My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Witch Princess Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Witch Princess Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Miner
Giant Snowball
Bats Witch Miner Princess
Zap
Bats Witch Princess
Barbarian Barrel
Witch Princess Electro Wizard
The Log
Witch Princess
Earthquake
Witch
Arrows
Bats Witch Princess
Royal Delivery
Bats Witch Miner Princess Electro Wizard
Fireball
Witch Princess Electro Wizard
Poison
Bats Witch Princess Electro Wizard
Lightning
Witch Electro Wizard
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Poison Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Poison Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Poison Miner Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Miner Princess Poison Electro Wizard Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Miner Princess

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Miner Mega Knight Zap
Zap
Miner Electro Wizard Bats Poison Witch Princess Mega Knight
Poison
Miner Zap Mega Knight
Witch
Zap Miner Mega Knight
Miner
Bats Zap Poison Witch Electro Wizard Mega Knight
Princess
Zap Mega Knight
Electro Wizard
Zap Miner Mega Knight
Mega Knight
Bats Zap Poison Witch Miner Princess Electro Wizard

Defense Synergies 2 14

Bats
Zap Electro Wizard Mega Knight
Zap
Electro Wizard Mega Knight Bats Poison Witch Miner Princess
Poison
Zap Electro Wizard Mega Knight
Witch
Zap Electro Wizard Mega Knight
Miner
Zap Mega Knight
Princess
Zap Mega Knight
Electro Wizard
Zap Bats Poison Witch Mega Knight
Mega Knight
Zap Bats Poison Witch Miner Princess Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Electro Wizard
Bats Zap Witch Electro Wizard Mega Knight
Witch Mega Knight Bats Electro Wizard
Witch Bats Electro Wizard Mega Knight
Poison Princess Mega Knight
Bats Zap Electro Wizard Mega Knight
Bats Electro Wizard Zap Poison Witch Princess
Zap Poison Electro Wizard Mega Knight
Witch Princess
Miner Electro Wizard Mega Knight
Bats Poison Witch Electro Wizard Zap Princess Mega Knight
Bats Zap Poison Witch Princess Electro Wizard
Mega Knight Bats Zap Witch Electro Wizard
Mega Knight Bats Zap Poison Witch Princess Electro Wizard
Electro Wizard Mega Knight
Zap Electro Wizard Mega Knight
Mega Knight Bats Poison Witch Electro Wizard
Mega Knight Bats Zap Witch Electro Wizard
Zap Poison Witch Bats Princess Electro Wizard Mega Knight
Electro Wizard
Mega Knight Bats Poison Witch Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap Witch Electro Wizard
Poison Electro Wizard Zap Miner Mega Knight
Mega Knight Bats Zap Witch Electro Wizard
Mega Knight Bats Zap Electro Wizard
Witch Mega Knight
Poison Bats Zap Witch Princess Electro Wizard
Bats Witch Electro Wizard
Mega Knight
Zap Electro Wizard Mega Knight Bats Poison Witch
Witch
Mega Knight Bats Witch
Mega Knight Zap Poison Electro Wizard
Mega Knight Witch
Witch Princess Mega Knight
Witch Electro Wizard Bats Zap Poison
Bats Poison Mega Knight Zap Witch Princess Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Princess
Poison Zap Miner Princess Electro Wizard
Poison Miner
Poison
Poison Zap Mega Knight
Poison Bats Zap Witch Princess
Poison Witch Princess
Poison Zap Princess
Poison Miner Zap
Bats Poison Electro Wizard
Poison Miner Zap Princess Electro Wizard
Poison Zap Princess
Poison Miner Princess
Poison Princess
Princess Zap Poison
Zap Poison Witch Princess
Poison Princess Mega Knight
Poison
Bats
Zap Poison Princess Electro Wizard Mega Knight
Zap Poison Witch Miner Princess Mega Knight
Poison Mega Knight
Poison Princess
Zap Poison
Zap Poison Witch Princess Mega Knight
Witch
Poison Miner Zap Witch Princess Electro Wizard
Zap Poison Witch Miner Princess Mega Knight
Poison Miner Zap
Poison Bats Zap Witch Princess Electro Wizard
Zap Electro Wizard Bats Poison Witch
Poison Zap Miner Mega Knight
Zap Poison Princess Electro Wizard
Mega Knight
Poison Princess
Zap Electro Wizard Bats Witch Princess
Poison Zap Witch Princess Electro Wizard
Poison Miner Princess Electro Wizard Mega Knight
Zap Poison Princess
Zap Poison
Mega Knight
Zap Bats Poison Witch Princess Electro Wizard
Bats Zap Poison Witch Princess Electro Wizard
Poison Zap Witch Miner Princess Electro Wizard Mega Knight

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