My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Ice Golem Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Ice Golem Dark Prince Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Dark Prince Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Mini P.E.K.K.A Hog Rider Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Dark Prince Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Hog Rider Dark Prince Miner
Giant Snowball
Archers Hog Rider Witch Miner
Zap
Archers Dark Prince Witch
Barbarian Barrel
Archers Dark Prince Witch
The Log
Archers Mini P.E.K.K.A Hog Rider Dark Prince Witch
Earthquake
Archers Hog Rider Witch
Arrows
Archers Witch
Royal Delivery
Archers Mini P.E.K.K.A Hog Rider Dark Prince Witch Miner
Fireball
Archers Hog Rider Witch
Poison
Archers Witch
Lightning
Ice Golem Mini P.E.K.K.A Dark Prince Witch
Rocket
Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Ice Golem Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Ice Golem Dark Prince

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Mini P.E.K.K.A Dark Prince Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Ice Golem Archers Miner Mini P.E.K.K.A Hog Rider Dark Prince Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Ice Golem Archers Miner

Attack Synergies 4 19

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Miner Archers Ice Golem Mini P.E.K.K.A Dark Prince Witch
Archers
Ice Golem Zap Mini P.E.K.K.A Hog Rider Dark Prince Miner
Ice Golem
Archers Hog Rider Zap Mini P.E.K.K.A Witch Miner
Mini P.E.K.K.A
Zap Archers Ice Golem Hog Rider Dark Prince
Hog Rider
Zap Ice Golem Archers Mini P.E.K.K.A Dark Prince Witch
Dark Prince
Zap Archers Mini P.E.K.K.A Hog Rider Witch Miner
Witch
Zap Ice Golem Hog Rider Dark Prince Miner
Miner
Zap Archers Ice Golem Dark Prince Witch

Defense Synergies 2 12

Zap
Mini P.E.K.K.A Archers Ice Golem Dark Prince Witch Miner
Archers
Ice Golem Zap Mini P.E.K.K.A Dark Prince Witch
Ice Golem
Archers Zap Mini P.E.K.K.A Witch
Mini P.E.K.K.A
Zap Archers Ice Golem Witch
Hog Rider
Dark Prince
Zap Archers Witch
Witch
Zap Archers Ice Golem Mini P.E.K.K.A Dark Prince
Miner
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Ice Golem
Mini P.E.K.K.A Zap Dark Prince Witch
Mini P.E.K.K.A Witch Archers Dark Prince
Mini P.E.K.K.A Witch Dark Prince
Mini P.E.K.K.A Dark Prince
Zap Archers Dark Prince
Zap Archers Witch
Zap Ice Golem
Mini P.E.K.K.A Witch
Archers Ice Golem Mini P.E.K.K.A Dark Prince Miner
Archers Witch Zap Ice Golem Dark Prince
Zap Archers Witch
Mini P.E.K.K.A Zap Dark Prince Witch
Zap Mini P.E.K.K.A Dark Prince Witch
Mini P.E.K.K.A
Zap Mini P.E.K.K.A
Mini P.E.K.K.A Dark Prince Witch
Zap Archers Dark Prince Witch
Zap Witch Archers Ice Golem Dark Prince
Mini P.E.K.K.A
Dark Prince Archers Mini P.E.K.K.A Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Archers Ice Golem Dark Prince Witch
Zap Archers Ice Golem Mini P.E.K.K.A Miner
Zap Ice Golem Mini P.E.K.K.A Dark Prince Witch
Mini P.E.K.K.A Dark Prince Zap Ice Golem
Mini P.E.K.K.A Dark Prince Witch
Zap Archers Ice Golem Witch
Mini P.E.K.K.A Dark Prince Archers Ice Golem Witch
Mini P.E.K.K.A Dark Prince
Zap Ice Golem Mini P.E.K.K.A Dark Prince Witch
Witch
Mini P.E.K.K.A Dark Prince Witch
Zap Dark Prince
Mini P.E.K.K.A Dark Prince Ice Golem Witch
Archers Witch
Witch Zap Archers Ice Golem Mini P.E.K.K.A Dark Prince
Zap Archers Ice Golem Mini P.E.K.K.A Dark Prince Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem
Zap Miner
Miner
Ice Golem Dark Prince
Zap Dark Prince
Zap Ice Golem Witch
Archers Witch
Zap Ice Golem
Miner Zap
Mini P.E.K.K.A
Miner Zap Dark Prince
Zap Archers
Ice Golem Miner
Zap Ice Golem
Zap Witch
Mini P.E.K.K.A
Zap Archers Mini P.E.K.K.A Dark Prince
Zap Witch Miner
Zap
Zap Ice Golem Dark Prince Witch
Witch
Miner Zap Witch
Zap Witch Miner
Miner Zap
Zap Archers Ice Golem Witch
Zap Witch
Mini P.E.K.K.A
Zap Miner
Zap
Zap Archers Dark Prince Witch
Zap Archers Witch
Miner Mini P.E.K.K.A Dark Prince
Zap Ice Golem
Zap
Dark Prince
Zap Witch
Zap Witch
Zap Dark Prince Witch Miner

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