My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang Tesla Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Archers Tesla Hunter P.E.K.K.A Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblin Gang P.E.K.K.A Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang
Giant Snowball
Archers Goblin Gang
Zap
Archers Goblin Gang
Barbarian Barrel
Ice Spirit Archers Goblin Gang Tesla Hunter Royal Ghost
The Log
Ice Spirit Archers Goblin Gang Hunter
Earthquake
Archers Goblin Gang Tesla
Arrows
Ice Spirit Archers Goblin Gang
Royal Delivery
Ice Spirit Archers Goblin Gang Hunter P.E.K.K.A Royal Ghost
Fireball
Archers Goblin Gang Tesla Hunter
Poison
Archers Goblin Gang Hunter
Lightning
Tesla Hunter
Rocket
Hunter

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Hunter Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit P.E.K.K.A Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Archers Goblin Gang Royal Ghost Tesla Hunter Lightning P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit Archers Goblin Gang Royal Ghost

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
P.E.K.K.A Archers Hunter Royal Ghost
Archers
Ice Spirit P.E.K.K.A Royal Ghost
Goblin Gang
P.E.K.K.A Royal Ghost
Tesla
Hunter
Ice Spirit P.E.K.K.A
Lightning
P.E.K.K.A
Ice Spirit Archers Goblin Gang Hunter
Royal Ghost
Ice Spirit Archers Goblin Gang

Defense Synergies 2 10

Ice Spirit
Goblin Gang Archers Tesla Hunter P.E.K.K.A Royal Ghost
Archers
Ice Spirit Goblin Gang Tesla P.E.K.K.A
Goblin Gang
Ice Spirit Tesla Archers P.E.K.K.A
Tesla
Goblin Gang Ice Spirit Archers
Hunter
Ice Spirit P.E.K.K.A
Lightning
P.E.K.K.A
Ice Spirit Archers Goblin Gang Hunter
Royal Ghost
Ice Spirit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Tesla
Hunter P.E.K.K.A Ice Spirit Goblin Gang Tesla
Goblin Gang Tesla Hunter P.E.K.K.A Archers Lightning
Tesla Hunter P.E.K.K.A Goblin Gang
Lightning P.E.K.K.A
Goblin Gang Archers Tesla Hunter Royal Ghost
Tesla Hunter Lightning Ice Spirit Archers Goblin Gang
Lightning Tesla P.E.K.K.A
Tesla Hunter P.E.K.K.A Goblin Gang
Goblin Gang Ice Spirit Archers Tesla Hunter Royal Ghost
Archers Goblin Gang Tesla Hunter Royal Ghost
Tesla Hunter Archers Goblin Gang
Tesla Hunter P.E.K.K.A Ice Spirit Goblin Gang Lightning
Ice Spirit Goblin Gang Tesla Hunter P.E.K.K.A Royal Ghost
P.E.K.K.A Goblin Gang Tesla Hunter
Ice Spirit Goblin Gang Tesla Hunter Lightning P.E.K.K.A
Tesla Goblin Gang Hunter P.E.K.K.A
Ice Spirit Tesla Archers Goblin Gang Hunter Royal Ghost
Hunter Ice Spirit Archers Tesla Royal Ghost
P.E.K.K.A Tesla Hunter
Goblin Gang Royal Ghost Archers Tesla Hunter P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Archers Tesla P.E.K.K.A Royal Ghost
Archers Goblin Gang Tesla Hunter Lightning Royal Ghost
Goblin Gang P.E.K.K.A Ice Spirit Hunter Lightning
Goblin Gang Hunter Lightning P.E.K.K.A Tesla
P.E.K.K.A Goblin Gang Tesla Hunter
Ice Spirit Archers Goblin Gang Tesla Hunter
Goblin Gang P.E.K.K.A Archers Tesla Hunter Lightning
P.E.K.K.A Tesla Hunter
Lightning P.E.K.K.A Ice Spirit
P.E.K.K.A Goblin Gang Tesla
P.E.K.K.A Tesla Hunter
Lightning P.E.K.K.A
Lightning P.E.K.K.A Goblin Gang Tesla Hunter
Archers Tesla
Goblin Gang Tesla Ice Spirit Archers Hunter Lightning P.E.K.K.A
Archers Tesla Hunter P.E.K.K.A Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Royal Ghost
Royal Ghost
Lightning
Lightning
Ice Spirit Hunter
Archers
Ice Spirit Hunter Lightning
Lightning
Lightning Goblin Gang
Lightning
Lightning Archers
Lightning Hunter
Lightning
Lightning
Lightning Hunter
Lightning
Lightning
Lightning
Lightning Archers Hunter
Lightning
Lightning
Lightning
Lightning
Lightning
Ice Spirit Hunter
Hunter Lightning Royal Ghost
Lightning
Lightning
Lightning Archers Hunter
Lightning Ice Spirit
Lightning
Lightning Hunter
Lightning Ice Spirit
P.E.K.K.A
Lightning
Lightning Ice Spirit Archers Goblin Gang
Lightning Archers Hunter
Lightning Goblin Gang Hunter
Lightning
Lightning
P.E.K.K.A
Ice Spirit Goblin Gang Lightning
Lightning
Lightning Royal Ghost

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