My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Zappies Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Tombstone Flying Machine Zappies Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Flying Machine Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Skeleton Army Giant Skeleton
Giant Snowball
Tombstone Flying Machine Zappies Skeleton Army
Zap
Royal Giant Tombstone Flying Machine Zappies Inferno Tower Skeleton Army
Barbarian Barrel
Tombstone Zappies Inferno Tower Skeleton Army Giant Skeleton
The Log
Royal Giant Tombstone Zappies Skeleton Army Giant Skeleton
Earthquake
Tombstone Zappies Inferno Tower Skeleton Army
Arrows
Tombstone Flying Machine Zappies Skeleton Army
Royal Delivery
Flying Machine Zappies Skeleton Army Giant Skeleton
Fireball
Tombstone Flying Machine Zappies Inferno Tower Skeleton Army
Poison
Tombstone Flying Machine Zappies Inferno Tower Skeleton Army
Lightning
Tombstone Inferno Tower
Rocket
Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Inferno Tower Skeleton Army Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Tombstone Skeleton Army Flying Machine Zappies Inferno Tower Royal Giant Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Tombstone Skeleton Army Flying Machine

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Royal Giant Flying Machine Zappies Giant Skeleton
Royal Giant
Zap Flying Machine Zappies Giant Skeleton
Tombstone
Flying Machine
Zap Royal Giant Zappies Giant Skeleton
Zappies
Zap Royal Giant Flying Machine Giant Skeleton
Inferno Tower
Skeleton Army
Giant Skeleton
Zap Royal Giant Flying Machine Zappies

Defense Synergies 1 15

Zap
Tombstone Flying Machine Zappies Inferno Tower Skeleton Army Giant Skeleton
Royal Giant
Tombstone
Zap Flying Machine Zappies
Flying Machine
Zap Tombstone Zappies Inferno Tower Skeleton Army Giant Skeleton
Zappies
Zap Tombstone Flying Machine Skeleton Army Giant Skeleton
Inferno Tower
Skeleton Army Zap Flying Machine
Skeleton Army
Inferno Tower Zap Flying Machine Zappies Giant Skeleton
Giant Skeleton
Zap Flying Machine Zappies Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tombstone Flying Machine Zappies Inferno Tower
Inferno Tower Skeleton Army Zap Tombstone Flying Machine Zappies
Inferno Tower Skeleton Army Tombstone Zappies Giant Skeleton
Inferno Tower Skeleton Army Tombstone Zappies
Tombstone Skeleton Army Giant Skeleton
Skeleton Army Zap Flying Machine Zappies
Inferno Tower Zap Tombstone Flying Machine Zappies
Zap Flying Machine Inferno Tower Giant Skeleton
Zappies Inferno Tower Tombstone Skeleton Army
Skeleton Army Zappies Inferno Tower Giant Skeleton
Skeleton Army Zap Tombstone Flying Machine Zappies Giant Skeleton
Inferno Tower Zap Flying Machine Zappies
Tombstone Inferno Tower Skeleton Army Zap Flying Machine Zappies Giant Skeleton
Skeleton Army Zap Tombstone Zappies
Inferno Tower Skeleton Army Tombstone Zappies
Inferno Tower Skeleton Army Zap Zappies
Tombstone Zappies Inferno Tower Skeleton Army
Tombstone Zap Flying Machine Zappies Skeleton Army
Zap Tombstone Flying Machine Zappies Giant Skeleton
Zappies Inferno Tower
Skeleton Army Flying Machine Zappies Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Tombstone Zappies Inferno Tower Giant Skeleton
Zap Flying Machine
Tombstone Zappies Skeleton Army Giant Skeleton Zap Inferno Tower
Skeleton Army Giant Skeleton Zap Zappies Inferno Tower
Inferno Tower Giant Skeleton Tombstone Zappies Skeleton Army
Zap Flying Machine Zappies
Skeleton Army Tombstone Flying Machine Zappies Inferno Tower Giant Skeleton
Inferno Tower Giant Skeleton Zappies Skeleton Army
Zap Giant Skeleton Tombstone Flying Machine Zappies Inferno Tower Skeleton Army
Inferno Tower Tombstone Zappies Skeleton Army
Tombstone Flying Machine Zappies Inferno Tower Giant Skeleton
Skeleton Army Zap Giant Skeleton
Skeleton Army Giant Skeleton Tombstone Zappies Inferno Tower
Flying Machine Zappies Skeleton Army
Tombstone Zappies Inferno Tower Skeleton Army Zap Flying Machine Giant Skeleton
Zap Flying Machine Zappies Inferno Tower Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Flying Machine Giant Skeleton
Zap Flying Machine
Flying Machine Giant Skeleton
Flying Machine Giant Skeleton
Zap
Zap Flying Machine
Flying Machine
Zap Flying Machine
Zap Flying Machine
Zap Flying Machine
Zap Flying Machine
Flying Machine
Flying Machine
Zap Flying Machine
Zap Flying Machine
Flying Machine
Zap Flying Machine
Zap Flying Machine
Giant Skeleton
Zap Flying Machine
Zap
Zap Flying Machine
Zap Flying Machine
Zap
Zap Flying Machine
Zap Flying Machine Zappies
Zap
Zap Zappies
Giant Skeleton
Zap Tombstone Flying Machine Zappies Skeleton Army
Zap Flying Machine Zappies
Flying Machine
Zap Flying Machine
Zap Giant Skeleton
Flying Machine
Zap Flying Machine Zappies Giant Skeleton
Zap Flying Machine Zappies
Zap Flying Machine Giant Skeleton

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