My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Goblin Gang Dart Goblin Zappies Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Royal Recruits Zappies Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Recruits

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Goblin Gang Royal Recruits Dart Goblin

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Gang Royal Recruits
Giant Snowball
Spear Goblins Goblin Gang Royal Recruits Dart Goblin Zappies
Zap
Spear Goblins Goblin Gang Dart Goblin Zappies
Barbarian Barrel
Spear Goblins Goblin Gang Royal Recruits Dart Goblin Zappies Electro Wizard
The Log
Spear Goblins Goblin Gang Royal Recruits Dart Goblin Zappies
Earthquake
Spear Goblins Goblin Gang Zappies
Arrows
Spear Goblins Goblin Gang Royal Recruits Dart Goblin Zappies
Royal Delivery
Spear Goblins Goblin Gang Royal Recruits Dart Goblin Zappies Electro Wizard
Fireball
Goblin Gang Dart Goblin Zappies Electro Wizard
Poison
Spear Goblins Goblin Gang Royal Recruits Dart Goblin Zappies Electro Wizard
Lightning
Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Royal Recruits Rocket

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Spear Goblins Goblin Gang Dart Goblin Zappies Electro Wizard Rocket Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Spear Goblins Goblin Gang Dart Goblin

Attack Synergies 0 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Goblin Gang Royal Recruits Dart Goblin Zappies
Goblin Gang
Spear Goblins Royal Recruits Dart Goblin Mirror
Royal Recruits
Spear Goblins Goblin Gang Dart Goblin Zappies Electro Wizard
Dart Goblin
Spear Goblins Goblin Gang Royal Recruits Mirror
Zappies
Spear Goblins Royal Recruits
Rocket
Mirror
Mirror
Goblin Gang Dart Goblin Rocket
Electro Wizard
Royal Recruits

Defense Synergies 0 16

Spear Goblins
Goblin Gang Dart Goblin Zappies Electro Wizard
Goblin Gang
Spear Goblins Royal Recruits Dart Goblin Zappies Mirror Electro Wizard
Royal Recruits
Goblin Gang Dart Goblin
Dart Goblin
Spear Goblins Goblin Gang Royal Recruits Zappies Mirror Electro Wizard
Zappies
Spear Goblins Goblin Gang Dart Goblin Mirror Electro Wizard
Rocket
Mirror
Goblin Gang Dart Goblin Zappies Electro Wizard
Electro Wizard
Spear Goblins Goblin Gang Dart Goblin Zappies Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Spear Goblins Royal Recruits Dart Goblin Zappies Electro Wizard
Goblin Gang Royal Recruits Dart Goblin Zappies Electro Wizard
Goblin Gang Rocket Royal Recruits Dart Goblin Zappies Electro Wizard
Royal Recruits Goblin Gang Dart Goblin Zappies Electro Wizard
Royal Recruits Rocket
Goblin Gang Spear Goblins Dart Goblin Zappies Electro Wizard
Dart Goblin Rocket Electro Wizard Spear Goblins Goblin Gang Zappies
Rocket Royal Recruits Dart Goblin Electro Wizard
Zappies Goblin Gang Royal Recruits
Goblin Gang Spear Goblins Royal Recruits Dart Goblin Zappies Electro Wizard
Goblin Gang Dart Goblin Electro Wizard Spear Goblins Royal Recruits Zappies
Spear Goblins Goblin Gang Dart Goblin Zappies Electro Wizard
Royal Recruits Goblin Gang Zappies Rocket Electro Wizard
Rocket Goblin Gang Royal Recruits Dart Goblin Zappies Electro Wizard
Royal Recruits Goblin Gang Zappies Electro Wizard
Rocket Goblin Gang Royal Recruits Zappies Electro Wizard
Goblin Gang Royal Recruits Zappies Electro Wizard
Spear Goblins Goblin Gang Royal Recruits Dart Goblin Zappies Electro Wizard
Spear Goblins Royal Recruits Dart Goblin Zappies Electro Wizard
Royal Recruits Dart Goblin Zappies Electro Wizard
Goblin Gang Royal Recruits Spear Goblins Dart Goblin Zappies Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Royal Recruits Spear Goblins Zappies Electro Wizard
Electro Wizard Goblin Gang Rocket
Goblin Gang Royal Recruits Zappies Spear Goblins Rocket Electro Wizard
Goblin Gang Royal Recruits Rocket Zappies Electro Wizard
Royal Recruits Goblin Gang Zappies
Rocket Goblin Gang Dart Goblin Zappies Electro Wizard
Goblin Gang Royal Recruits Rocket Spear Goblins Dart Goblin Zappies Electro Wizard
Royal Recruits Zappies
Royal Recruits Rocket Electro Wizard Spear Goblins Zappies
Royal Recruits Goblin Gang Dart Goblin Zappies
Royal Recruits Dart Goblin Zappies
Royal Recruits Rocket Electro Wizard
Royal Recruits Rocket Goblin Gang Zappies
Royal Recruits Dart Goblin Zappies
Goblin Gang Royal Recruits Zappies Electro Wizard Spear Goblins Dart Goblin Rocket
Royal Recruits Dart Goblin Zappies Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Recruits Dart Goblin Rocket
Dart Goblin Electro Wizard
Rocket Dart Goblin
Royal Recruits Dart Goblin Rocket
Rocket
Spear Goblins Dart Goblin Rocket
Dart Goblin
Dart Goblin
Dart Goblin
Rocket Goblin Gang Electro Wizard
Rocket Royal Recruits Dart Goblin Electro Wizard
Dart Goblin Rocket
Rocket Dart Goblin
Dart Goblin Rocket
Dart Goblin
Rocket Spear Goblins Dart Goblin
Royal Recruits Dart Goblin Rocket
Rocket
Rocket
Rocket Dart Goblin Electro Wizard
Rocket Dart Goblin
Rocket
Rocket
Rocket
Rocket Royal Recruits
Dart Goblin Electro Wizard
Rocket Dart Goblin
Dart Goblin Electro Wizard
Rocket Electro Wizard Dart Goblin Zappies
Dart Goblin Rocket
Rocket Zappies Electro Wizard
Rocket
Electro Wizard Spear Goblins Goblin Gang Royal Recruits Dart Goblin Zappies Rocket
Rocket Dart Goblin Zappies Electro Wizard
Goblin Gang Dart Goblin Rocket Electro Wizard
Dart Goblin
Rocket
Royal Recruits Dart Goblin
Goblin Gang Royal Recruits Dart Goblin Zappies Rocket Electro Wizard
Dart Goblin Zappies Rocket Electro Wizard
Royal Recruits Dart Goblin Rocket Electro Wizard

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