My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang Rascals

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Rascals Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Rascals Hog Rider Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang Hog Rider
Giant Snowball
Archers Goblin Gang Hog Rider Lumberjack
Zap
Archers Goblin Gang
Barbarian Barrel
Archers Goblin Gang Rascals Lumberjack
The Log
Archers Goblin Gang Rascals Hog Rider Lumberjack
Earthquake
Archers Goblin Gang Hog Rider
Arrows
Archers Goblin Gang Rascals
Royal Delivery
Archers Goblin Gang Rascals Hog Rider Lumberjack
Fireball
Archers Goblin Gang Rascals Hog Rider Lumberjack
Poison
Archers Goblin Gang Rascals
Lightning
Lumberjack
Rocket
Rascals Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Archers Goblin Gang Hog Rider Lumberjack Rascals Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Archers Goblin Gang

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Archers The Log Lumberjack Mega Knight
Archers
Zap Hog Rider Lumberjack Mega Knight
Goblin Gang
Hog Rider
Rascals
Hog Rider Lumberjack
Hog Rider
Zap Goblin Gang The Log Archers Rascals Lumberjack Mega Knight
The Log
Hog Rider Zap Lumberjack Mega Knight
Lumberjack
Zap Archers Rascals Hog Rider The Log Mega Knight
Mega Knight
Zap Archers Hog Rider The Log Lumberjack

Defense Synergies 1 16

Zap
Mega Knight Archers Goblin Gang Rascals The Log Lumberjack
Archers
Zap Goblin Gang Rascals The Log Lumberjack Mega Knight
Goblin Gang
Zap Archers Rascals The Log Lumberjack
Rascals
Zap Archers Goblin Gang The Log
Hog Rider
The Log
Zap Archers Goblin Gang Rascals Lumberjack Mega Knight
Lumberjack
Zap Archers Goblin Gang The Log
Mega Knight
Zap Archers The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap The Log
Lumberjack Zap Goblin Gang Rascals The Log Mega Knight
Goblin Gang Lumberjack Mega Knight Archers Rascals
Lumberjack Goblin Gang Rascals Mega Knight
The Log Lumberjack Mega Knight
Goblin Gang The Log Zap Archers Rascals Lumberjack Mega Knight
Zap Archers Goblin Gang Rascals
Zap Rascals The Log Mega Knight
Goblin Gang Rascals Lumberjack
Goblin Gang Archers Rascals Lumberjack Mega Knight
Archers Goblin Gang Zap Rascals The Log Lumberjack Mega Knight
Zap Archers Goblin Gang Rascals
Lumberjack Mega Knight Zap Goblin Gang Rascals The Log
Mega Knight Zap Goblin Gang Rascals The Log Lumberjack
Goblin Gang Rascals Lumberjack Mega Knight
Zap Goblin Gang Rascals The Log Lumberjack Mega Knight
Mega Knight Goblin Gang Rascals Lumberjack
Mega Knight Zap Archers Goblin Gang Rascals The Log Lumberjack
Zap The Log Archers Rascals Lumberjack Mega Knight
Lumberjack
Goblin Gang Rascals Mega Knight Archers The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Rascals Lumberjack Mega Knight Zap Archers
Zap Archers Goblin Gang The Log Lumberjack Mega Knight
Goblin Gang Lumberjack Mega Knight Zap Rascals The Log
Goblin Gang Lumberjack Mega Knight Zap Rascals The Log
Goblin Gang Rascals Lumberjack Mega Knight
Zap Archers Goblin Gang Rascals
Goblin Gang Rascals Archers Lumberjack
Mega Knight Rascals Lumberjack
Zap Mega Knight The Log
Goblin Gang
Mega Knight Rascals Lumberjack
Mega Knight Zap The Log
Rascals Mega Knight Goblin Gang Lumberjack
Archers Rascals Mega Knight
Goblin Gang Rascals Zap Archers The Log Lumberjack
Mega Knight Zap Archers Rascals The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rascals The Log
Zap The Log
The Log
Rascals The Log
Zap The Log Mega Knight
Zap
Archers The Log
The Log Zap
The Log Zap
Goblin Gang Lumberjack
Zap The Log
Zap Archers
The Log
Zap The Log
Zap The Log
The Log Mega Knight
Zap Archers The Log Mega Knight
Zap The Log Mega Knight
The Log Mega Knight
The Log
Zap The Log
Zap The Log Mega Knight
The Log Zap
Zap The Log Mega Knight
Zap The Log
Zap Archers
Zap
Zap The Log Mega Knight
Zap
Mega Knight
The Log
Zap Archers Goblin Gang
Zap Archers
The Log
Goblin Gang Rascals Lumberjack Mega Knight
The Log Zap
Zap
Mega Knight
Zap Goblin Gang Rascals The Log
Zap
Zap The Log Mega Knight

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