My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Zappies Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Zappies Dark Prince Hunter Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Mortar Dark Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Skeleton Barrel Mortar Dark Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Dark Prince
Giant Snowball
Fire Spirit Skeleton Barrel Zappies
Zap
Fire Spirit Skeleton Barrel Mortar Zappies Dark Prince
Barbarian Barrel
Fire Spirit Skeleton Barrel Mortar Zappies Dark Prince Hunter
The Log
Fire Spirit Skeleton Barrel Zappies Dark Prince Hunter
Earthquake
Mortar Zappies
Arrows
Fire Spirit Skeleton Barrel Zappies
Royal Delivery
Fire Spirit Skeleton Barrel Zappies Dark Prince Hunter
Fireball
Skeleton Barrel Mortar Zappies Hunter
Poison
Skeleton Barrel Mortar Zappies Hunter
Lightning
Mortar Dark Prince Hunter
Rocket
Mortar Hunter

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Mortar Dark Prince Hunter Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Skeleton Barrel Dark Prince Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Skeleton Barrel Mortar Zappies Dark Prince Hunter Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Zap Skeleton Barrel Mortar

Attack Synergies 0 20

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Zap Skeleton Barrel Mortar Dark Prince
Zap
Fire Spirit Skeleton Barrel Mortar Zappies Dark Prince Hunter Mega Knight
Skeleton Barrel
Fire Spirit Zap Mortar Zappies Dark Prince Mega Knight
Mortar
Fire Spirit Zap Skeleton Barrel Zappies Dark Prince Hunter
Zappies
Zap Skeleton Barrel Mortar Dark Prince Mega Knight
Dark Prince
Fire Spirit Zap Skeleton Barrel Mortar Zappies
Hunter
Zap Mortar Mega Knight
Mega Knight
Zap Skeleton Barrel Zappies Hunter

Defense Synergies 1 11

Fire Spirit
Zap
Zap
Mega Knight Fire Spirit Skeleton Barrel Mortar Zappies Dark Prince Hunter
Skeleton Barrel
Zap Mega Knight
Mortar
Zap Zappies
Zappies
Zap Mortar Mega Knight
Dark Prince
Zap Hunter
Hunter
Zap Dark Prince Mega Knight
Mega Knight
Zap Skeleton Barrel Zappies Hunter

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Skeleton Barrel Mortar Zappies
Hunter Zap Mortar Zappies Dark Prince Mega Knight
Mortar Hunter Mega Knight Fire Spirit Zappies Dark Prince
Hunter Mortar Zappies Dark Prince Mega Knight
Dark Prince Mega Knight
Fire Spirit Zap Zappies Dark Prince Hunter Mega Knight
Hunter Fire Spirit Zap Mortar Zappies
Zap Skeleton Barrel Mega Knight
Zappies Hunter Mortar
Fire Spirit Zappies Dark Prince Hunter Mega Knight
Zap Zappies Dark Prince Hunter Mega Knight
Hunter Zap Zappies
Mortar Hunter Mega Knight Fire Spirit Zap Zappies Dark Prince
Fire Spirit Mega Knight Zap Mortar Zappies Dark Prince Hunter
Mortar Zappies Hunter Mega Knight
Zap Mortar Zappies Hunter Mega Knight
Mega Knight Mortar Zappies Dark Prince Hunter
Fire Spirit Mortar Mega Knight Zap Zappies Dark Prince Hunter
Zap Mortar Hunter Fire Spirit Zappies Dark Prince Mega Knight
Mortar Zappies Hunter
Dark Prince Mega Knight Fire Spirit Zappies Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap Zappies Dark Prince
Zap Skeleton Barrel Mortar Hunter Mega Knight
Zappies Mega Knight Zap Dark Prince Hunter
Dark Prince Hunter Mega Knight Zap Zappies
Zappies Dark Prince Hunter Mega Knight
Fire Spirit Zap Skeleton Barrel Zappies Hunter
Dark Prince Zappies Hunter
Mega Knight Zappies Dark Prince Hunter
Zap Mega Knight Mortar Zappies Dark Prince
Zappies
Mega Knight Zappies Dark Prince Hunter
Mega Knight Zap Dark Prince
Dark Prince Mega Knight Zappies Hunter
Zappies Mega Knight
Zappies Zap Mortar Dark Prince Hunter
Mega Knight Zap Zappies Dark Prince Hunter

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Mortar
Mortar Zap Skeleton Barrel
Skeleton Barrel
Skeleton Barrel Dark Prince
Fire Spirit Zap Mortar Dark Prince Mega Knight
Fire Spirit Zap Skeleton Barrel Hunter
Fire Spirit Mortar
Fire Spirit Zap Skeleton Barrel Hunter
Zap Skeleton Barrel Mortar
Fire Spirit
Zap Skeleton Barrel Mortar Dark Prince
Fire Spirit Zap
Fire Spirit Skeleton Barrel Mortar Hunter
Skeleton Barrel Mortar
Zap Skeleton Barrel Mortar
Zap Skeleton Barrel Mortar Hunter
Skeleton Barrel Mortar Mega Knight
Mortar
Fire Spirit Zap Skeleton Barrel Mortar Dark Prince Hunter Mega Knight
Fire Spirit Zap Skeleton Barrel Mortar Mega Knight
Mega Knight
Zap Skeleton Barrel Mortar
Zap Fire Spirit Mortar Dark Prince Hunter Mega Knight
Mortar Zap Skeleton Barrel Hunter
Zap Skeleton Barrel Mortar Mega Knight
Zap Skeleton Barrel Mortar
Fire Spirit Zap Hunter
Zap Skeleton Barrel Zappies
Zap Mortar Hunter Mega Knight
Zap Zappies
Mega Knight
Zap Skeleton Barrel Fire Spirit Zappies Dark Prince
Fire Spirit Zap Zappies Hunter
Dark Prince Hunter Mega Knight
Zap Skeleton Barrel Mortar
Zap
Dark Prince Mega Knight
Zap Zappies
Zap Zappies
Zap Skeleton Barrel Mortar Dark Prince Mega Knight

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