My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Bats Princess Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Lumberjack Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Ice Spirit Princess Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Lumberjack Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Graveyard
Giant Snowball
Skeletons Bats Princess Lumberjack Graveyard
Zap
Skeletons Bats Princess Graveyard
Barbarian Barrel
Skeletons Electro Spirit Ice Spirit Princess Lumberjack Graveyard
The Log
Skeletons Electro Spirit Ice Spirit Princess Lumberjack Graveyard
Earthquake
Skeletons Graveyard
Arrows
Skeletons Electro Spirit Ice Spirit Bats Princess Graveyard
Royal Delivery
Skeletons Electro Spirit Ice Spirit Bats Princess Lumberjack Graveyard
Fireball
Princess Lumberjack
Poison
Bats Princess Graveyard
Lightning
Lumberjack
Rocket

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Ice Spirit Poison Princess

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Ice Spirit Poison Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Ice Spirit Bats Poison Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Electro Spirit Ice Spirit Bats Princess Poison Lumberjack Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

5 Skeletons Electro Spirit Ice Spirit Bats

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Electro Spirit
Lumberjack
Ice Spirit
Bats Princess Lumberjack Graveyard
Bats
Ice Spirit Lumberjack Graveyard
Poison
Graveyard
Princess
Ice Spirit
Lumberjack
Electro Spirit Ice Spirit Bats Graveyard
Graveyard
Poison Ice Spirit Bats Lumberjack

Defense Synergies 0 12

Skeletons
Electro Spirit Ice Spirit Bats Poison Princess Lumberjack
Electro Spirit
Skeletons Lumberjack
Ice Spirit
Skeletons Bats Poison Princess Lumberjack
Bats
Skeletons Ice Spirit Lumberjack
Poison
Skeletons Ice Spirit
Princess
Skeletons Ice Spirit
Lumberjack
Skeletons Electro Spirit Ice Spirit Bats
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lumberjack Skeletons Ice Spirit Bats
Lumberjack Skeletons Bats
Lumberjack Skeletons Bats
Poison Princess Lumberjack
Skeletons Electro Spirit Bats Lumberjack
Bats Electro Spirit Ice Spirit Poison Princess
Electro Spirit Poison
Skeletons Princess Lumberjack
Skeletons Ice Spirit Lumberjack
Bats Poison Skeletons Electro Spirit Princess Lumberjack
Bats Poison Princess
Lumberjack Skeletons Ice Spirit Bats
Electro Spirit Ice Spirit Bats Poison Princess Lumberjack
Lumberjack
Ice Spirit Lumberjack
Skeletons Bats Poison Lumberjack
Ice Spirit Electro Spirit Bats Lumberjack
Poison Electro Spirit Ice Spirit Bats Princess Lumberjack
Lumberjack
Electro Spirit Bats Poison Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Skeletons
Poison Lumberjack
Lumberjack Skeletons Ice Spirit Bats
Lumberjack Bats
Skeletons Lumberjack
Poison Skeletons Electro Spirit Ice Spirit Bats Princess
Skeletons Bats Lumberjack
Lumberjack
Skeletons Electro Spirit Ice Spirit Bats Poison
Skeletons
Bats Lumberjack
Poison
Skeletons Lumberjack
Princess
Skeletons Electro Spirit Ice Spirit Bats Poison Lumberjack
Bats Poison Electro Spirit Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Princess
Poison Princess
Poison
Poison
Poison
Poison Electro Spirit Ice Spirit Bats Princess
Poison Princess
Poison Ice Spirit Princess
Poison
Bats Poison Lumberjack
Poison Princess
Poison Princess
Poison Princess
Poison Princess
Princess Poison
Poison Princess
Poison Princess
Poison
Bats
Poison Princess
Poison Princess
Poison
Poison Princess
Poison
Poison Electro Spirit Ice Spirit Princess
Poison Princess
Poison Princess
Poison
Poison Bats Princess
Electro Spirit Ice Spirit Bats Poison
Poison
Electro Spirit Ice Spirit Poison Princess
Poison Princess
Electro Spirit Ice Spirit Bats Princess
Poison Princess
Poison Princess Lumberjack
Poison Princess
Poison
Electro Spirit Ice Spirit Bats Poison Princess
Bats Poison Princess
Poison Princess

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