My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Good
Versatility
Good
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minions

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Royal Recruits Tombstone

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Goblin Barrel Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Royal Recruits Heal Spirit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Minions Royal Recruits Goblin Barrel Miner
Giant Snowball
Spear Goblins Minions Royal Recruits Tombstone Goblin Barrel Miner
Zap
Spear Goblins Minions Tombstone Goblin Barrel
Barbarian Barrel
Spear Goblins Royal Recruits Heal Spirit Tombstone Goblin Barrel
The Log
Spear Goblins Royal Recruits Heal Spirit Tombstone Goblin Barrel
Earthquake
Spear Goblins Tombstone Goblin Barrel
Arrows
Spear Goblins Minions Royal Recruits Heal Spirit Tombstone Goblin Barrel
Royal Delivery
Spear Goblins Minions Royal Recruits Heal Spirit Goblin Barrel Miner
Fireball
Minions Tombstone Goblin Barrel
Poison
Spear Goblins Minions Royal Recruits Tombstone
Lightning
Tombstone
Rocket

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Royal Recruits Heal Spirit Tombstone Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Heal Spirit Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Spear Goblins Giant Snowball Minions Tombstone Goblin Barrel Miner Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Heal Spirit Spear Goblins Giant Snowball Minions

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Goblin Barrel Miner Giant Snowball Royal Recruits Heal Spirit
Giant Snowball
Spear Goblins Goblin Barrel Miner
Minions
Miner Royal Recruits Heal Spirit
Royal Recruits
Spear Goblins Minions Heal Spirit
Heal Spirit
Spear Goblins Minions Royal Recruits
Tombstone
Goblin Barrel
Spear Goblins Giant Snowball Miner
Miner
Spear Goblins Minions Giant Snowball Goblin Barrel

Defense Synergies 0 9

Spear Goblins
Giant Snowball Minions Tombstone
Giant Snowball
Spear Goblins Minions Royal Recruits Miner
Minions
Spear Goblins Giant Snowball Royal Recruits Tombstone
Royal Recruits
Giant Snowball Minions Tombstone
Heal Spirit
Tombstone
Spear Goblins Minions Royal Recruits
Goblin Barrel
Miner
Giant Snowball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Minions Royal Recruits Tombstone
Minions Royal Recruits Tombstone
Giant Snowball Minions Royal Recruits Tombstone
Royal Recruits Minions Tombstone
Royal Recruits Tombstone
Spear Goblins Giant Snowball Minions
Giant Snowball Minions Spear Goblins Tombstone
Royal Recruits
Minions Royal Recruits Tombstone
Spear Goblins Giant Snowball Royal Recruits Miner
Minions Spear Goblins Giant Snowball Royal Recruits Tombstone
Minions Spear Goblins Giant Snowball
Royal Recruits Tombstone Giant Snowball Minions
Giant Snowball Minions Royal Recruits Tombstone
Royal Recruits Tombstone
Giant Snowball Royal Recruits
Minions Royal Recruits Tombstone
Tombstone Spear Goblins Giant Snowball Minions Royal Recruits
Giant Snowball Spear Goblins Minions Royal Recruits Tombstone
Royal Recruits
Royal Recruits Spear Goblins Giant Snowball Minions

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Spear Goblins Giant Snowball Tombstone
Giant Snowball Miner
Royal Recruits Tombstone Spear Goblins Minions
Royal Recruits
Royal Recruits Tombstone
Giant Snowball Minions
Royal Recruits Spear Goblins Minions Tombstone
Royal Recruits
Royal Recruits Spear Goblins Giant Snowball Minions Tombstone
Royal Recruits Tombstone
Minions Royal Recruits Tombstone
Royal Recruits Giant Snowball
Royal Recruits Tombstone
Royal Recruits
Royal Recruits Tombstone Spear Goblins Minions
Minions Giant Snowball Royal Recruits

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Recruits
Giant Snowball Miner
Miner
Royal Recruits
Giant Snowball
Spear Goblins Giant Snowball Minions
Giant Snowball
Miner Giant Snowball
Giant Snowball Minions
Miner Royal Recruits
Giant Snowball
Giant Snowball Miner
Minions
Giant Snowball
Spear Goblins Giant Snowball
Royal Recruits
Giant Snowball
Minions
Giant Snowball
Giant Snowball Miner
Minions
Giant Snowball
Giant Snowball Royal Recruits
Giant Snowball
Miner Giant Snowball
Giant Snowball Miner
Miner
Giant Snowball
Giant Snowball Minions
Giant Snowball
Giant Snowball Miner
Giant Snowball
Giant Snowball
Spear Goblins Minions Royal Recruits Tombstone
Giant Snowball
Miner
Giant Snowball
Giant Snowball
Royal Recruits
Giant Snowball Minions Royal Recruits
Giant Snowball
Giant Snowball Royal Recruits Miner

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