Sparky Bats Zap
Elite Barbarians Sparky Knight
Zap Elite Barbarians Sparky
Sparky Bats Knight Elite Barbarians
Bats Zap Knight Elite Barbarians
Zap Bats Knight Mother Witch
Sparky Elite Barbarians
Bats Knight Elite Barbarians Goblin Giant Mother Witch Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Elite Barbarians Sparky
Zap Knight Elite Barbarians
Bats Zap Knight Elite Barbarians Goblin Giant Sparky
Bats Zap Knight Elite Barbarians Goblin Giant Sparky
Knight Elite Barbarians Goblin Giant Sparky
Mother Witch Bats Zap Goblin Giant
Sparky Bats Knight Elite Barbarians Goblin Giant
Knight Elite Barbarians Goblin Giant Sparky
Zap Bats Knight Elite Barbarians Sparky
Goblin Giant Sparky
Bats Knight Elite Barbarians Sparky
Zap Elite Barbarians Goblin Giant
Elite Barbarians Knight Goblin Giant Sparky
Sparky
Elite Barbarians Sparky Bats Zap Knight Goblin Giant
Bats Zap Elite Barbarians Mother Witch Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Sparky
Zap
Goblin Giant Sparky
Knight Sparky
Zap Sparky
Mother Witch Bats Zap Goblin Giant
Sparky
Zap
Zap
Bats Elite Barbarians Sparky
Zap Knight Sparky
Zap
Knight Elite Barbarians Sparky
Zap Elite Barbarians Sparky
Zap Sparky
Sparky
Sparky
Bats Sparky
Zap Sparky
Zap Mother Witch
Sparky
Sparky
Zap
Zap Mother Witch Sparky
Zap Sparky
Zap Sparky
Zap Sparky
Elite Barbarians Bats Zap Mother Witch Sparky
Zap Bats
Elite Barbarians Sparky
Zap Sparky
Zap Sparky
Sparky
Sparky
Zap Bats
Zap
Knight Sparky
Zap
Zap Sparky
Elite Barbarians Sparky
Zap Bats Elite Barbarians Sparky
Bats Zap
Zap Goblin Giant Sparky

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