My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Mega Minion Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Valkyrie Giant Electro Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Giant Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Giant Inferno Dragon Graveyard
Giant Snowball
Goblin Gang Mega Minion Inferno Dragon Graveyard
Zap
Goblin Gang Inferno Dragon Graveyard
Barbarian Barrel
Goblin Gang Valkyrie Electro Wizard Graveyard
The Log
Goblin Gang Graveyard
Earthquake
Goblin Gang Graveyard
Arrows
Goblin Gang Graveyard
Royal Delivery
Goblin Gang Mega Minion Valkyrie Electro Wizard Inferno Dragon Graveyard
Fireball
Goblin Gang Mega Minion Electro Wizard Inferno Dragon
Poison
Goblin Gang Mega Minion Electro Wizard Graveyard
Lightning
Mega Minion Valkyrie Electro Wizard Inferno Dragon
Rocket
Valkyrie Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Poison

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Valkyrie Poison Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Mega Minion Valkyrie Poison Electro Wizard Inferno Dragon Giant Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Goblin Gang Mega Minion Valkyrie Poison

Attack Synergies 6 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Valkyrie Giant
Mega Minion
Giant Valkyrie Poison Graveyard
Valkyrie
Graveyard Goblin Gang Mega Minion Giant Electro Wizard
Giant
Mega Minion Poison Graveyard Goblin Gang Valkyrie Electro Wizard
Poison
Giant Graveyard Mega Minion
Electro Wizard
Graveyard Valkyrie Giant
Inferno Dragon
Graveyard
Valkyrie Giant Poison Electro Wizard Mega Minion

Defense Synergies 0 8

Goblin Gang
Valkyrie Electro Wizard Inferno Dragon
Mega Minion
Valkyrie Electro Wizard
Valkyrie
Goblin Gang Mega Minion Electro Wizard
Giant
Poison
Electro Wizard
Electro Wizard
Goblin Gang Mega Minion Valkyrie Poison Inferno Dragon
Inferno Dragon
Goblin Gang Electro Wizard
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Valkyrie Electro Wizard
Inferno Dragon Goblin Gang Mega Minion Valkyrie Electro Wizard
Goblin Gang Mega Minion Valkyrie Electro Wizard Inferno Dragon
Inferno Dragon Goblin Gang Mega Minion Valkyrie Electro Wizard
Valkyrie Poison
Goblin Gang Mega Minion Valkyrie Electro Wizard
Mega Minion Electro Wizard Inferno Dragon Goblin Gang Poison
Valkyrie Poison Electro Wizard
Inferno Dragon Goblin Gang
Goblin Gang Valkyrie Electro Wizard
Goblin Gang Valkyrie Poison Electro Wizard Mega Minion
Mega Minion Inferno Dragon Goblin Gang Poison Electro Wizard
Goblin Gang Valkyrie Electro Wizard
Valkyrie Goblin Gang Mega Minion Poison Electro Wizard
Inferno Dragon Goblin Gang Electro Wizard
Goblin Gang Electro Wizard Inferno Dragon
Goblin Gang Valkyrie Poison Electro Wizard
Goblin Gang Mega Minion Valkyrie Electro Wizard
Valkyrie Poison Mega Minion Electro Wizard Inferno Dragon
Electro Wizard Inferno Dragon
Goblin Gang Valkyrie Poison Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Electro Wizard
Poison Electro Wizard Goblin Gang Mega Minion Valkyrie Inferno Dragon
Goblin Gang Valkyrie Electro Wizard
Goblin Gang Valkyrie Electro Wizard
Goblin Gang Valkyrie Inferno Dragon
Poison Goblin Gang Electro Wizard
Goblin Gang Mega Minion Valkyrie Electro Wizard
Valkyrie Inferno Dragon
Electro Wizard Mega Minion Valkyrie Poison Inferno Dragon
Goblin Gang Mega Minion Inferno Dragon
Inferno Dragon Mega Minion Valkyrie
Valkyrie Poison Electro Wizard
Goblin Gang Valkyrie
Valkyrie
Goblin Gang Electro Wizard Mega Minion Valkyrie Poison Inferno Dragon
Valkyrie Poison Mega Minion Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Valkyrie
Poison Electro Wizard
Poison
Valkyrie Poison
Poison Valkyrie
Poison Mega Minion
Poison
Poison
Poison
Goblin Gang Poison Electro Wizard
Poison Valkyrie Electro Wizard
Poison
Poison
Poison
Poison
Poison
Poison
Poison
Mega Minion Poison Electro Wizard
Valkyrie Poison
Poison
Poison
Poison
Poison Valkyrie
Mega Minion Inferno Dragon
Poison Electro Wizard
Poison
Poison
Poison Electro Wizard
Electro Wizard Mega Minion Poison
Mega Minion
Poison
Poison Electro Wizard
Poison
Electro Wizard Goblin Gang
Poison Mega Minion Electro Wizard
Poison Goblin Gang Mega Minion Valkyrie Electro Wizard
Poison
Poison
Mega Minion
Goblin Gang Poison Electro Wizard
Poison Electro Wizard
Poison Electro Wizard

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