My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Wizard Magic Archer Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Cannon Cart Royal Ghost Magic Archer Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart Royal Ghost Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Valkyrie Cannon Cart Royal Ghost Magic Archer Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Royal Ghost Magic Archer Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Cannon Cart Ram Rider
Giant Snowball
Fire Spirit Ram Rider
Zap
Fire Spirit Cannon Cart Ram Rider
Barbarian Barrel
Fire Spirit Valkyrie Wizard Cannon Cart Royal Ghost Magic Archer
The Log
Fire Spirit Cannon Cart Ram Rider
Earthquake
Arrows
Fire Spirit
Royal Delivery
Fire Spirit Valkyrie Wizard Cannon Cart Royal Ghost Magic Archer Ram Rider
Fireball
Wizard Cannon Cart Magic Archer Ram Rider
Poison
Wizard Magic Archer
Lightning
Valkyrie Wizard Cannon Cart Magic Archer Ram Rider
Rocket
Valkyrie Wizard Cannon Cart Magic Archer Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Arrows Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Arrows Valkyrie Wizard Royal Ghost Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Arrows Valkyrie Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Arrows Royal Ghost Valkyrie Magic Archer Wizard Cannon Cart Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Fire Spirit Arrows Royal Ghost Valkyrie

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Cannon Cart Ram Rider
Arrows
Cannon Cart Ram Rider
Valkyrie
Fire Spirit Cannon Cart Wizard Royal Ghost Magic Archer Ram Rider
Wizard
Valkyrie Royal Ghost Ram Rider
Cannon Cart
Valkyrie Fire Spirit Arrows Royal Ghost Magic Archer Ram Rider
Royal Ghost
Valkyrie Wizard Cannon Cart Magic Archer Ram Rider
Magic Archer
Ram Rider Valkyrie Cannon Cart Royal Ghost
Ram Rider
Magic Archer Fire Spirit Arrows Valkyrie Wizard Cannon Cart Royal Ghost

Defense Synergies 0 11

Fire Spirit
Valkyrie
Arrows
Valkyrie Cannon Cart
Valkyrie
Fire Spirit Arrows Wizard Cannon Cart Magic Archer
Wizard
Valkyrie Cannon Cart Royal Ghost
Cannon Cart
Arrows Valkyrie Wizard Royal Ghost Magic Archer
Royal Ghost
Wizard Cannon Cart
Magic Archer
Valkyrie Cannon Cart Ram Rider
Ram Rider
Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Valkyrie Wizard Magic Archer Ram Rider
Valkyrie Cannon Cart Ram Rider
Ram Rider Fire Spirit Valkyrie Cannon Cart
Valkyrie Cannon Cart Ram Rider
Arrows Valkyrie
Arrows Fire Spirit Valkyrie Cannon Cart Royal Ghost Magic Archer
Ram Rider Fire Spirit Arrows Wizard Magic Archer
Arrows Valkyrie Cannon Cart Magic Archer Ram Rider
Fire Spirit Valkyrie Cannon Cart Royal Ghost
Valkyrie Arrows Wizard Cannon Cart Royal Ghost Magic Archer Ram Rider
Arrows Wizard Magic Archer Ram Rider
Fire Spirit Valkyrie Wizard Cannon Cart Ram Rider
Fire Spirit Valkyrie Wizard Arrows Cannon Cart Royal Ghost Magic Archer
Cannon Cart Ram Rider
Ram Rider
Wizard Arrows Valkyrie Cannon Cart
Fire Spirit Arrows Valkyrie Wizard Cannon Cart Royal Ghost Magic Archer Ram Rider
Arrows Valkyrie Wizard Fire Spirit Cannon Cart Royal Ghost Magic Archer Ram Rider
Cannon Cart Ram Rider
Valkyrie Wizard Royal Ghost Fire Spirit Arrows Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Cannon Cart Royal Ghost
Arrows Valkyrie Wizard Cannon Cart Royal Ghost Magic Archer
Valkyrie Cannon Cart Ram Rider
Valkyrie Cannon Cart Ram Rider
Valkyrie Cannon Cart Ram Rider
Fire Spirit Arrows Wizard Magic Archer Ram Rider
Valkyrie Cannon Cart Ram Rider
Valkyrie Cannon Cart
Valkyrie Cannon Cart Magic Archer
Valkyrie Cannon Cart
Arrows Valkyrie
Cannon Cart Valkyrie Wizard Ram Rider
Wizard Valkyrie Cannon Cart Magic Archer
Valkyrie Cannon Cart Magic Archer
Arrows Valkyrie Wizard Cannon Cart Royal Ghost Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Valkyrie Royal Ghost
Arrows Royal Ghost Magic Archer Ram Rider
Arrows Cannon Cart Magic Archer
Cannon Cart Arrows Valkyrie
Wizard Fire Spirit Arrows Valkyrie Magic Archer
Arrows Wizard Fire Spirit Magic Archer Ram Rider
Fire Spirit Arrows Wizard Magic Archer
Arrows Fire Spirit Wizard Magic Archer Ram Rider
Arrows Wizard Ram Rider
Fire Spirit
Arrows Valkyrie Wizard Cannon Cart Magic Archer Ram Rider
Fire Spirit Arrows Wizard Magic Archer
Fire Spirit Cannon Cart Magic Archer
Arrows Cannon Cart Magic Archer
Arrows Cannon Cart Magic Archer
Arrows Wizard Cannon Cart Magic Archer
Magic Archer Arrows Wizard Cannon Cart
Arrows
Fire Spirit Arrows Wizard Magic Archer
Fire Spirit Arrows Valkyrie Wizard Magic Archer
Magic Archer
Arrows Wizard
Arrows Cannon Cart
Arrows Fire Spirit Valkyrie Wizard Magic Archer
Arrows Wizard Royal Ghost Magic Archer Ram Rider
Arrows Wizard Magic Archer Ram Rider
Arrows Magic Archer
Fire Spirit Arrows Wizard Magic Archer
Wizard
Arrows Wizard Magic Archer
Arrows Magic Archer
Arrows Wizard Magic Archer
Fire Spirit Cannon Cart Magic Archer
Fire Spirit Arrows Wizard Magic Archer Ram Rider
Arrows
Valkyrie Wizard Cannon Cart Magic Archer
Arrows Wizard Magic Archer
Arrows
Cannon Cart
Magic Archer
Magic Archer
Cannon Cart Royal Ghost Magic Archer

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: