My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Ice Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Valkyrie Ice Wizard Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider
Zap
Inferno Tower
Barbarian Barrel
Knight Valkyrie Inferno Tower Ice Wizard Electro Wizard
The Log
Hog Rider
Earthquake
Hog Rider Inferno Tower
Arrows
Royal Delivery
Knight Valkyrie Hog Rider Ice Wizard Electro Wizard
Fireball
Hog Rider Inferno Tower Ice Wizard Electro Wizard
Poison
Inferno Tower Ice Wizard Electro Wizard
Lightning
Knight Valkyrie Inferno Tower Ice Wizard Electro Wizard
Rocket
Valkyrie Hog Rider Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Zap Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Inferno Tower Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Ice Wizard Valkyrie Hog Rider Electro Wizard Inferno Tower Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Knight Ice Wizard Valkyrie

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Electro Wizard Knight Valkyrie Ice Wizard
Knight
Hog Rider Zap Ice Wizard Electro Wizard
Valkyrie
Hog Rider Zap Electro Wizard
Hog Rider
Zap Knight Valkyrie Lightning Electro Wizard
Inferno Tower
Lightning
Hog Rider
Ice Wizard
Zap Knight
Electro Wizard
Zap Knight Valkyrie Hog Rider

Defense Synergies 5 8

Zap
Electro Wizard Knight Valkyrie Inferno Tower Ice Wizard
Knight
Inferno Tower Ice Wizard Electro Wizard Zap
Valkyrie
Zap Inferno Tower Ice Wizard Electro Wizard
Hog Rider
Inferno Tower
Knight Electro Wizard Zap Valkyrie Ice Wizard
Lightning
Ice Wizard
Knight Zap Valkyrie Inferno Tower
Electro Wizard
Zap Knight Inferno Tower Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Knight Valkyrie Inferno Tower Electro Wizard
Inferno Tower Zap Knight Valkyrie Ice Wizard Electro Wizard
Inferno Tower Knight Valkyrie Lightning Ice Wizard Electro Wizard
Inferno Tower Knight Valkyrie Ice Wizard Electro Wizard
Lightning Valkyrie
Zap Valkyrie Ice Wizard Electro Wizard
Inferno Tower Lightning Electro Wizard Zap Ice Wizard
Lightning Zap Valkyrie Inferno Tower Electro Wizard
Inferno Tower Ice Wizard
Knight Valkyrie Inferno Tower Ice Wizard Electro Wizard
Valkyrie Ice Wizard Electro Wizard Zap Knight
Inferno Tower Zap Ice Wizard Electro Wizard
Inferno Tower Zap Knight Valkyrie Lightning Ice Wizard Electro Wizard
Valkyrie Zap Electro Wizard
Inferno Tower Knight Electro Wizard
Inferno Tower Zap Lightning Electro Wizard
Knight Valkyrie Inferno Tower Electro Wizard
Zap Knight Valkyrie Ice Wizard Electro Wizard
Zap Valkyrie Knight Ice Wizard Electro Wizard
Inferno Tower Electro Wizard
Valkyrie Knight Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Zap Inferno Tower Electro Wizard
Electro Wizard Zap Knight Valkyrie Lightning
Zap Knight Valkyrie Inferno Tower Lightning Electro Wizard
Valkyrie Lightning Zap Knight Inferno Tower Electro Wizard
Inferno Tower Knight Valkyrie
Zap Ice Wizard Electro Wizard
Knight Valkyrie Inferno Tower Lightning Ice Wizard Electro Wizard
Inferno Tower Knight Valkyrie
Zap Lightning Electro Wizard Knight Valkyrie Inferno Tower
Inferno Tower
Knight Valkyrie Inferno Tower
Lightning Zap Valkyrie Electro Wizard
Lightning Knight Valkyrie Inferno Tower
Valkyrie
Inferno Tower Electro Wizard Zap Knight Valkyrie Lightning
Valkyrie Zap Inferno Tower Ice Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Knight Valkyrie
Zap Ice Wizard Electro Wizard
Lightning
Lightning Knight Valkyrie
Zap Valkyrie
Zap Ice Wizard
Zap Lightning Ice Wizard
Zap Lightning
Lightning Electro Wizard
Lightning Zap Knight Valkyrie Electro Wizard
Lightning Zap
Lightning Knight
Lightning
Lightning Zap
Lightning Zap
Lightning
Lightning
Lightning
Lightning Zap Electro Wizard
Lightning Zap Valkyrie
Lightning
Lightning
Lightning
Lightning Zap
Zap Valkyrie Ice Wizard
Zap Lightning Ice Wizard Electro Wizard
Lightning Zap
Lightning Zap
Lightning Zap Ice Wizard Electro Wizard
Zap Lightning Electro Wizard
Lightning
Lightning Zap
Zap Lightning Electro Wizard
Lightning
Zap Lightning Electro Wizard
Lightning Zap Ice Wizard Electro Wizard
Lightning Knight Valkyrie Electro Wizard
Zap Lightning
Lightning Zap
Zap Lightning Electro Wizard
Zap Lightning Electro Wizard
Lightning Zap Electro Wizard

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