My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Tesla Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Tesla Valkyrie Wizard Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Gang Hog Rider
Giant Snowball
Bomber Goblin Gang Hog Rider Witch
Zap
Bomber Goblin Gang Witch
Barbarian Barrel
Bomber Goblin Gang Tesla Valkyrie Wizard Witch
The Log
Bomber Goblin Gang Hog Rider Witch
Earthquake
Bomber Goblin Gang Tesla Hog Rider Witch
Arrows
Bomber Goblin Gang Witch
Royal Delivery
Bomber Goblin Gang Valkyrie Hog Rider Wizard Witch
Fireball
Bomber Goblin Gang Tesla Hog Rider Wizard Witch
Poison
Bomber Goblin Gang Wizard Witch
Lightning
Tesla Valkyrie Wizard Witch
Rocket
Valkyrie Hog Rider Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Fireball Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Goblin Gang Tesla Fireball Valkyrie Hog Rider Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bomber Goblin Gang Tesla Fireball

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Valkyrie Hog Rider
Goblin Gang
Hog Rider Valkyrie
Tesla
Fireball
Hog Rider
Valkyrie
Hog Rider Bomber Goblin Gang Wizard Witch
Hog Rider
Goblin Gang Fireball Valkyrie Bomber Wizard Witch
Wizard
Valkyrie Hog Rider
Witch
Valkyrie Hog Rider

Defense Synergies 1 9

Bomber
Tesla Valkyrie
Goblin Gang
Tesla Valkyrie
Tesla
Goblin Gang Bomber Fireball Valkyrie Wizard
Fireball
Tesla Valkyrie
Valkyrie
Bomber Goblin Gang Tesla Fireball Wizard Witch
Hog Rider
Wizard
Tesla Valkyrie
Witch
Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Tesla Fireball Valkyrie Wizard
Bomber Goblin Gang Tesla Valkyrie Witch
Goblin Gang Tesla Witch Bomber Valkyrie
Tesla Witch Bomber Goblin Gang Valkyrie
Bomber Fireball Valkyrie
Goblin Gang Fireball Bomber Tesla Valkyrie
Tesla Goblin Gang Fireball Wizard Witch
Tesla Fireball Valkyrie
Tesla Witch Goblin Gang
Goblin Gang Bomber Tesla Valkyrie
Goblin Gang Valkyrie Witch Bomber Tesla Fireball Wizard
Tesla Goblin Gang Fireball Wizard Witch
Tesla Bomber Goblin Gang Fireball Valkyrie Wizard Witch
Bomber Fireball Valkyrie Wizard Goblin Gang Tesla Witch
Goblin Gang Tesla
Goblin Gang Tesla Fireball
Tesla Wizard Bomber Goblin Gang Fireball Valkyrie Witch
Tesla Fireball Bomber Goblin Gang Valkyrie Wizard Witch
Valkyrie Wizard Witch Bomber Tesla Fireball
Tesla
Bomber Goblin Gang Valkyrie Wizard Tesla Fireball Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Tesla Fireball Witch
Fireball Bomber Goblin Gang Tesla Valkyrie Wizard
Goblin Gang Valkyrie Witch
Goblin Gang Valkyrie Tesla Fireball
Goblin Gang Tesla Valkyrie Witch
Fireball Wizard Goblin Gang Tesla Witch
Goblin Gang Tesla Fireball Valkyrie Witch
Tesla Valkyrie
Fireball Valkyrie Witch
Witch Goblin Gang Tesla
Tesla Valkyrie Witch
Fireball Valkyrie
Goblin Gang Tesla Fireball Valkyrie Wizard Witch
Wizard Bomber Tesla Fireball Valkyrie Witch
Goblin Gang Tesla Witch Bomber Fireball Valkyrie
Valkyrie Bomber Tesla Fireball Wizard Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie
Fireball
Fireball
Fireball Valkyrie
Bomber Fireball Wizard Valkyrie
Fireball Wizard Witch
Bomber Wizard Witch
Fireball Wizard
Fireball Wizard
Goblin Gang Fireball
Fireball Valkyrie Wizard
Fireball Wizard
Fireball
Fireball
Fireball
Bomber Fireball Wizard Witch
Fireball Wizard
Fireball
Bomber
Bomber Fireball Wizard
Bomber Fireball Valkyrie Wizard Witch
Fireball
Fireball Wizard
Fireball
Bomber Fireball Valkyrie Wizard Witch
Witch
Fireball Wizard Witch
Fireball Wizard Witch
Fireball
Fireball Wizard Witch
Fireball Wizard Witch
Fireball
Bomber Fireball Wizard
Fireball
Fireball Wizard
Goblin Gang Fireball Witch
Fireball Wizard Witch
Fireball
Fireball Goblin Gang Valkyrie Wizard
Bomber Fireball Wizard
Fireball
Goblin Gang Fireball Witch
Fireball Witch
Fireball Witch

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