My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Furnace Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Furnace Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Barbarians Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel
Giant Snowball
Goblin Gang Barbarians Furnace Goblin Barrel
Zap
Goblin Gang Furnace Goblin Barrel
Barbarian Barrel
Goblin Gang Barbarians Valkyrie Furnace Wizard Goblin Barrel
The Log
Goblin Gang Barbarians Furnace Goblin Barrel
Earthquake
Goblin Gang Barbarians Furnace Goblin Barrel
Arrows
Goblin Gang Furnace Goblin Barrel
Royal Delivery
Goblin Gang Barbarians Valkyrie Wizard Goblin Barrel
Fireball
Goblin Gang Barbarians Furnace Wizard Goblin Barrel
Poison
Goblin Gang Barbarians Furnace Wizard
Lightning
Valkyrie Furnace Wizard
Rocket
Barbarians Valkyrie Furnace Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Furnace Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Barbarians Fireball Furnace Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Goblin Barrel Fireball Valkyrie Furnace Barbarians Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Goblin Gang Goblin Barrel Fireball

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Goblin Barrel Valkyrie
Barbarians
Fireball
The Log
Valkyrie
Goblin Barrel Goblin Gang Furnace Wizard
Furnace
Valkyrie Goblin Barrel
Wizard
Valkyrie
Goblin Barrel
Goblin Gang Valkyrie Furnace
The Log
Fireball

Defense Synergies 1 10

Goblin Gang
Barbarians Valkyrie Furnace The Log
Barbarians
Goblin Gang Furnace
Fireball
The Log Valkyrie
Valkyrie
Goblin Gang Fireball Furnace Wizard The Log
Furnace
Goblin Gang Barbarians Valkyrie
Wizard
Valkyrie The Log
Goblin Barrel
The Log
Fireball Goblin Gang Valkyrie Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Wizard The Log
Barbarians Goblin Gang Valkyrie Furnace The Log
Goblin Gang Barbarians Furnace Valkyrie
Barbarians Goblin Gang Valkyrie Furnace
Barbarians Fireball Valkyrie The Log
Goblin Gang Fireball The Log Valkyrie Furnace
Furnace Goblin Gang Fireball Wizard
Barbarians Fireball Valkyrie The Log
Barbarians Goblin Gang Furnace
Goblin Gang Barbarians Valkyrie
Goblin Gang Barbarians Valkyrie Fireball Furnace Wizard The Log
Goblin Gang Fireball Furnace Wizard
Barbarians Furnace Goblin Gang Fireball Valkyrie Wizard The Log
Fireball Valkyrie Wizard Goblin Gang Barbarians Furnace The Log
Barbarians Goblin Gang Furnace
Barbarians Goblin Gang Fireball Furnace The Log
Barbarians Wizard Goblin Gang Fireball Valkyrie Furnace
Fireball Goblin Gang Barbarians Valkyrie Furnace Wizard The Log
Valkyrie Furnace Wizard The Log Barbarians Fireball
Barbarians
Goblin Gang Valkyrie Wizard Barbarians Fireball Furnace The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians Valkyrie Fireball Furnace
Fireball Goblin Gang Valkyrie Wizard The Log
Goblin Gang Barbarians Valkyrie Furnace The Log
Goblin Gang Valkyrie Barbarians Fireball The Log
Barbarians Goblin Gang Valkyrie
Fireball Furnace Wizard Goblin Gang
Goblin Gang Barbarians Fireball Valkyrie Furnace
Barbarians Valkyrie
Barbarians Fireball Valkyrie The Log
Goblin Gang Barbarians
Barbarians Valkyrie
Barbarians Fireball Valkyrie The Log
Barbarians Goblin Gang Fireball Valkyrie Wizard
Wizard Barbarians Fireball Valkyrie Furnace
Goblin Gang Barbarians Fireball Valkyrie Furnace The Log
Valkyrie Barbarians Fireball Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie The Log
Fireball The Log
Fireball The Log
Barbarians Fireball Valkyrie The Log
Fireball Wizard Valkyrie Furnace The Log
Fireball Wizard Furnace
Furnace Wizard The Log
Fireball The Log Wizard
Fireball The Log Wizard
Goblin Gang Fireball
Fireball Valkyrie Wizard The Log
Fireball Wizard
Fireball The Log
Fireball
Fireball Furnace The Log
Fireball Furnace Wizard The Log
Fireball Furnace Wizard The Log
Fireball
Fireball Wizard The Log
Fireball Valkyrie Wizard The Log
Fireball The Log
Fireball Wizard
The Log
Barbarians Fireball The Log
The Log Fireball Valkyrie Furnace Wizard
Fireball The Log Wizard
Fireball Wizard The Log
Fireball The Log
Fireball Furnace Wizard
Fireball Wizard
Fireball
Fireball Wizard The Log
Fireball
Fireball Wizard The Log
Goblin Gang Barbarians Fireball
Fireball Wizard
The Log Fireball
Fireball Goblin Gang Valkyrie Wizard
The Log Fireball Wizard
Fireball
Goblin Gang Fireball The Log
Fireball
Fireball The Log

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