My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems 1 warnings Why?

Missing cards in your collection

Elixir Golem Royal Ghost Bandit Fisherman Graveyard

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Collector Baby Dragon Prince Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Minion Horde Baby Dragon Prince Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Prince
Giant Snowball
Barbarians Minion Horde Baby Dragon Lumberjack
Zap
Minion Horde Prince
Barbarian Barrel
Barbarians Electro Wizard Lumberjack
The Log
Barbarians Prince Lumberjack
Earthquake
Barbarians Elixir Collector
Arrows
Minion Horde
Royal Delivery
Barbarians Minion Horde Baby Dragon Prince Electro Wizard Lumberjack
Fireball
Barbarians Minion Horde Elixir Collector Baby Dragon Electro Wizard Lumberjack
Poison
Barbarians Minion Horde Elixir Collector Electro Wizard
Lightning
Elixir Collector Baby Dragon Prince Electro Wizard Lumberjack
Rocket
Barbarians Minion Horde Elixir Collector Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Collector Baby Dragon Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Minion Horde Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Baby Dragon Electro Wizard Lumberjack Barbarians Minion Horde Prince Elixir Collector

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Zap Baby Dragon Electro Wizard Lumberjack

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Prince Electro Wizard Minion Horde Baby Dragon Lumberjack
Barbarians
Minion Horde
Zap Prince Lumberjack
Elixir Collector
Baby Dragon
Zap Prince Electro Wizard Lumberjack
Prince
Zap Minion Horde Baby Dragon Electro Wizard Lumberjack
Electro Wizard
Zap Baby Dragon Prince Lumberjack
Lumberjack
Zap Minion Horde Baby Dragon Prince Electro Wizard

Defense Synergies 1 10

Zap
Electro Wizard Barbarians Minion Horde Baby Dragon Prince Lumberjack
Barbarians
Zap Minion Horde
Minion Horde
Zap Barbarians
Elixir Collector
Baby Dragon
Zap Prince Lumberjack
Prince
Zap Baby Dragon Electro Wizard
Electro Wizard
Zap Prince Lumberjack
Lumberjack
Zap Baby Dragon Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Baby Dragon Electro Wizard
Barbarians Minion Horde Lumberjack Zap Prince Electro Wizard
Barbarians Minion Horde Prince Lumberjack Electro Wizard
Barbarians Minion Horde Prince Lumberjack Electro Wizard
Barbarians Prince Lumberjack
Zap Baby Dragon Electro Wizard Lumberjack
Minion Horde Electro Wizard Zap Baby Dragon
Zap Barbarians Baby Dragon Electro Wizard
Barbarians Minion Horde Prince Lumberjack
Barbarians Minion Horde Prince Electro Wizard Lumberjack
Barbarians Minion Horde Electro Wizard Zap Baby Dragon Lumberjack
Minion Horde Zap Baby Dragon Electro Wizard
Barbarians Minion Horde Prince Lumberjack Zap Electro Wizard
Zap Barbarians Minion Horde Baby Dragon Prince Electro Wizard Lumberjack
Barbarians Minion Horde Prince Electro Wizard Lumberjack
Barbarians Minion Horde Zap Prince Electro Wizard Lumberjack
Barbarians Minion Horde Prince Electro Wizard Lumberjack
Zap Barbarians Minion Horde Baby Dragon Prince Electro Wizard Lumberjack
Zap Baby Dragon Barbarians Electro Wizard Lumberjack
Barbarians Prince Electro Wizard Lumberjack
Barbarians Minion Horde Baby Dragon Prince Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Lumberjack Zap Prince Electro Wizard
Electro Wizard Zap Baby Dragon Prince Lumberjack
Barbarians Lumberjack Zap Minion Horde Prince Electro Wizard
Prince Lumberjack Zap Barbarians Minion Horde Electro Wizard
Barbarians Minion Horde Prince Lumberjack
Zap Minion Horde Baby Dragon Electro Wizard
Prince Barbarians Minion Horde Electro Wizard Lumberjack
Barbarians Minion Horde Prince Lumberjack
Zap Minion Horde Electro Wizard Barbarians Baby Dragon Prince
Barbarians Minion Horde
Barbarians Minion Horde Prince Lumberjack
Zap Barbarians Prince Electro Wizard
Barbarians Prince Minion Horde Lumberjack
Barbarians Minion Horde Baby Dragon
Barbarians Electro Wizard Zap Minion Horde Baby Dragon Prince Lumberjack
Zap Barbarians Minion Horde Baby Dragon Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Baby Dragon
Zap Baby Dragon Electro Wizard
Minion Horde Baby Dragon
Barbarians Prince
Zap Minion Horde Baby Dragon
Zap Minion Horde Baby Dragon
Minion Horde Baby Dragon
Zap Baby Dragon
Zap
Minion Horde Prince Electro Wizard Lumberjack
Zap Minion Horde Prince Electro Wizard
Zap Baby Dragon
Baby Dragon
Minion Horde Baby Dragon
Zap Baby Dragon Prince
Zap Minion Horde Baby Dragon
Minion Horde Baby Dragon
Minion Horde
Zap Baby Dragon Prince Electro Wizard
Zap Baby Dragon
Minion Horde Baby Dragon Prince
Prince
Zap Barbarians Minion Horde Baby Dragon
Zap Baby Dragon
Minion Horde
Zap Baby Dragon Electro Wizard
Zap Baby Dragon Prince
Zap Baby Dragon
Zap Minion Horde Baby Dragon Electro Wizard
Zap Electro Wizard Minion Horde
Minion Horde
Zap Minion Horde
Zap Minion Horde Electro Wizard
Minion Horde Prince
Zap Minion Horde Electro Wizard Barbarians Prince
Zap Baby Dragon Electro Wizard
Minion Horde Baby Dragon Prince Electro Wizard Lumberjack
Zap Baby Dragon
Zap
Minion Horde Prince
Zap Minion Horde Baby Dragon Electro Wizard
Zap Electro Wizard
Zap Baby Dragon Prince Electro Wizard

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