My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

Why?

Missing cards in your collection

Royal Recruits

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Wizard Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Elite Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians Miner Night Witch
Giant Snowball
Goblin Gang Miner Night Witch
Zap
Goblin Gang Night Witch
Barbarian Barrel
Knight Goblin Gang Elite Barbarians Wizard Night Witch
The Log
Goblin Gang Elite Barbarians
Earthquake
Goblin Gang
Arrows
Goblin Gang Night Witch
Royal Delivery
Knight Goblin Gang Elite Barbarians Wizard Miner Night Witch
Fireball
Goblin Gang Elite Barbarians Wizard Night Witch
Poison
Goblin Gang Wizard Night Witch
Lightning
Knight Elite Barbarians Wizard Night Witch
Rocket
Elite Barbarians Wizard Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Miner Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Goblin Gang Miner Fireball Night Witch Wizard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Knight Goblin Gang Miner

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Fireball Miner Knight Night Witch
Knight
Goblin Gang Zap Elite Barbarians Fireball Wizard Miner Night Witch
Goblin Gang
Knight Miner
Elite Barbarians
Zap Knight Fireball Wizard
Fireball
Zap Knight Elite Barbarians Miner
Wizard
Knight Elite Barbarians Miner
Miner
Zap Goblin Gang Knight Fireball Wizard
Night Witch
Zap Knight

Defense Synergies 2 11

Zap
Fireball Knight Goblin Gang Elite Barbarians Miner Night Witch
Knight
Goblin Gang Zap Fireball Wizard Night Witch
Goblin Gang
Knight Zap Miner
Elite Barbarians
Zap Wizard
Fireball
Zap Knight Miner
Wizard
Knight Elite Barbarians
Miner
Zap Goblin Gang Fireball
Night Witch
Zap Knight

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Fireball Wizard
Elite Barbarians Zap Knight Goblin Gang Night Witch
Goblin Gang Knight Elite Barbarians Night Witch
Elite Barbarians Night Witch Knight Goblin Gang
Elite Barbarians Fireball
Goblin Gang Fireball Zap Night Witch
Zap Goblin Gang Fireball Wizard Night Witch
Zap Fireball
Goblin Gang Elite Barbarians Night Witch
Knight Goblin Gang Elite Barbarians Miner Night Witch
Goblin Gang Zap Knight Fireball Wizard Night Witch
Zap Goblin Gang Fireball Wizard Night Witch
Night Witch Zap Knight Goblin Gang Elite Barbarians Fireball Wizard
Fireball Wizard Zap Goblin Gang Night Witch
Elite Barbarians Knight Goblin Gang
Zap Goblin Gang Elite Barbarians Fireball
Wizard Knight Goblin Gang Elite Barbarians Fireball Night Witch
Fireball Zap Knight Goblin Gang Elite Barbarians Wizard Night Witch
Zap Wizard Knight Fireball
Elite Barbarians
Goblin Gang Wizard Knight Elite Barbarians Fireball Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Zap Elite Barbarians Fireball
Fireball Zap Knight Goblin Gang Elite Barbarians Wizard Miner
Goblin Gang Zap Knight Elite Barbarians
Goblin Gang Zap Knight Elite Barbarians Fireball Night Witch
Knight Goblin Gang Elite Barbarians Night Witch
Fireball Wizard Zap Goblin Gang
Goblin Gang Knight Elite Barbarians Fireball Night Witch
Knight Elite Barbarians
Zap Knight Elite Barbarians Fireball
Goblin Gang
Knight Elite Barbarians
Zap Elite Barbarians Fireball
Elite Barbarians Knight Goblin Gang Fireball Wizard Night Witch
Wizard Fireball
Goblin Gang Elite Barbarians Zap Knight Fireball Night Witch
Zap Elite Barbarians Fireball Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight
Fireball Zap Miner
Fireball Miner
Knight Fireball
Fireball Wizard Zap
Fireball Wizard Zap
Wizard
Fireball Zap Wizard
Fireball Miner Zap Wizard
Goblin Gang Elite Barbarians Fireball Night Witch
Miner Zap Knight Fireball Wizard
Fireball Zap Wizard
Knight Elite Barbarians Fireball Miner
Fireball
Zap Elite Barbarians Fireball
Zap Fireball Wizard
Fireball Wizard
Fireball
Night Witch
Zap Fireball Wizard
Zap Fireball Wizard Miner
Fireball Night Witch
Fireball Wizard
Zap Fireball
Zap Fireball Wizard
Fireball Miner Zap Wizard
Fireball Zap Wizard Miner
Fireball Miner Zap
Elite Barbarians Zap Fireball Wizard Night Witch
Zap Fireball Wizard
Elite Barbarians Fireball Night Witch
Zap Fireball Wizard Miner Night Witch
Zap Fireball
Fireball Wizard
Zap Goblin Gang Fireball Night Witch
Fireball Zap Wizard
Fireball
Fireball Miner Knight Goblin Gang Wizard
Zap Fireball Wizard
Zap Fireball
Elite Barbarians
Zap Goblin Gang Elite Barbarians Fireball
Zap Fireball
Zap Fireball Miner

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