My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Wall Breakers Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Hunter Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Hunter Executioner Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Battle Ram Hog Rider
Giant Snowball
Minions Battle Ram Hog Rider
Zap
Minions Battle Ram
Barbarian Barrel
Battle Ram Hunter Executioner
The Log
Battle Ram Hog Rider Hunter
Earthquake
Hog Rider
Arrows
Minions
Royal Delivery
Minions Battle Ram Hog Rider Hunter Executioner
Fireball
Minions Battle Ram Hog Rider Hunter Executioner
Poison
Minions Hunter Executioner
Lightning
Battle Ram Hunter Executioner
Rocket
Hog Rider Hunter Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Hunter Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Hunter Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Tornado Executioner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Tornado Battle Ram Hog Rider Hunter Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Minions Tornado Battle Ram

Attack Synergies 6 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Battle Ram Hog Rider Tornado Minions Hunter Executioner Mega Knight
Minions
Hog Rider Mega Knight Zap Battle Ram
Battle Ram
Zap Minions Tornado Hunter
Hog Rider
Zap Minions Tornado Hunter Executioner Mega Knight
Tornado
Zap Executioner Battle Ram Hog Rider Hunter Mega Knight
Hunter
Zap Battle Ram Hog Rider Tornado Mega Knight
Executioner
Tornado Zap Hog Rider Mega Knight
Mega Knight
Minions Zap Hog Rider Tornado Hunter Executioner

Defense Synergies 2 10

Zap
Mega Knight Minions Tornado Hunter Executioner
Minions
Zap Hunter Mega Knight
Battle Ram
Hog Rider
Tornado
Executioner Zap Hunter Mega Knight
Hunter
Zap Minions Tornado Mega Knight
Executioner
Tornado Zap Mega Knight
Mega Knight
Zap Minions Tornado Hunter Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Executioner
Hunter Zap Minions Executioner Mega Knight
Tornado Hunter Mega Knight Minions Executioner
Hunter Minions Mega Knight
Tornado Mega Knight
Tornado Zap Minions Hunter Executioner Mega Knight
Minions Tornado Hunter Zap Executioner
Zap Mega Knight
Hunter Minions Tornado
Tornado Hunter Mega Knight
Minions Executioner Zap Tornado Hunter Mega Knight
Minions Hunter Executioner Zap Tornado
Hunter Mega Knight Zap Minions
Executioner Mega Knight Zap Minions Tornado Hunter
Hunter Mega Knight
Tornado Zap Hunter Mega Knight
Mega Knight Minions Tornado Hunter Executioner
Mega Knight Zap Minions Tornado Hunter Executioner
Zap Tornado Hunter Executioner Minions Mega Knight
Tornado Hunter
Mega Knight Minions Hunter Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap
Zap Hunter Executioner Mega Knight
Mega Knight Zap Minions Hunter
Hunter Mega Knight Zap Tornado
Hunter Executioner Mega Knight
Executioner Zap Minions Tornado Hunter
Minions Hunter
Mega Knight Hunter
Zap Mega Knight Minions Tornado
Mega Knight Minions Hunter
Mega Knight Zap Tornado
Mega Knight Hunter Executioner
Executioner Mega Knight
Zap Minions Tornado Hunter Executioner
Minions Executioner Mega Knight Zap Hunter

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap Tornado Executioner
Executioner Zap Mega Knight
Executioner Zap Minions Tornado Hunter
Tornado Executioner
Zap Tornado Hunter Executioner
Zap Tornado
Minions Tornado
Zap Tornado
Zap Tornado Executioner
Hunter Executioner
Minions
Zap
Zap Hunter Executioner
Executioner Mega Knight
Tornado
Minions
Zap Hunter Executioner Mega Knight
Zap Tornado Mega Knight
Minions Mega Knight
Tornado
Tornado
Zap
Zap Tornado Hunter Executioner Mega Knight
Zap Tornado Hunter Executioner
Zap Tornado Mega Knight
Zap Tornado
Zap Tornado Hunter Executioner
Zap Minions
Zap Hunter Mega Knight
Zap
Mega Knight
Zap Minions
Zap Tornado Hunter Executioner
Hunter Executioner Mega Knight
Zap Executioner
Zap Tornado
Executioner Mega Knight
Zap Minions Tornado
Zap Tornado Executioner
Zap Tornado Executioner Mega Knight

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