My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Goblin Gang Minion Horde Musketeer Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Spear Goblins Musketeer Giant Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Goblin Gang Minion Horde Giant Baby Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Spear Goblins Goblin Gang Minion Horde Giant
Giant Snowball
Skeletons Spear Goblins Goblin Gang Minion Horde Musketeer Baby Dragon
Zap
Skeletons Spear Goblins Goblin Gang Minion Horde
Barbarian Barrel
Skeletons Spear Goblins Goblin Gang Musketeer
The Log
Skeletons Spear Goblins Goblin Gang Musketeer
Earthquake
Skeletons Spear Goblins Goblin Gang
Arrows
Skeletons Spear Goblins Goblin Gang Minion Horde
Royal Delivery
Skeletons Spear Goblins Goblin Gang Minion Horde Musketeer Baby Dragon
Fireball
Goblin Gang Minion Horde Musketeer Baby Dragon
Poison
Spear Goblins Goblin Gang Minion Horde Musketeer
Lightning
Musketeer Baby Dragon
Rocket
Minion Horde Musketeer

Against air swarms

Spells and units that can counter air swarms.

Rocket Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Rocket Baby Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Spear Goblins Goblin Gang Musketeer Baby Dragon Minion Horde Giant Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Spear Goblins Goblin Gang Musketeer

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Spear Goblins
Goblin Gang Giant Baby Dragon
Goblin Gang
Spear Goblins Giant Baby Dragon
Minion Horde
Giant
Musketeer
Giant Baby Dragon
Giant
Musketeer Spear Goblins Goblin Gang Minion Horde Rocket Baby Dragon
Rocket
Giant
Baby Dragon
Spear Goblins Goblin Gang Musketeer Giant

Defense Synergies 2 7

Skeletons
Musketeer Spear Goblins Minion Horde Baby Dragon
Spear Goblins
Skeletons Goblin Gang Musketeer Baby Dragon
Goblin Gang
Musketeer Spear Goblins
Minion Horde
Skeletons
Musketeer
Skeletons Goblin Gang Spear Goblins Baby Dragon
Giant
Rocket
Baby Dragon
Skeletons Spear Goblins Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Spear Goblins Minion Horde Musketeer Baby Dragon
Minion Horde Skeletons Goblin Gang Musketeer
Goblin Gang Minion Horde Rocket Skeletons Musketeer
Minion Horde Skeletons Goblin Gang Musketeer
Rocket
Goblin Gang Skeletons Spear Goblins Musketeer Baby Dragon
Minion Horde Musketeer Rocket Spear Goblins Goblin Gang Baby Dragon
Rocket Musketeer Baby Dragon
Minion Horde Skeletons Goblin Gang Musketeer
Goblin Gang Skeletons Spear Goblins Minion Horde Musketeer
Goblin Gang Minion Horde Skeletons Spear Goblins Musketeer Baby Dragon
Minion Horde Musketeer Spear Goblins Goblin Gang Baby Dragon
Minion Horde Skeletons Goblin Gang Musketeer Rocket
Rocket Goblin Gang Minion Horde Baby Dragon
Goblin Gang Minion Horde
Minion Horde Rocket Goblin Gang
Minion Horde Skeletons Goblin Gang Musketeer
Spear Goblins Goblin Gang Minion Horde Musketeer Baby Dragon
Baby Dragon Spear Goblins Musketeer
Musketeer
Goblin Gang Spear Goblins Minion Horde Musketeer Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeletons Spear Goblins
Goblin Gang Musketeer Rocket Baby Dragon
Goblin Gang Skeletons Spear Goblins Minion Horde Musketeer Rocket
Goblin Gang Rocket Minion Horde Musketeer
Skeletons Goblin Gang Minion Horde Musketeer
Rocket Skeletons Goblin Gang Minion Horde Musketeer Baby Dragon
Goblin Gang Rocket Skeletons Spear Goblins Minion Horde Musketeer
Minion Horde
Minion Horde Rocket Skeletons Spear Goblins Baby Dragon
Skeletons Goblin Gang Minion Horde Musketeer
Minion Horde Musketeer
Rocket
Rocket Skeletons Goblin Gang Minion Horde
Minion Horde Musketeer Baby Dragon
Goblin Gang Skeletons Spear Goblins Minion Horde Musketeer Rocket Baby Dragon
Minion Horde Musketeer Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Musketeer Rocket Baby Dragon
Musketeer Baby Dragon
Rocket Minion Horde Baby Dragon
Musketeer Rocket
Rocket Minion Horde Baby Dragon
Spear Goblins Minion Horde Musketeer Rocket Baby Dragon
Minion Horde Musketeer Baby Dragon
Baby Dragon
Rocket Goblin Gang Minion Horde Musketeer
Rocket Minion Horde Musketeer
Musketeer Rocket Baby Dragon
Rocket Musketeer Baby Dragon
Minion Horde Musketeer Rocket Baby Dragon
Musketeer Baby Dragon
Rocket Spear Goblins Minion Horde Musketeer Baby Dragon
Minion Horde Musketeer Rocket Baby Dragon
Rocket
Minion Horde Rocket
Rocket Musketeer Baby Dragon
Rocket Baby Dragon
Rocket Minion Horde Musketeer Baby Dragon
Rocket
Rocket Musketeer
Rocket Minion Horde Musketeer Baby Dragon
Baby Dragon
Minion Horde
Musketeer Baby Dragon
Musketeer Baby Dragon
Rocket Musketeer Baby Dragon
Minion Horde Musketeer Baby Dragon
Rocket Minion Horde Musketeer
Minion Horde
Minion Horde Musketeer Rocket
Rocket Minion Horde
Minion Horde
Rocket
Minion Horde Spear Goblins Goblin Gang Musketeer Rocket
Rocket Musketeer Baby Dragon
Goblin Gang Minion Horde Musketeer Rocket Baby Dragon
Musketeer Baby Dragon
Rocket
Minion Horde Musketeer
Goblin Gang Minion Horde Musketeer Rocket Baby Dragon
Musketeer Rocket
Musketeer Rocket Baby Dragon

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