My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Rascals Dart Goblin Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Electro Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Hogs Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Rascals Dart Goblin Royal Hogs Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Hogs Wall Breakers
Giant Snowball
Goblin Gang Dart Goblin Royal Hogs Wall Breakers Electro Dragon
Zap
Goblin Gang Dart Goblin Royal Hogs Wall Breakers
Barbarian Barrel
Goblin Gang Rascals Dart Goblin Royal Hogs Wall Breakers
The Log
Goblin Gang Rascals Dart Goblin Royal Hogs Wall Breakers
Earthquake
Goblin Gang Royal Hogs
Arrows
Goblin Gang Rascals Dart Goblin Royal Hogs Wall Breakers
Royal Delivery
Goblin Gang Rascals Dart Goblin Royal Hogs Wall Breakers Electro Dragon
Fireball
Goblin Gang Rascals Dart Goblin Royal Hogs Wall Breakers Electro Dragon
Poison
Goblin Gang Rascals Dart Goblin Royal Hogs Electro Dragon
Lightning
Electro Dragon
Rocket
Rascals Royal Hogs Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Freeze Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Freeze Electro Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers The Log Goblin Gang Dart Goblin Freeze Rascals Royal Hogs Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Wall Breakers The Log Goblin Gang Dart Goblin

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Dart Goblin Royal Hogs
Rascals
Dart Goblin Wall Breakers Electro Dragon
Dart Goblin
Goblin Gang Rascals Royal Hogs Wall Breakers Electro Dragon The Log
Royal Hogs
Goblin Gang Dart Goblin The Log
Wall Breakers
Rascals Dart Goblin The Log
Freeze
Electro Dragon
Rascals Dart Goblin
The Log
Dart Goblin Royal Hogs Wall Breakers

Defense Synergies 0 8

Goblin Gang
Rascals Dart Goblin The Log
Rascals
Goblin Gang Dart Goblin The Log
Dart Goblin
Goblin Gang Rascals Electro Dragon The Log
Royal Hogs
Wall Breakers
Freeze
Electro Dragon
Dart Goblin The Log
The Log
Goblin Gang Rascals Dart Goblin Electro Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Electro Dragon The Log
Goblin Gang Rascals Dart Goblin Electro Dragon The Log
Goblin Gang Rascals Dart Goblin Freeze Electro Dragon
Goblin Gang Rascals Dart Goblin Electro Dragon
The Log
Goblin Gang Freeze The Log Rascals Dart Goblin Electro Dragon
Dart Goblin Goblin Gang Rascals Freeze Electro Dragon
Rascals Dart Goblin Electro Dragon The Log
Goblin Gang Rascals
Goblin Gang Rascals Dart Goblin
Goblin Gang Dart Goblin Rascals Freeze Electro Dragon The Log
Goblin Gang Rascals Dart Goblin Electro Dragon
Goblin Gang Rascals Freeze Electro Dragon The Log
Goblin Gang Rascals Dart Goblin Freeze Electro Dragon The Log
Goblin Gang Rascals
Goblin Gang Rascals Freeze The Log
Goblin Gang Rascals Electro Dragon
Goblin Gang Rascals Dart Goblin Electro Dragon The Log
Freeze The Log Rascals Dart Goblin Electro Dragon
Dart Goblin
Goblin Gang Rascals Dart Goblin Electro Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Rascals
Goblin Gang Electro Dragon The Log
Goblin Gang Rascals Electro Dragon The Log
Goblin Gang Rascals The Log
Goblin Gang Rascals
Goblin Gang Rascals Dart Goblin Freeze Electro Dragon
Goblin Gang Rascals Dart Goblin
Rascals
Freeze Electro Dragon The Log
Goblin Gang Dart Goblin
Rascals Dart Goblin Electro Dragon
The Log
Rascals Goblin Gang
Rascals Dart Goblin Electro Dragon
Goblin Gang Rascals Electro Dragon Dart Goblin Freeze The Log
Rascals Dart Goblin Freeze Electro Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rascals Dart Goblin Freeze Electro Dragon The Log
Dart Goblin Electro Dragon The Log
Dart Goblin Electro Dragon The Log
Rascals Dart Goblin Freeze The Log
The Log
Dart Goblin Freeze Electro Dragon
Dart Goblin The Log
The Log Dart Goblin Freeze Electro Dragon
The Log Dart Goblin Electro Dragon
Goblin Gang Electro Dragon
Dart Goblin Electro Dragon The Log
Dart Goblin Electro Dragon
Dart Goblin The Log
Dart Goblin Freeze Electro Dragon
Dart Goblin The Log
Dart Goblin Electro Dragon The Log
Dart Goblin Electro Dragon The Log
Freeze
Dart Goblin Electro Dragon The Log
Dart Goblin Electro Dragon The Log
The Log
The Log
Electro Dragon The Log
Freeze The Log Electro Dragon
The Log Dart Goblin Electro Dragon
Electro Dragon The Log
Dart Goblin The Log
Dart Goblin Electro Dragon
Electro Dragon Dart Goblin Freeze
Dart Goblin Electro Dragon The Log
Freeze Electro Dragon
The Log
Goblin Gang Dart Goblin Freeze Electro Dragon
Dart Goblin Electro Dragon
Freeze
The Log
Goblin Gang Rascals Dart Goblin Electro Dragon
The Log Dart Goblin Electro Dragon
Dart Goblin Electro Dragon
Electro Dragon Goblin Gang Rascals Dart Goblin Freeze The Log
Dart Goblin Electro Dragon
Electro Dragon Dart Goblin Freeze The Log

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