My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Zappies Wizard Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Battle Ram Zappies Wizard Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Goblin Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Skeleton Army
Giant Snowball
Battle Ram Zappies Skeleton Army
Zap
Battle Ram Zappies Skeleton Army Goblin Giant
Barbarian Barrel
Tesla Battle Ram Zappies Wizard Skeleton Army
The Log
Battle Ram Zappies Skeleton Army
Earthquake
Tesla Zappies Skeleton Army
Arrows
Zappies Skeleton Army
Royal Delivery
Battle Ram Zappies Wizard Skeleton Army
Fireball
Tesla Battle Ram Zappies Wizard Skeleton Army
Poison
Zappies Wizard Skeleton Army
Lightning
Tesla Battle Ram Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Skeleton Army Tesla Fireball Battle Ram Zappies Wizard Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Skeleton Army Tesla Fireball

Attack Synergies 4 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Battle Ram Goblin Giant Zappies
Tesla
Fireball
Zap Goblin Giant Battle Ram
Battle Ram
Zap Fireball Zappies
Zappies
Zap Battle Ram Goblin Giant
Wizard
Goblin Giant
Skeleton Army
Goblin Giant
Zap Fireball Zappies Wizard

Defense Synergies 3 10

Zap
Fireball Goblin Giant Tesla Zappies Skeleton Army
Tesla
Zap Fireball Zappies Wizard Skeleton Army
Fireball
Zap Goblin Giant Tesla Zappies
Battle Ram
Zappies
Zap Tesla Fireball Skeleton Army
Wizard
Tesla Skeleton Army
Skeleton Army
Zap Tesla Zappies Wizard
Goblin Giant
Zap Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Fireball Zappies Wizard Goblin Giant
Skeleton Army Zap Tesla Zappies
Tesla Skeleton Army Zappies
Tesla Skeleton Army Zappies
Fireball Skeleton Army
Fireball Skeleton Army Zap Tesla Zappies
Tesla Zap Fireball Zappies Wizard
Zap Tesla Fireball Goblin Giant
Tesla Zappies Skeleton Army
Skeleton Army Tesla Zappies
Skeleton Army Zap Tesla Fireball Zappies Wizard Goblin Giant
Tesla Zap Fireball Zappies Wizard
Tesla Skeleton Army Zap Fireball Zappies Wizard
Fireball Wizard Skeleton Army Zap Tesla Zappies
Skeleton Army Tesla Zappies
Skeleton Army Zap Tesla Fireball Zappies
Tesla Wizard Fireball Zappies Skeleton Army
Tesla Fireball Zap Zappies Wizard Skeleton Army
Zap Wizard Tesla Fireball Zappies
Tesla Zappies
Wizard Skeleton Army Tesla Fireball Zappies Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Tesla Fireball Zappies
Fireball Zap Tesla Wizard
Zappies Skeleton Army Zap Goblin Giant
Skeleton Army Zap Tesla Fireball Zappies Goblin Giant
Tesla Zappies Skeleton Army Goblin Giant
Fireball Wizard Zap Tesla Zappies Goblin Giant
Skeleton Army Tesla Fireball Zappies Goblin Giant
Tesla Zappies Skeleton Army Goblin Giant
Zap Fireball Zappies Skeleton Army
Tesla Zappies Skeleton Army Goblin Giant
Tesla Zappies
Skeleton Army Zap Fireball Goblin Giant
Skeleton Army Tesla Fireball Zappies Wizard Goblin Giant
Wizard Tesla Fireball Zappies Skeleton Army
Tesla Zappies Skeleton Army Zap Fireball Goblin Giant
Zap Tesla Fireball Zappies Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap
Fireball Goblin Giant
Fireball
Fireball Wizard Zap
Fireball Wizard Zap Goblin Giant
Wizard
Fireball Zap Wizard
Fireball Zap Wizard
Fireball
Zap Fireball Wizard
Fireball Zap Wizard
Fireball
Fireball
Zap Fireball
Zap Fireball Wizard
Fireball Wizard
Fireball
Zap Fireball Wizard
Zap Fireball Wizard
Fireball
Fireball Wizard
Zap Fireball
Zap Fireball Wizard
Fireball Zap Wizard
Fireball Zap Wizard
Fireball Zap
Zap Fireball Wizard
Zap Fireball Zappies Wizard
Fireball
Zap Fireball Wizard
Zap Fireball Zappies
Fireball Wizard
Zap Fireball Zappies Skeleton Army
Fireball Zap Zappies Wizard
Fireball
Fireball Wizard
Zap Fireball Wizard
Zap Fireball
Zap Fireball Zappies
Zap Fireball Zappies
Zap Fireball Goblin Giant

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