My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Godly!
Versatility
Good
F2P score
Great!

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Royal Giant Giant Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Giant Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Royal Giant Mini P.E.K.K.A Giant Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Royal Giant Giant
Giant Snowball
Spear Goblins Bats
Zap
Spear Goblins Bats Royal Giant
Barbarian Barrel
Spear Goblins
The Log
Spear Goblins Royal Giant Mini P.E.K.K.A
Earthquake
Spear Goblins
Arrows
Spear Goblins Bats
Royal Delivery
Spear Goblins Bats Mini P.E.K.K.A
Fireball
Poison
Spear Goblins Bats
Lightning
Mini P.E.K.K.A
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Mini P.E.K.K.A Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Spear Goblins Bats Zap Mini P.E.K.K.A Giant Royal Giant Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Mirror Spear Goblins Bats Zap

Attack Synergies 5 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Zap Royal Giant Mini P.E.K.K.A Giant Golem
Bats
Royal Giant Giant Zap Mini P.E.K.K.A Golem
Zap
Giant Mirror Spear Goblins Bats Royal Giant Mini P.E.K.K.A Golem
Royal Giant
Bats Spear Goblins Zap Mirror
Mini P.E.K.K.A
Giant Spear Goblins Bats Zap Mirror Golem
Giant
Bats Zap Mini P.E.K.K.A Spear Goblins
Mirror
Zap Royal Giant Mini P.E.K.K.A
Golem
Spear Goblins Bats Zap Mini P.E.K.K.A

Defense Synergies 2 6

Spear Goblins
Bats Zap Mini P.E.K.K.A
Bats
Spear Goblins Zap Mini P.E.K.K.A
Zap
Mini P.E.K.K.A Mirror Spear Goblins Bats
Royal Giant
Mini P.E.K.K.A
Zap Spear Goblins Bats Mirror
Giant
Mirror
Zap Mini P.E.K.K.A
Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap
Mini P.E.K.K.A Bats Zap
Mini P.E.K.K.A Bats
Mini P.E.K.K.A Bats
Mini P.E.K.K.A
Spear Goblins Bats Zap
Bats Spear Goblins Zap
Zap
Mini P.E.K.K.A
Spear Goblins Mini P.E.K.K.A
Bats Spear Goblins Zap
Spear Goblins Bats Zap
Mini P.E.K.K.A Bats Zap
Bats Zap Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Mini P.E.K.K.A
Bats Mini P.E.K.K.A
Spear Goblins Bats Zap
Zap Spear Goblins Bats
Mini P.E.K.K.A
Spear Goblins Bats Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Spear Goblins Zap
Zap Mini P.E.K.K.A
Spear Goblins Bats Zap Mini P.E.K.K.A
Mini P.E.K.K.A Bats Zap
Mini P.E.K.K.A
Bats Zap
Mini P.E.K.K.A Spear Goblins Bats
Mini P.E.K.K.A
Zap Spear Goblins Bats Mini P.E.K.K.A
Bats Mini P.E.K.K.A
Zap
Mini P.E.K.K.A
Spear Goblins Bats Zap Mini P.E.K.K.A
Bats Zap Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap
Zap
Spear Goblins Bats Zap
Zap
Zap
Bats Mini P.E.K.K.A
Zap
Zap
Zap
Spear Goblins Zap
Bats Mini P.E.K.K.A
Zap Mini P.E.K.K.A
Zap
Zap
Zap
Zap
Zap
Zap
Bats Zap
Zap Bats
Mini P.E.K.K.A
Zap
Zap
Zap Spear Goblins Bats
Zap
Mini P.E.K.K.A
Zap
Zap
Zap Bats
Bats Zap
Zap

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