My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minion Horde Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Royal Giant Prince Princess Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Royal Hogs Prince Princess Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Minion Horde Royal Giant Royal Hogs Prince Princess Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Minion Horde Royal Giant Royal Hogs Prince
Giant Snowball
Spear Goblins Minion Horde Royal Hogs Princess
Zap
Spear Goblins Minion Horde Royal Giant Royal Hogs Prince Princess
Barbarian Barrel
Spear Goblins Royal Hogs Princess Royal Ghost
The Log
Spear Goblins Royal Giant Royal Hogs Prince Princess
Earthquake
Spear Goblins Royal Hogs
Arrows
Spear Goblins Minion Horde Royal Hogs Princess
Royal Delivery
Spear Goblins Minion Horde Royal Hogs Prince Princess Royal Ghost
Fireball
Minion Horde Royal Hogs Princess
Poison
Spear Goblins Minion Horde Royal Hogs Princess
Lightning
Prince
Rocket
Minion Horde Royal Hogs Prince

Against air swarms

Spells and units that can counter air swarms.

Fireball Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Princess Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Prince Princess Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Princess Royal Ghost Fireball Minion Horde Royal Hogs Prince Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Spear Goblins Princess Royal Ghost Fireball

Attack Synergies 1 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Royal Giant Royal Hogs Prince Princess Royal Ghost
Minion Horde
Royal Giant Prince
Royal Giant
Fireball Spear Goblins Minion Horde Princess Royal Ghost
Fireball
Royal Giant Royal Hogs Princess
Royal Hogs
Spear Goblins Fireball Princess
Prince
Spear Goblins Minion Horde Princess Royal Ghost
Princess
Spear Goblins Royal Giant Fireball Royal Hogs Prince Royal Ghost
Royal Ghost
Spear Goblins Royal Giant Prince Princess

Defense Synergies 0 4

Spear Goblins
Prince Royal Ghost
Minion Horde
Royal Giant
Fireball
Princess
Royal Hogs
Prince
Spear Goblins
Princess
Fireball Royal Ghost
Royal Ghost
Spear Goblins Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Minion Horde Fireball
Minion Horde Prince
Minion Horde Prince
Minion Horde Prince
Fireball Prince Princess
Fireball Spear Goblins Royal Ghost
Minion Horde Spear Goblins Fireball Princess
Fireball
Minion Horde Prince Princess
Spear Goblins Minion Horde Prince Royal Ghost
Minion Horde Spear Goblins Fireball Princess Royal Ghost
Minion Horde Spear Goblins Fireball Princess
Minion Horde Prince Fireball
Fireball Minion Horde Prince Princess Royal Ghost
Minion Horde Prince
Minion Horde Fireball Prince
Minion Horde Fireball Prince
Fireball Spear Goblins Minion Horde Prince Royal Ghost
Spear Goblins Fireball Princess Royal Ghost
Prince
Royal Ghost Spear Goblins Minion Horde Fireball Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Fireball Prince Royal Ghost
Fireball Prince Royal Ghost
Spear Goblins Minion Horde Prince
Prince Minion Horde Fireball
Minion Horde Prince
Fireball Minion Horde Princess
Prince Spear Goblins Minion Horde Fireball
Minion Horde Prince
Minion Horde Spear Goblins Fireball Prince
Minion Horde
Minion Horde Prince
Fireball Prince
Prince Minion Horde Fireball
Minion Horde Fireball Princess
Spear Goblins Minion Horde Fireball Prince
Minion Horde Fireball Princess Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Minion Horde Royal Ghost
Fireball Princess Royal Ghost
Minion Horde Fireball
Fireball Prince
Fireball Minion Horde
Fireball Spear Goblins Minion Horde Princess
Minion Horde Princess
Fireball Princess
Fireball
Minion Horde Fireball Prince
Minion Horde Fireball Prince Princess
Fireball Princess
Fireball Princess
Minion Horde Fireball Princess
Princess Fireball Prince
Spear Goblins Minion Horde Fireball Princess
Minion Horde Fireball Princess
Fireball
Minion Horde
Fireball Prince Princess
Fireball Princess
Minion Horde Fireball Prince
Fireball Princess
Prince
Minion Horde Fireball
Fireball Princess
Minion Horde
Fireball Princess Royal Ghost
Fireball Prince Princess
Fireball
Minion Horde Fireball Princess
Minion Horde Fireball
Minion Horde Fireball
Minion Horde Fireball
Minion Horde Fireball Princess
Minion Horde Prince
Fireball Princess
Minion Horde Spear Goblins Fireball Prince Princess
Fireball Princess
Fireball
Fireball Minion Horde Prince Princess
Fireball Princess
Fireball
Minion Horde Prince
Minion Horde Fireball Princess
Fireball Princess
Fireball Prince Princess Royal Ghost

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