My Best Clash Royale Deck

Deck Check Rating

Útok
Božský
Obrana
Božský
Synergie
Podpriemer
Versatility
Dobré
F2P skóre
RIP

1 problems Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

PROBLÉM Žiadna anti-air high-damage jednotka!

Nemáš žiadnu jednotku, čo útočí silne na vzduch. Mohol by si mať problémy s následujúcimi kartami:

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Podobné decky

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Chýbajúce

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Baby Dragon P.E.K.K.A Royal Ghost Bandit Electro Wizard

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Miner

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Lightning The Log

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Miner Royal Ghost Bandit

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Lightning Miner

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Baby Dragon P.E.K.K.A Royal Ghost Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Royal Ghost Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner Bandit
Giant Snowball
Baby Dragon Miner
Zap
Bandit
Barbarian Barrel
Royal Ghost Bandit Electro Wizard
The Log
Bandit
Earthquake
Arrows
Royal Delivery
Baby Dragon P.E.K.K.A Miner Royal Ghost Bandit Electro Wizard
Fireball
Baby Dragon Bandit Electro Wizard
Poison
Electro Wizard
Lightning
Baby Dragon Bandit Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon The Log Royal Ghost

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Baby Dragon P.E.K.K.A Miner Royal Ghost

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Electro Wizard

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

RIP

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Miner Royal Ghost Bandit Baby Dragon Electro Wizard Lightning P.E.K.K.A

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Miner Royal Ghost Bandit

Attack Synergies 1 14

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Baby Dragon
Lightning P.E.K.K.A Miner Bandit Electro Wizard
Lightning
Baby Dragon
P.E.K.K.A
Electro Wizard Baby Dragon The Log
The Log
P.E.K.K.A Miner Bandit
Miner
Baby Dragon The Log Royal Ghost Bandit Electro Wizard
Royal Ghost
Miner Bandit Electro Wizard
Bandit
Baby Dragon The Log Miner Royal Ghost Electro Wizard
Electro Wizard
P.E.K.K.A Baby Dragon Miner Royal Ghost Bandit

Defense Synergies 1 11

Baby Dragon
P.E.K.K.A The Log Bandit
Lightning
The Log
P.E.K.K.A
The Log Baby Dragon Electro Wizard
The Log
P.E.K.K.A Baby Dragon Lightning Miner Royal Ghost Bandit Electro Wizard
Miner
The Log
Royal Ghost
The Log Electro Wizard
Bandit
Baby Dragon The Log Electro Wizard
Electro Wizard
P.E.K.K.A The Log Royal Ghost Bandit

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Baby Dragon The Log Electro Wizard
P.E.K.K.A The Log Bandit Electro Wizard
P.E.K.K.A Lightning Bandit Electro Wizard
P.E.K.K.A Bandit Electro Wizard
Lightning P.E.K.K.A The Log
The Log Baby Dragon Royal Ghost Bandit Electro Wizard
Lightning Electro Wizard Baby Dragon
Lightning Baby Dragon P.E.K.K.A The Log Bandit Electro Wizard
P.E.K.K.A
Miner Royal Ghost Bandit Electro Wizard
Electro Wizard Baby Dragon The Log Royal Ghost Bandit
Baby Dragon Electro Wizard
P.E.K.K.A Lightning The Log Bandit Electro Wizard
Baby Dragon P.E.K.K.A The Log Royal Ghost Electro Wizard
P.E.K.K.A Bandit Electro Wizard
Lightning P.E.K.K.A The Log Bandit Electro Wizard
P.E.K.K.A Electro Wizard
Baby Dragon The Log Royal Ghost Bandit Electro Wizard
Baby Dragon The Log Royal Ghost Bandit Electro Wizard
P.E.K.K.A Electro Wizard
Royal Ghost Baby Dragon P.E.K.K.A The Log Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

P.E.K.K.A Royal Ghost Bandit Electro Wizard
Bandit Electro Wizard Baby Dragon Lightning The Log Miner Royal Ghost
P.E.K.K.A Bandit Lightning The Log Electro Wizard
Lightning P.E.K.K.A The Log Bandit Electro Wizard
P.E.K.K.A Bandit
Baby Dragon Electro Wizard
P.E.K.K.A Lightning Bandit Electro Wizard
P.E.K.K.A
Lightning P.E.K.K.A Electro Wizard Baby Dragon The Log Bandit
P.E.K.K.A
P.E.K.K.A
Lightning P.E.K.K.A The Log Electro Wizard
Lightning P.E.K.K.A Bandit
Baby Dragon
Electro Wizard Baby Dragon Lightning P.E.K.K.A The Log
Baby Dragon P.E.K.K.A The Log Royal Ghost Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Baby Dragon The Log Royal Ghost Bandit
Baby Dragon The Log Miner Royal Ghost Bandit Electro Wizard
Lightning Baby Dragon The Log Miner Bandit
Lightning The Log
Baby Dragon The Log
Baby Dragon
Baby Dragon The Log
The Log Baby Dragon Lightning
The Log Miner Lightning Bandit
Lightning Electro Wizard
Lightning Miner The Log Bandit Electro Wizard
Lightning Baby Dragon
Lightning Baby Dragon The Log Miner Bandit
Lightning Baby Dragon Bandit
Lightning Baby Dragon The Log
Lightning Baby Dragon The Log Bandit
Lightning Baby Dragon The Log Bandit
Lightning
Lightning
Lightning Baby Dragon The Log Bandit Electro Wizard
Lightning Baby Dragon The Log Miner
Lightning Baby Dragon The Log
Lightning
Lightning The Log
Lightning Baby Dragon The Log
The Log Baby Dragon
The Log Miner Baby Dragon Lightning Royal Ghost Bandit Electro Wizard
Lightning Baby Dragon The Log Miner Bandit
Lightning Miner Baby Dragon The Log Bandit
Lightning Baby Dragon Electro Wizard
Lightning Electro Wizard
Lightning
Lightning The Log Miner Bandit
Lightning Electro Wizard
P.E.K.K.A
Lightning The Log
Lightning Electro Wizard Bandit
Lightning Baby Dragon Electro Wizard
The Log
Lightning Miner Baby Dragon Electro Wizard
The Log Baby Dragon Lightning
Lightning
P.E.K.K.A
Baby Dragon Lightning The Log Electro Wizard
Lightning Electro Wizard
Lightning Baby Dragon The Log Miner Royal Ghost Bandit Electro Wizard

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